Traditional Culture Encyclopedia - Travel guide - Halo 2 introduction

Halo 2 introduction

Preface pagan

After the halo explosion, the leaders of the Star Alliance held an emergency meeting in the "City of Love" near the halo. The parliamentary priests who led the Star Alliance agreed that it was necessary to appease the people by punishing the captain of the Star Alliance. They said, "The Hajj is coming, and the crime of your will drag you down. You can't join us in the Hajj." Finally, the captain of the Star Alliance was sentenced to electrocution.

1 arsenal

Mission objective:

1, obey the commander's orders;

2. Enter the "Energy Shield Test Station";

3. Start the "Energy Shield Test Station".

On the other side of the universe, the sergeant who escaped from the halo explosion was retrieved by the earth's "Cairo" space station. At this point his armor needs to be adjusted as a whole. In the task, the sergeant must first obey the order and do some line-of-sight debugging. Then replenish your armor.

Mission objective:

Follow Staff Sergeant Johnson in the elevator

After the armored supply, the master sergeant followed Staff Sergeant Johnson into the elevator. After getting out of the elevator, players have to enter the cable car, and you can see the general structure of the space station along the way. At the same time, Johnson introduced the recent situation of the "Cairo" space station to the sergeant major. After the cable car stopped, the soldiers welcomed the sergeant back outside the door. Commander Hood paid special tribute to Staff Sergeant Qiang Sen and Miranda Keyes, the daughter of Captain jacob keyes. At this time, the warships of the Star Alliance arrived at the Earth through the transition fault space and launched an attack. ...

Cairo Terminal 2

Mission objective:

Repel the invading alliance enemy.

Before the sergeant went into battle again, there was fierce gunfire in the recreation room. Handguns, light machine guns, assault rifles. (attention! Light machine guns and pistols can be used with both hands. ) After the equipment was finished, the sergeant came to the recreation room. At this time, the soldiers of the Star Alliance broke into the house. Johnson's machine gun can defeat it with powerful firepower here. Then come to the atrium through the stairs, destroy some enemies, and come to the fighter apron from the ladder on the left side of the courtyard. Here, the soldiers of the Star Alliance keep pouring in. In this place, the sergeant witnessed the destruction of a space station. After destroying the enemy in this place, I came to the lower apron and another space station was destroyed.

Mission objective:

Looking for the alliance bomb.

The explosions were all caused by bombs planted by the Star Alliance. Cotana reported that the Cairo space station was also bombed. In order to protect the space station, the sergeant must find and defuse the bomb. Walking along the underground passage of the tarmac, players will meet an invisible Star Alliance elite warrior, two senior elites, a junior elite and a small number of grunts. Then, after coming to a yard, destroy the enemy and come to the other side of the yard from the stairs on the left side of the yard. From here, the sergeant can come outside the space station. As there is no air in outer space, the task of destroying the enemy all falls to the sergeant. Continue to sweep the enemy, destroy three elite fighters of the Star Alliance, and then come to the gas chamber from the right. Here, the sergeant will meet another flying arm of the Star Alliance-the soldier bee. Their defense is very low and their offensive effect is surprisingly poor (but it can be said to be a nightmare for players in legendary mode), so they are easier to deal with. Afterwards, I came to the elevator. Here, there are also some flying elite fighters and other miscellaneous soldiers. Taking the elevator here, the sergeant came to the outside of the space station again. Here, after clearing the enemy, the player goes through the closed room again and comes to a hall. There's a star alliance bomb here. After stopping the countdown device of the bomb, the sergeant had a whim and put the bomb on the giant battleship of the Star Alliance. He opened the hatch of the space station, and the huge suction sucked the bomb out of the space station. The moment the bomb was sucked away from the space station, the sergeant grabbed the bomb and flew to the Star Alliance warship approaching the earth. The dazzling explosion filled the whole universe, and the sergeant used the reaction of the last foot to push it down on the battleship Amber driven by Miranda Case. This huge warship has returned to earth, but the battle has just begun. ...

