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Fun activity plan
Fun activity plan
Fun activity plan, fun activity is a popular sport that is loved by the masses. It is a product that combines games, entertainment and physical exercise, and has the dual functions of entertainment and fitness. It is also the most popular form of activity. The following fun activity plans are as follows. Fun activity plan 1
Venue: Playground, indoor gymnasium
Time: November 12, 1 pm
Personnel: For all graduate students, try to register in groups
The game is as follows:
One, two people and three legs
1 Number of people involved: 6 groups each time × 2 people per group = 12 people × 4 rounds =1***48 people
2 Time: 20 minutes
3 Process: (1) How to play: Two students form a group, tie one leg of the two people to the Marching together, the track is 100 meters, 6 groups will compete at the same time, and the top 4 will be regrouped for an eight-person and nine-foot promotion competition.
(2) Promotion match: Based on the previous round of competition, the top 4 teams will form a new team, with two groups at a time and two rounds.
(3) Judging criteria: The competition adopts the judging criteria of stopwatch timing. Due to the large number of people, only one group of champions will be selected.
2. Ball-tossing 50-meter race
1 Number of people involved: 1 person/1 team × 6 = 6 people (6 people compete at the same time) × 5 rounds = 1***30 People
2 Time: 20 minutes
3 Process: (1) How to play: Run with a badminton racket holding a tennis ball, the whole distance is 50 meters, and there is an obstacle bucket at 25 meters of the track. You need to make a circle around the bucket at the obstacle, and then continue to use the badminton racket to hold the tennis ball to the end. You are not allowed to hold the racket or ball with your hands during the whole game. If the tennis ball falls during the game, you need to pick it up and continue to hold it up until the finish line.
(2) Competition system: ***Competition consists of five groups, with six people each time. The champions of the five groups will then compete in the championship match to determine the first, second and third prizes.
(3) Judging criteria: The competition adopts the judging criteria of stopwatch timing, and the victory or defeat is determined by the length of the competition.
3. Crab Race
1 Number of people involved: 4 groups each time × 4 people per group = 16 people × 3 rounds = one*** 48 people
2 Time: 20 minutes
3 Process: (1) How to play: 4 players compete in a group, and the track is 50 meters long. Four groups compete at the same time, standing in columns at the starting line. When the ready signal is heard, four people in the same group hold a basketball with their torso clamps back to back. After hearing the start signal, the four people ran sideways like crabs toward the finish line.
Rules: If the ball hits the ground midway, it must be picked up from where it landed before continuing.
(2) Judgment criteria: The competition uses stopwatch timing, and the winner is determined by the length of the game. burden. The 3 teams with the least time will win the prize.
IV. 4×100m Fun Relay Race
1 Number of people involved: 4 teams×4 people=16×3 rounds=1***48 people
2 time: one group of competitions lasts five minutes, and the three groups last for twenty minutes.
3 Process: (1) How to play: The playground is 400 meters long, divided into 4 sections of relay, 100 meters for each person. Each team needs four people to participate, and four teams will be played at a time, divided into three times.
①The first 100 meters: There are 8 runways in the playground, and there are 8 chairs on the 8 runways.
The team members started running on the first, third, fifth and seventh tracks respectively. The first players of the four teams gathered at the starting line at the same time and started running at the same time when they heard the whistle. There is a checkpoint at 50 meters, which is to clip the three table tennis balls placed on the chairs on your own track to the chairs on the right track. (There will be staff nearby to supervise) After completing this task, continue running and pass the baton to the next teammate.
②The second 100 meters: The second members of the four teams continue the race. There is a checkpoint at 50 meters, which is to pick up the basketball on the ground and shoot 10 times in a row (beside it will be A staff member will count) and then continue running and pass the baton to the next teammate.
③The third 100 meters: The third members of the four teams continue to race. There is a checkpoint at 80 meters, which requires 10 jump ropes on the spot (there will be staff nearby Counting)
Then continue running and pass the baton to the next teammate.
④The fourth 100 meters: There are no checkpoints, and the winner is determined by speed.
(2) Judgment criteria: According to the speed, the first place of the three groups will be decided and prizes will be awarded.
