Traditional Culture Encyclopedia - Weather forecast - Detailed explanation of the weather and terrain of the Famine shipwreck in "Don't Starve"

Detailed explanation of the weather and terrain of the Famine shipwreck in "Don't Starve"

Today, the editor brings you a beginner’s guide to the “Don’t Starve” DLC Shipwreck shared by a player, including: weather, terrain, etc. Come and take a look with the editor.

The new four seasons

It is generally not too hot or too cold, but you still need to prevent rain

1. Dry season: 1-20 days

The current default is the beginning of each year. Except for the occasional high tide and wind, it is basically very suitable for survival. Take the time to develop.

2. Monsoon season: 21-35 days

The days are short and the nights are long, and the sky turns blue-gray, similar to winter but does not affect crop growth.

Strong winds will blow away a lot of materials, but equipment, floors, grass roots, etc. will not be blown away, but my little red umbrella was blown away last time (distressed

It will happen again) Blow down the tree and help you collect branches, grass, etc., haha

Hail is a readily available ingredient but cannot be used to make items. If it hits it, you will lose blood

Be prepared for thunder and lightning Lightning rod

Do a good job of releasing rain, the san value will fall off too quickly when it gets wet

3. Rainy season: 36-57 days

Similar to spring, continuous. Rainfall causes everything to grow faster, and bees turn into killer bees.

Fill the puddles with sandbags, otherwise the puddles will flood your home.

The puddles will spawn poisonous mosquitoes and increase humidity. .

4. Volcanic season: 58-75 days

Like summer, the sky will turn yellow and the crops will wither, but there will be no spontaneous combustion

There will be volcanic eruptions. Falling meteorites (What setting? Um... Let’s not talk about science anymore)

This is the rule summarized by others

From 61-62 days, the volcano will erupt

The frequency of volcanic eruptions gradually becomes faster and the duration gradually becomes longer

There is a day and a half difference between the first and second eruptions, and the first one lasts for 1/4 day (the first one lasted from 61 days )

The difference between the second and third outbreaks is one and a half days, and the second outbreak lasts for 1/4 day (prompt at night on day 62, and the second outbreak starts on day 63)

The third outbreak There is a day and a half difference between the first and fourth outbreaks, and the third lasts for 1/3 day (64 days prompts, starting on 65 days, until dusk)

There is a day and a half difference between the fourth and fifth outbreaks, and the fourth The first time lasted for 1/3 day (66th day prompt, 67th day early morning)

The fifth and sixth outbreaks were one day apart, and the fifth time lasted 1/2 day (68th day prompt, 69th early morning) Start)

There is one day difference between the sixth and seventh outbreaks, and the sixth outbreak lasts for 1/2 day (70-day reminder, 71-day start early in the morning)

The seventh and seventh outbreaks The difference between the eight outbreaks is half a day, and the seventh one lasts for 2/3 days (it prompts on day 72, and starts on day 73)

The eighth time: it prompts early in the morning on day 74, and lasts for one and a half days, starting from day 74 to 75 days

The eighth (last) time: The volcanic activity will become more active. The first 28 rounds will be the same as the previous ones, followed by 28 rounds at double speed, and then 147 rounds at triple speed, for a total of 203. Volcanic rocks

Meteorites rain every few days

Bring food and leave home, the meteorites have shadows to predict where they will fall

The shell boat can take damage once. Consumes 400 durability points

New equipment items

The machete is used to collect bamboo and vines

The raft has a durability of 150 and a speed of 4

The bamboo raft Durability 150 Speed ??5

Rowboat Durability 250 Speed ??6

Cargo Ship Durability 300 Speed ??5 6 inventory slots

Shell Boat Durability 500 Speed ??6

The ship repair suit has a durability of 3 times and can be repaired once for 100 durability

The straw sail has a durability of 2 days and 1.2 times the speed

The cloth sail has a durability of 3 days and 1.3 times the speed

The bow torch has a durability of 75s

The glass boat light has a durability of 468s

The telescope has a durability of 5 times. Right-click on the ground to open the map

Ship cannon 10 times/damage 100 (range attack 4 )

The trawl net is disposable and can catch most things at sea. You can exchange small toys and King Octopus for gold coins. There will be mist on the sea (the translucent version on the edge of the map). You can use trawling through the mist to get good things.

The sewing bag has a durability of 5 times and can be repaired once. It is very useful for repairing cloth items. Don't repair junk equipment.

The pirate hat lasts for 2 days to repair brain damage: 1/9 per second

The navy hat lasts for 2 days to repair brain damage: 1/18 per second

The lifejacket is broken After being resurrected (be prepared, but ship repair tools are more practical)

The snake scale hat and clothes are 70% rainproof

The agar suit is also rainproof and has high drying efficiency

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The windbreaker reduces the resistance of the wind

The shark fin hat reduces the resistance of the wind. Isn’t that Ultraman’s hat wearing him?

Unlock all the wisdom hats with durability 4 times Technology regenerates 1/18 points per second.

You can tell it is very powerful just by looking at its attributes, and the material wisdom fruit is not difficult to find. The early encounters will go bad quickly, so eat them, and they will grow back in a few days. Magic technology and obsidian sets can be unlocked directly using this, which is quick and easy.

Shell Armor 750 HP 0.75 Damage Absorbed

Lime Armor 825 HP 0.7 Damage Absorbed 0.75 Walking Speed

Obsidian Armor 1350 HP 0.9 Damage Absorbed % Fireproof

Coconut bomb 5s countdown/damage 100/building damage 10/range 4

Obsidian bomb 5s countdown/damage 150/building damage 15/range 6

The obsidian fire pit has a huge lighting range and a long burning time

The most recommended items in the Obsidian series are the obsidian fire pit and the obsidian armor. Several tools are not practical at all and will catch fire if used. Cutting down trees will not produce any wood. Ash, damn! The monster-killing meat is cooked, but the ingredients are gray again. Damn it!

Nine obsidian can also be used to upgrade the Pelican (Chester), which will turn into a mobile furnace and actively ignite evil creatures, which has advantages and disadvantages. It is also very good for self-defense if a pack of dogs attacks. But don't meet monsters at home, they will burn your home.

With the volcano mod, you can enter the volcano to obtain a large amount of obsidian. There is a certain chance of spawning an obsidian technology base and unlocking obsidian technology. But it’s possible that it’s not possible (I saw a mysterious piece of land, but there was nothing on it, and my face turned dark). I can only use the wisdom hat to unlock all technologies.

There is magma in the volcano, don’t get close, it will heat up and cause blood loss. There are also a large number of seniors who can obtain a lot of bone fragments, as well as a lot of gold and saltpeter.

Note that when you enter the volcano for the first time, you will instantly lose all your Hungry Brains.

The first time you enter a volcano in summer the temperature will soar to dangerous levels.

So be prepared, the reward is a lot of gold and obsidian after all.

The swordfish dagger has 68 damage, the strongest weapon in shipwrecks. The shadow knife that does not lose brain damage

The harpoon's 200 damage can be used 10 times

The poison model has additional poison damage / every two points and ten seconds

The gun model has additional poison damage The ignition effect

The straw shed is equivalent to a big tree, preventing heat and rain

The sandbags will be damaged if they are hit by hail. Prepare 7 or 8 water pits before the rainy season

Sand castle plus brain damage 5/12 per second

Lime wall HP 500

Volcanic scepter summons meteorites Attack/durability five times

The shell harvester is used to insert the shell-shaped shadow in the sea, and then collect the clams in a few days, which is relatively useless.

Ice making machine 3000, 3 pieces of ice each time (regardless of the amount of fuel)