3 peripheral zone

Mission objective:

Defend until reinforcements arrive.

According to some data, in New Mombasa, Kenya, Africa, an interstellar alliance prophet named "Sorrow" sent a distress signal to mankind. But the reason for asking for help is unknown. Whether it is an enemy or a friend, human beings must respond. The purpose of this trip is to capture the prophet alive. The sergeant major and his party arrived at the scheduled place with three pelicans. But it was intercepted by the scarab, a walking robot of the Star Alliance. The sergeant's plane had to make a forced landing and walk to his destination.

The sergeant walked through the ruins and came to an antique street. They met a large number and variety of enemy sneak attacks here. After destroying all the enemies in the closed street center, the strongest hunter in Halo: Battle Evolution broke through the wall! ! ! ! Nothing else, destroy them! ! ! !

Mission objective:

Around the "Pelican" spacecraft.

Follow the road to the depths of the street, and the "Pelican" spacecraft will send reinforcements. Watch out for jackal snipers here. They will be surrounded by officers and men of the ground forces in a relatively high place. Of course, our sergeant is always invincible. Destroy these enemies, and players can get a light sniper rifle from Star Alliance.

Mission objective:

Looking for the crew on the second pelican.

Walking along the left side of the street, the sergeant found himself at the bombed-out New Mombasa Hotel. Through this hotel, the player came to the beach and found the second pelican. Here, players can get the ghost air-cushion sleigh of Star Alliance and the human warthog personnel carrier.

Mission objective:

Destroy the Star Alliance enemies on the beach.

The sergeant ran all the way to another beach. Destroy the enemy on the beach and enter expressway from one end of the beach.

Mission objective:

Cross expressway and come to the bridge.

At this juncture, the enemy's new tanks appeared. This tank is carrying a ghost air-cushion sled. There is a gun emplacement at the top of the tank. Pay special attention to the ammunition quantity of this class of weapons.

4 urban area

Mission objective:

Smash the resistance of the Star Alliance troops on the bridge

Find a way to get back to the ground

The sergeant drove the tank and followed the scarab closely. Destroy any alliance forces that try to stop you from moving forward. At the end of the bridge, the road is blocked The sergeant walked back to the ground from the right passage of the tunnel.

Mission objective:

Meet the marines downtown.

The place where the sergeant major started was a small yard. The enemy deployed a large number of troops here. Not far away, scarabs are raging. The sergeant crossed the waterfall wall and came to the city center. This is the new town of Mombasa, Kenya's second largest city. In the city center, many enemies drove ghost hovercraft to attack the chief sergeant. Players walk along the road to the right and finally break through the encirclement and enter a building. Scarab is approaching ...

Mission objective:

Mount the scarab and destroy it.

You can get enough supplies during the trip. But the double-tube rocket can only carry six rounds at most. So it is suggested to destroy some enemies on the shore with rockets first, and then jump on the scarab. There are many enemies inside this walking robot, and the power of this rocket has decreased. So use it when the enemy is as concentrated as possible.

Destroy all enemies and come to scarab's control room.

Mission accomplished.

In the distant sky, Meng Xing's giant warships are preparing to escape from the earth. Has the prophet's sorrow been taken away? What does the mysterious distress signal mean? Back on the Amber, the petty officer and Miranda Keyes followed the huge warship. In a gorgeous white light, the warships of the Star Alliance began to jump in space, and Miranda's quails also jumped together.

In another space after the white light disappeared, another "halo" appeared in front of the sergeant! ! ! !