5. Immortal guides
1. Number of people involved: 2 people/team × 5 groups = 10 people × 3 rounds = 30 people per day
2. Time: 20 minutes
3. Process: (1) How to play: The track is 50 meters long. Before the game, buckets, chairs, balls, mineral water, etc. are arranged at different locations on each track. obstacle. A group of two people, one of whom is blindfolded and the other is responsible for guiding the way.
Can only communicate through language, not support. The blindfolded person must follow the route set by the game and cross the roadblocks. If you encounter roadblocks while traveling, ten seconds will be added to the time for each roadblock encountered, and it will be included in the total time when calculating the final time. The winner is the one with the shortest time.
(2) Judgment criteria: After the competition of all groups, the three groups with the shortest time will win the prize.
6. Carrot Squat
1. Number of people involved: 10 people in one group × 8 groups = 80 people in one group
2. Time: 20 minutes
3. Process: (1) How to play: Name each group with a different color. For example, now we have five groups of participants, so we named them: yellow radish, white radish, green radish, green radish, and red radish. One of the groups is randomly selected as the starting group. While doing squatting movements, the members of this group say "X radish squat,
For example, starting from the yellow radish, the members of the yellow radish will do squats while saying "yellow radish squats, yellow radish squats, yellow radish squats and green radish squats". After saying this, they point to the green radish. Group. If the group that Yellow Carrot finally designated does not exist, or the group that Yellow Carrot pointed at does not match the name of the group that was spoken, Yellow Carrot will be eliminated.
Example:
① Yellow radish said "Yellow radish squats, yellow radish squats, after yellow radish squats black radish squats", but there is no black radish group in this activity (or The black radish group has been eliminated and is not on the field), then the yellow radish is eliminated.
②Huangluobo said, "Yellow radish squats, yellow radish squats, yellow radish squats and green radish squats." However, the hand pointed to the carrot group, so yellow radish was still eliminated.
Next, the green carrot group began to squat and shout slogans according to step three, and then designated the next group to do the squat carrot group. Whenever a group makes a mistake, it will be eliminated according to the elimination rules in the precautions mentioned below.
This cycle continues until the last group left on the field that has not been eliminated is the winning group.
(2) Competition system: This game can be played twice according to on-site time control. The color used last time cannot be used in the second time.
(3) Judging criteria: Due to the large number of people, only one group of champions will be selected.
Fun activity plan 2
Activity planning plan for fun sports meeting
1. Activity name: Fun sports meeting
2. Participation theme: participation, health, entertainment, harmony
3. Purpose of the event: In order to enrich our extracurricular life, cultivate enthusiasm for active participation and sense of teamwork, and at the same time promote campus cultural atmosphere, this fun sports meeting is specially held
4 , Activity time: The first week of May 20xx (the specific time will be notified separately)
5. Activity location: School basketball court
6. Participants who can participate in the activity: Xiangtan Vocational and Technical College
7. Registration method:
1. Registration in Zhangshulin (first week of May) Zhou Rong (English Salon), Huang Meng (English Club), Zou Liping ( English Club), Hao Yanyan (English Salon), Song Rong (Special)
2. On-site registration for the event
8. Hosting societies: Business School English Club, Yangtze River Martial Arts Association, English Salon, Association for Theoretical Research on Socialism with Chinese Characteristics
9. Activity procedures:
1. Kangaroo hopping
2. Throwing embroidered balls
< p> 3. Compete to see who has the biggest appetite4. Four people and five feet (please see attachment 1 for specific rules of the event)
10. Activities Arrangement of staff:
1. General planning of the event: the ministers and deputy ministers of each host society formulate the activity plan, assign tasks to the staff of each society participating in the event, and prepare props
< p> 2. Person in charge of the event site:① Main person in charge of the event site: Huang Meng (English Club), Zhou Rong (English Salon) reminded each project leader to prepare props and be responsible for solving on-site work problems Problems that arise
