Traditional Culture Encyclopedia - Travel guide - Suitable small game programs on the road to travel

Suitable small game programs on the road to travel

1. pounce on a fool and circle. One person stands in the middle of the circle with a folded newspaper. When he reads the name of one of the team members, that team member should read the name of another team member quickly, otherwise the newspaper will "pounce". Those who are caught will stand in the circle and continue to call the names of the team members.

2. The seven dragons compete for pearls. First, make a big circle, and each group of members will make their own numbers. When the host calls a number, such as No.5, each group of No.5 members will fight to get out of the circle and grab the pearls. Divide the team members into two groups, and each group members make their own numbers. When the host calls a number (such as No.5), the No.5 in each group immediately stands up and immediately calls out the other party's name. It is better to shout quickly and accurately.

3. Buyers, in which each group selects one person to buy the required items, such as watches, shoes, shoelaces and coins;

4. Grab the dragon's tail, and each group will line up in a straight line. The last team member of the dragon's tail will hang a ribbon, and each group will try to shoot the other's ribbon.

5. When the wind blows, everyone sits on the ground and forms a circle. Each time, participants with one feature leave their seats, run to another seat in the circle and reduce the circle one by one. Participants without seats will be made up (painted) with colored pens.

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