5 "Arbitrator"

Mission objective:

Find a pagan leader

After being tortured by electrocution, Tower talos, the leader of the Ghost Face Beast, took the captain of the Star Alliance to sacrifice. Sacrifice told the captain of the Star Alliance that some pagans in the Star Alliance were dissatisfied with the way the parliament did things and tried to stand on their own feet. These pagans not only store weapons, but also secretly cultivate "Zerg" for military purposes. Sacrifice hopes that the captain of the Star Alliance can accept the armor of the "arbiter" to encircle these pagans and prove his loyalty to the Star Alliance by death. Being electrocuted in public is a "great shame" for the captain of the Star Alliance as an elite soldier. He decided to accept the suggestion of sacrifice and prove his loyalty with his actions.

The arbitrator parachuted into the rebel base with Alliance elite force. You need to detour into the building from the landslide on the right, where you can get high-grade weapons from your opponents. Taking the elevator on the cargo assembly line, the arbitrator came to a hall. There is a switch on the right wall here. You need to open it and invest more friendly troops. Subsequently, a large number of pagan rebels appeared. After destroying the rebels here, the arbitrator came to a hall. Here, the rebel leader is preparing to escape by flying machine blazing angel.

Mission objective:

Catch the pagan leader

The arbitrator flew a "Demon Ji" fighter to chase the fleeing enemy. At this time, the alliance's support ship arrived. This is an air battle. In the air, players need to destroy the emerging rebel planes. At the same time, players need to constantly destroy enemies on the ground. Note that there are always brand-new "Demon Ji" fighters on the platform of a building. If your flight is seriously damaged, you can get a new plane.

Finally. The arbitrator found the entrance to the laboratory under the guidance of the support ship. He and the elite soldiers rushed in without hesitation, and there was no one there except the bodies on the ground. Moreover, a familiar and disgusting smell wafted over ~ ~ ~

Zerg! ! ! !

Just then, there were several screams in the laboratory, and the arbitrator went in and saw the bodies of the rebels being torn everywhere. At this time, the holographic image of the rebel leader is displayed in front of the player. He said loudly: "The prophets are using our worship of' halo' to achieve their goals. You have been cheated. "

Mission objective:

Escape from the laboratory

When the holographic image of the "rebel" leader disappeared, countless zerg swarmed into the laboratory. The first task of the arbitrator is to leave this place of death. Running all the way, friends are dying one by one. But now is not the time to be sad. The arbitrator kept going deep into the laboratory. After reaching an elevator, you can reach the bottom floor of the laboratory.

After the elevator reached the ground floor, the arbitrator came to the operation room. Destroy the enemy, open the door and get out of here.

6 angels

Mission objective:

Find a pagan leader

The arbitrator walked out of the laboratory and came outside the base. At this time, the reinforcements sent by the Star Alliance arrived again. The arbitrator chased the enemy all the way to a hall. At this time, the rebel leader locked himself in a gate. The only sentence he left was: "I can escape the storm here, and you must be sacrificed." Then, an amazing number of zerg came. ...

Mission objective:

Cut the three steel cables that make up the gas fuel station.

All the way to the arbitrator Find the cable at the top of this building. Cut them off. (Editor's Note: These three cables are in several corners of the top platform. They are behind a big concrete block. If you have a plasma sword, it will break after a few cuts. )

Mission objective:

Go back to the tarmac and destroy the pagan leader.

The arbitrator returned to the closed door. At this time, the door was opened. Go through the gate and you will come to the core area of the gas station. Through the door on the left side of a hall, the arbitrator who came to the apron found the rebel leader who was preparing to escape. At this time, the rebel leader told the arbitrator that the prophet had actually deceived everyone. At this time, the first halo "guide" appeared. Just as the "guide" told the arbitrator the details, the rebel leader released his two "doppelgangers". He and two doppelgangers began to attack the arbitrator together. Destroyed the rebel leader, just as the arbitrator wanted to ask the "guide", Tallas, the leader of the ghost face beast, took it back first. (Editor's Note: This boss is more troublesome. The quickest way is to cut the real body with a lightsaber. Actually, there is another way to save trouble. There is a small clearing on one side of the apron. You can hide inside, shoot outside, and you can destroy everyone one by one. )

Delta 7 task force

Mission objective:

Clear the landing area and let the pelican land.