②The person in charge of each specific project: kangaroo jumping - Xie Wenyu (English Club) throwing hydrangeas - Meng Qing (Zhongte) competing to see who has the biggest appetite - Li Yanping (English Salon) four people Five Legs - Zhang Nawei (Yangtze River Martial Arts) reminded the prop handlers to carry the props, place the props, protect the safety of the participants, contact the prize issuer to distribute the prizes, and be responsible for solving problems that arise in the on-site projects
③Referee: Zhang Yaxiong (the first two), Zhang Qian (the last two) Record: Li Cong (English Club)
④Moderator: Li Yingxia (Zhongte), Yu Xin (English Salon)
< p> ⑤ Photography: Huang Meng, Zhou Rong⑥ Prize purchase: Li Chunxia (Special) Xiao Zijun (English Club) Zeng Yanpeng (English Salon) He Yongchun (Yangtze River Martial Arts)
⑦Prize distributors: Liu Qin (Yangtze River Martial Arts), Xia Fei (English Club), Zhang Wenwen (Special)
3. Event promotion:
1. Blackboard: Business School Promotion
2. Notice: Li Sisi (English Club), Huo Ran (English Club)
3. Props handling personnel:
① Person in charge of props handling: Wang Bing (Yangtze River Martial Arts) is responsible for handling, distributing and storing props before and after the event
②Specific project handling personnel: Kangaroo Jumping—Xiao Weiwen (Changjiang Martial Arts), Lu Honglian (English Salon) and Zhou Yanfei (English Salon) , Long Ting (Yangtze River Martial Arts) throwing embroidered balls - Li Jie (Zhongte), Yin Ruizhi (English Club), Lu Honglian (English Salon) Competing to see who has the biggest appetite - Liu Ze (English Club), Tang Juan (English Salon) Four People with five legs—Zhang Ling (English Salon), Ye Xia (English Salon), Zhang Yaxiong (Zhongte) are responsible for handling props before and after the event
11. Safety issues (protecting the safety of participants):
p>1. Person in charge of each specific project
2. Transporter of specific projects
12. Funding issues:
Props: 195, 5 Yuan
Prizes: 623, 5 Yuan
Banner: 100 Yuan
Photos, printing, posters: 50 Yuan
Mineral water: 70 yuan
Staff: 34, 5
***Total: 1040 yuan
I wish this event a complete success and thank the cadres of the Federation of Social Affairs for their support Support and encouragement! Fun activity plan 3
Fun competition activity planning plan
1. Purpose of the activity:
In response to the construction of the college’s model institution, Sichuan Province’s “Sunshine Sports” The call of sports carries forward the Olympic spirit; enriches the second classroom for students in the college and promotes the development of sports in our college.
2. Sponsoring unit: Youth League Committee and Student Union of the college
3. Hosting unit: Sports Department of the Student Union of the college
4. Co-organizing unit: All departments and departments of the Student Union of the college Sports Department
5. Competition requirements: friendship first, competition second; respect and obey the referee’s decision
6. Registration time: from now until April 9
7. Competition time: April 14 (Wednesday) afternoon
8. Competition location: Four Teachings Square
9. Registration method and related matters
1. Each department participates in the competition on a class-by-class basis. Each class can be composed of at most 2 teams, and each team is limited to one project. The sports department of each department shall organize the registration of each class in the department. Each team shall indicate the name of the captain and his contact information; each team may name the team (no more than 5 characters, no weird names); the number of participants in each team shall be determined according to the registration 'Project OK'. The sports department of each department will collect the registration status of the department and submit the registration form to the sports department of the student union of the college (4119) before April 9.
2. Members of each participating team must abide by the rules of the competition, obey the penalties of the referee and the organizing committee, participate in the competition based on the principle of friendship first, competition second, respect the opponent during the competition, and obey the organizing committee The team will discuss the arrangements and rulings with the referee. If there is any disobedience to the referee's penalty or disrespect for the opponent, the team will be directly disqualified from the competition and the score will be zero.
3. The participating team members must be in good health, free of sudden diseases such as heart disease, and have purchased personal life insurance from the students.
4. Registration time: from now to April 9
5. Registration location: Sports Department of each department
10. Planning of competition items and rules< /p>
1. Tug-of-war competition: Class as unit, each team has 15 people, 10 boys and 5 girls. The competition adopts a best-of-three-game system, and the winner advances to the next round (two teams compete in a group) , draw lots before the game to divide the groups into groups. If the number of registered teams is an odd number, one team will get a bye and advance directly to the next round).