At this time, let's turn our attention back to human beings. The human frigate that pursued all the way came to a new "halo". The sergeant and several soldiers landed on the halo first. (Here is the right plot in the Microsoft promotional film. It's not the soldiers of the Star Alliance who take the free-fall lander, but humans! ! It's really funny. Destroy the enemy near the landing site. In front of an ancient pagoda, all the enemies that the sergeant destroyed. You can reach a cliff along the mountain road on the right side of the ancient pagoda.

Mission objective:

Start the bridge and cross the abyss

The building near the cliff is the control room of the bridge. Destroy the enemy here, jump in through the hole on the roof and destroy the enemy inside. Open the bridge. You should be careful. There is a Meng Xing tank over there. Attention! ! )

Mission objective:

Through the ruins occupied by the interstellar alliance

Before crossing the bridge, the human transport opportunity provided the sergeant with a tank. Drive a tank to kill people. There are many enemies along the way that can make your tank shoot happily. When we reached the middle of the ruins, we found a path. Crossing the path, the sergeant came to a waterfall. There are many enemies here. Be careful with your ammunition. Through here, a huge lake is displayed in front of the sergeant. Many magnificent buildings stand in the lake. It's really spectacular! !

Mission objective:

Go to the tower in the lake

The sergeant came to the first building and wiped out the enemy here. From the hologram left here by the "sad" prophet, the sergeant learned that the prophet wanted to start the "halo" to achieve the purpose of "pure world". He said: "I will light this sacred ring, release the sacred flame of pure spirit and burn through the sacred road leading to the afterlife." The remaining task is to find the prophet quickly. Editor's Note: For the first time, an elite soldier from Meng Xing appeared here, dressed in golden armor and holding a moonlight sword. The armor they wear can resist some attacks. Moreover, the weapon you are holding, the plasma sword, can be killed in one blow. Be careful! ! However, if you are equipped with Star Alliance reloadable attack rifles and sniper rifles, they need not be afraid. Here, the best attack sequence is to kill all enemies that can be destroyed from a long distance with a sniper rifle. Then close to the tower group. When they reach the first tower group, humans will use the space capsule to drop some weapons. There is a "Supreme Treasure" hidden in the corner of the second floor of the tower. Be careful. )

8 pathos

Mission objective:

Through the first group of towers.

What is more troublesome here is that after destroying the enemies in the periphery, entering the tower is a detour. Just find the right direction. On the platform here, there will be the most powerful "hunter" in two generations. Destroy them and come to the dock.

Mission objective:

Take a boat to the distant tower.

Turn on the switch at the dock, and the master sergeant can cross the lake by boat to the distant towers. On the way, players will be attacked by Star Alliance soldiers and elite soldiers of Flying Star Alliance from another ship. Destroy them and move on. (Editor's Note: At the four corners of the ship, there are weapons to supplement. )

Mission objective:

Through submerged structure.

After arriving at the second tower group, destroy the Star Alliance fighters inside, and the sergeant takes the underwater elevator to another tower group. There is a joke here, that is, the fish in the water on the halo are the same as those on the earth. And they can go through the underwater elevator! ! There is a submerged structure in it. There are two hunters guarding the last place. Eliminate it. Go to the next task.

Mission objective:

Go to the main temple

Sergeant long through here, came to another pier. Take another boat and sail to the last temple. You will still be harassed by the enemy on the way. Destroy them and reach the last temple. (Editor's Note: When it is at a certain distance from the dock, it is suggested to destroy the position of the Star Alliance near the last temple with the sniper rifle in your hand. )

Mission objective:

Destroy the sad prophet

In the last temple, the sergeant finally found the sad prophet. There is a slow gun on the suspended seat of the sad prophet. Avoid the guards around, bypass the sad prophet and press the X key (press E for PC). The sergeant jumped into the suspended seat of the sad prophet, and then pressed B (PC pressed F). Kill him. (Editor's Note: Here are some tips: 1, there are many "sovereign treasures" to be careful. There is a lightsaber, four grenades, an interstellar alliance rocket launcher and an interstellar alliance sniper rifle on the ground floor. No matter how many weapons you use, you can't destroy the sad prophet from a distance, so you can only use the above methods. )

Since then, Star Alliance warships have destroyed the final temple with light weapons. The sergeant jumped into the lake and lost consciousness. Several mysterious tentacles entered the bottom of the sea around the unconscious sergeant.

"Maybe you don't deserve to die ..." A mysterious voice came from the darkness.

9 God's oath

Mission objective:

Remove the protective cover from the blocked area.

The arbitrator returned to the fraternity city of the Star Alliance, and the death of the sad prophet shocked the elders of the parliament. They began to doubt the ability of elite soldiers. They finally gave up the elite soldiers and chose the ghost-faced beast. But the new plan will sweep away these unhappiness. The prophets firmly believe that opening the halo can purify the life of the whole universe. The prophet sent an arbitrator to the halo to find the indexer. Because from the mouth of the "guide", they know that as long as there is an indexer, the gas field can be opened.

As soon as the arbitrator enters the building, the flying robot will attack him. Ignore them and turn on the switch on a post on the left. Jump into the slide below the post.

Mission objective:

Start four energy integrated devices and remove the protective cover in the blockade area.

Finally, the arbitrator came to a hall where flying robots could attack from directly below. Destroy him, turn on the switch on the pillars at the four corners of the hall, and the protective cover in the blockade area can be lifted.

Mission objective:

Through the zerg dense area.

After the shield was untied, the reinforcements of the Star Alliance entered the area. However, the arbitrator and the Star Alliance troops immediately discovered that it had become a world of zerg. Use the "stealth ability" of elite soldiers to constantly look for falling "slides".

Mission objective:

Meet our allies at the Star Alliance camp.

The arbitrator walked out of the cave and found himself at the core of the halo. At this time, several elite fighters from the Star Alliance came to reinforce the arbitrator. Weapons provided by the driver destroy all enemies, including robots and zerg.

10 quarantine area

Mission objective:

Go through the quarantine area to the temple.

The surviving elite soldiers decided to go directly to the temple and get the "holy things" that the prophet needed. They entered the temple and immediately fought with the "Temple Guardian" and the Zerg inside. Then the arbitrator also found a human tank in a clearing and drove it all the way in. When you come to a canyon, you will find Meng Xing's tanks on the roadside. After that, the arbitrator found the entrance on the opposite rock wall. When he went in, he found that it was a huge abandoned building. Similarly, there are Zigs and "temple defenders" everywhere. The arbitrator broke through the tight encirclement, went through a cave to another hall and went out through the short wall in the middle.

Mission objective:

Break through the zerg with special forces

Zerg are everywhere along the way. In this case, it would be great to have a plane. So the arbitrator went all the way to the temple. In the middle of a big passage is the entrance to the temple. After entering, the arbitrator can open the "transport plane" to reach the inside of the temple. At the same time, human beings are also on another transportation line. The rest is to see who can get the "sacred object" first. ...

Mission objective:

Get the "sacred object" before humans.

The "transport plane" moved slowly all the way, and the Zerg kept attacking from all directions. The arbitrator knocked all the way and finally came to the temple.

When the arbitrator entered the temple, he found that Captain Miranda had already got the "sacred object" first. When he was holding the "sacred object" and preparing to turn away, Tallas, the leader of the ghost face beast, appeared again. He told the arbitrator that he would be ordered by the prophet to bring back the "sacred object" and destroy the arbitrator! ! ! ! As soon as the voice fell, Tallas shot down the Arbitrator with gravitational waves and rolled in the deep sea. Captain Miranda was also taken away by him. ...