2. Rope temptation: Each team has 6 people, three men and three men. They stand opposite each other during the competition and jump in sequentially from their respective directions (the first one to jump starts the timer); when all team members enter If you jump on the rope and jump 3 times to complete a cycle (if a player jumps to death in the middle, he will start over from the first place without stopping the watch), the timer will stop; the player with the shortest time to complete the game will win; if the game takes more than 6 If a round is not completed within 1 minute, the player will be eliminated directly.
3. Five-person and six-legged: Each team has 5 people, 3 boys and 2 girls. In each round, 3 teams compete at the same time. The order of the team members is decided by the team members themselves; the participating team members line up in columns. Tie the left and right feet and the ankles of the team members with cloth strips to form five people and six legs. After the game starts, walk 20 meters forward to end the game. The team with the shortest time wins and enters the next round (two teams compete in groups, determined by drawing before the game. If the number of registered teams is an odd number, one team will receive a bye and advance directly. next round).
4. Synchronized racing: Each team has 12 people, 6 men and women; the competition adopts the form of relay, with boys skipping rope and girls running basketball. The course is 30 meters; during the competition, the rope and the ball must be in a certain position. The state of the activity controlled by the athletes. If the basketball is rolling forward, the athletes need to return to the starting point to continue the game; during the game, men and women stand in a row, with girls as the starting point. The game ends when the last boy jumps back to the starting point. Calculated based on time, the team with the shortest time wins; the competition is divided into groups (two teams compete in groups and are determined by drawing lots before the game. If the number of registered teams is an odd number, one team will receive a bye and directly advance to the next round).
5. Kangaroo Jump: Each team has 4 people, 2 boys and 2 boys each. Each round is played by 2 teams at the same time. Players put themselves in the bag and lift the edge of the bag with their hands. At the same height as your own chest, jump forward 10 meters, and then return to the original place in the same way as above. The next team member will start in relay, and the team with the shortest time will advance to the next round. In the final, the top three teams with the shortest time will win the prize.
6. Water cup relay: Each team has 5 people, 2 boys and 3 girls; fill the disposable paper cup with water, hold the cup with your mouth, and run to the small bucket 30 meters away from the starting point. Pour the water into the bucket (you are not allowed to use your hands for assistance during the entire process, otherwise it will be considered a violation, and 5 seconds will be deducted from the final score for each violation), then return to the starting point, high-five the team members, and the next team member will compete. The game ends when one team member runs back to the starting point; the game is conducted by 4 teams at the same time, and the one with the least time and the most water in the bucket wins.
11. Competition awards
(1) Award establishment
1. Individual awards: the top three in each competition name.
2. Group Award (for each department): The evaluation is based on the accumulation of individual award scores. The first, second, and third places accumulate 5, 3, and 1 points respectively to determine the first and second prizes. , third prize.
3. Excellent Organization Award: Based on the organizational situation of each department and the performance of each team, such as whether the team members arrive in an orderly and prompt manner, the level of participation of each class, and whether they are fully committed to the game, etc. .
4. Moral Style Award: All teams and departments that have demonstrated good mental outlook and college student qualities during the competition can participate in the selection.
(2) Prize Certificates
1. Team Award: First Prize: One Football Player + Certificate
Second Prize: One Volleyball Player + Certificate
Third prize: one table tennis racket + certificate
Excellent organization award: two cheering palms, whistles + certificate
Moral style award: four certificates
2. Individual awards: six first place winners (one for each individual award) notebook + certificate
Six second place winners (one for each individual award) notebook + certificate
Six third place winners (one for each individual award) Notebook + Certificate
Note: For the individual award, each team member has a certificate and prize.
12. Precautions
1. Members of each participating team must abide by the rules of the competition, participate in the competition based on the principle of friendship first, competition second, and respect their opponents during the competition. Obey the arrangements of the organizing committee and referees.
2. Due to weather and other external factors, there are potential dangers during the competition. Please bring necessary supplies and be fully prepared.
3. After the game, each participating team is asked to take away the garbage left by the team in the venue and keep the venue clean and hygienic.
4. Each participating team is requested to read the rules of the competition carefully and strictly abide by the rules during the competition.
13. The final right of interpretation of this competition belongs to the Sports Department of the Student Union of the college.
*** Youth League Sichuan Vocational and Technical College of Architecture Committee
Sports Department of the Student Union of Sichuan Vocational and Technical College of Architecture
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