In a mysterious space, the sergeant who fell into the water in a coma, the arbitrator who tumbled in the abyss, the "guide" of the second halo, 240 1 pentent Tang, and the surviving "compassionate prophet" all gathered together. What binds them together with tentacles is a huge strange creature. For the "halo", everyone has their own opinions and does not give way to each other. The sergeant believes that the existence of "halo" is a threat to all creatures in the universe. The arbitrator insists on the prophet's view that "opening the halo can purify the world". At this time, the mysterious creature told the arbitrator that the prophet's idea was wrong. When Halo is started, all the creatures in this world will be destroyed. The only way to recover is to find the "sacred object". As a result, the mysterious creature officers and soldiers were sent to the Star Alliance Council, and the arbitrator was sent to the "Halo". It is up to these two soldiers to stop the halo from destroying the world.

1 1 corpse brain beast

Mission objective:

Prophet and "indexer" who found the truth

Sergeant long was sent to the federal parliament in an instant. Before he could reverse the quotation, the people in the federal parliament had fled. The sergeant picked up the weapon on the ground and began to fight. This time, the above-mentioned "ghost face beast" joined the forces of the Star Alliance. Their mobility is similar to that of elite soldiers, but their defense is higher. After destroying the enemy here, the sergeant came outside the hall and took the elevator to the lower floor.

Mission objective:

Rescue marines trapped in the detention area.

The sergeant killed the prophet who was looking for the truth all the way. This time, the enemy who stopped the sergeant was numerous and well equipped. It seems that it is unrealistic to rush hard. Let's break them one by one. On the way to search for the Prophet, the sergeant learned from "Cotana" that there were human marines in the detention area here. The sergeant decided to rescue them. Take the elevator to the ground floor, where there is a semi-circular prison area. There are three floors here, and there is a suspended elevator between them. After destroying the enemy, you can rescue two marines at the middle door on the second floor. Here, players will find a large number of new weapons of ghost face beasts-ghost face Grenade guns, which are very easy to use. Sergeant has a door on the left side of the third floor, which can rescue several marines again.

Mission objective:

Follow the prophet of truth to the distant tower

The sergeant led the marines out of the prison by the original road and returned to the outside of the building by the original road with fierce fire along the passage. It overlooks the Star Alliance city below.

Passing through a hill notch, the sergeant entered the transportation station halfway up the mountain and used the light bridge to get to the opposite side. Go straight around the left side of the building and then cross the light bridge. Finally, the sergeant came to the center of the tower.

Mission objective:

Stop the prophet from leaving

It's a mess here All people are killing each other. In order to avoid "being caught by the flow vector", the sergeant can hide behind a big screen wall and wait until all the enemies have been killed before "grabbing the fruits of victory". At this moment, the Prophet of Truth and Tallas will board the spaceship and leave. A pitying prophet next to the Prophet of Truth was attacked by the Zerg, and the Prophet of Truth gave up his friend mercilessly.

12 brave uprising

Mission objective:

Resist the attack of the ghost face beast

While the master sergeant was sent to the Union Parliament, the arbitrator was also sent to another base on the Halo. Here, the ghost beast is actively preparing for the attack of elite soldiers. The arbitrator went straight to the entrance of the base to meet the elite soldiers.

Mission objective:

Destroy the traitor of the ghost face beast

The arbitrator entered the base. With the help of other elite fighters, the arbitrator passed through the base.

Mission objective:

Reach the bottom of the canyon

After destroying several guards outside another gate of the base, the arbitrator found some vehicles nearby. The arbitrator drove the car along the stream and finally came to a beach.

Mission objective:

Arrive at the base

There is a hole on the left side of the beach leading to the left side of the beach, which contains two Star Alliance tanks. Don't worry too much. Go straight. The arbitrator went up the mountain road on the right side of the beach. If he is lucky, he can fly the aircraft all the way to the passage in the building and come out from another door. At this time, the arbitrator has reached the top of the water beach on the left. Go along the corridor of the cliff to the last notch, which is the cave leading to the base. When coming down, the arbitrator saw an elite warrior leader inside. The arbitrator lied to him that Tallas had betrayed the Star Alliance. So the elite leaders decided to help the arbitrator destroy Ta talos.

Just then, talos came here with the "guide" and Captain Miranda. ...

13 Aibo City

Mission objective:

Fight our way out in the mausoleum tower

Go back to the sergeant.

The sergeant came a little late, and the prophet of truth had already left. Another dying prophet told the sergeant that the prophet would lead a fleet to earth. Kotana decided to detonate the halo and the city of fraternity when necessary. At this point, several "Pelican" transport planes arrived, but it was not humans who jumped off the transport planes, but zerg! ! ! !

Mission objective:

Escape from the "worm sea"

The Zerg have completely eroded the fraternity cities of the Star Alliance. The only thing left in front of the sergeant is "running for your life."

Go straight along this road until the officer comes to the last elevator. In order to successfully detonate amber, "Kotana" decided to stay here and detonate herself. The master sergeant was sent to the forerunner's warship, the dauntless, through the launch pad. He became the last passenger to leave the city of fraternity. ...

14 pilgrimage

Mission objective:

Destroy all monsters along the way.

Turn the camera back to the arbiter.

In order to prevent Tallas from starting the aura, the arbitrator decided to break into the altar with the elite leaders. Arbitrators and elite leaders destroyed all the monsters along the way and found a brand-new scarab beside a building along the road! ! ! !

Mission objective:

Scarab commander

The arbitrator enters from the left door of the opposite building, where there are friendly "hunters" and elite troops. He stormed across a small bridge to the prison. Here, the arbitrator released more "hunters" and elite fighters. When he arrived at Scarab, he was surprised to find that the pilot was Staff Sergeant Johnson. Staff sergeant Johnson said, "let's put aside prejudice first." We must work together with Qi Xin to stop the halo from starting. "

Mission objective:

Protect scarab from reaching the control room.

The arbitrator drove the enchantress all the way to escort the scarab and finally arrived at the seaside. Scarab used plasma cannon to open the door of Halo core control room. The arbitrator walked into the control room. ...

Mission objective:

Destroy Tallas.

After the arbitrator enters the control room, he can use the terrain to break the monsters one by one. After destroying all the monsters, the arbitrator finally found the leader of the monsters-Tallas. In front of Tower talos, the arbitrator asked the "guide" to tell the truth of "halo". But talos didn't listen to dissuasion, and started the "halo". Seeing this, the arbitrator and elite soldiers rushed over with swords. ...

There are two difficulties in the final battle with Tallas:

1, Tallas has a shield;

Fuantomon will continue to reinforce Tallas.

Fortunately, Staff Sergeant Johnson will protect the arbitrator. Every time Tallas is hit three times, its protective layer will fail for 2 seconds. This is the best time to attack him. If there are too many ghost-faced beasts, the arbitrator can hide in the top floor, let elite force destroy the strengthened ghost-faced beasts, and then come down to attack Tallas.

In the end, the arbitrator destroyed Tallas with the help of all. Although they stopped the energy impact of the aura in time, they still let the aura send a message. The "guide" explained that the Zerg is the most terrible creature in the universe. In order to completely eliminate this creature, the pioneers created seven kinds of "auras"! 60,000 years ago, pioneers opened the aura, and the energy impact from the aura finally wiped out all the creatures in the universe, including pioneers. Although this started halo stops emitting energy, the established "protection agreement" will send a message to let other halos start together and eventually destroy the creatures in the universe.

There are also five auras, and the place to control all the auras is the "Ark"! !

A dead city full of zerg. In front of a gate, several tentacles slowly stretched out, and the voice of a mysterious creature came from the empty building: "loneliness is coming again, and I should rest in peace." But there are still some problems that make me uneasy. I ask you to answer. "

At this time, tentacles met "Cotana" who stayed here.

"You ask."

"Kotana" said quietly. ...