Traditional Culture Encyclopedia - Weather forecast - How to Match the Full-role Jewelry of Vigorous Knight with the Full-role Jewelry of Vigorous Knight

How to Match the Full-role Jewelry of Vigorous Knight with the Full-role Jewelry of Vigorous Knight

How to match the full figure ornaments of the energetic knight with the full figure ornaments of the energetic knight? The ornament in the game "Vigorous Knight" is a special system, which can greatly improve the output ability of players. So do you know how to match the whole character ornaments? Today, Bian Xiao will give you a detailed introduction to the whole role jewelry matching strategy. Don't miss it for those who need it.

Full-role jewelry matching strategy

First, frost ring

Applicable role skills: knight 3, alchemy 2, ranger 3, mage 2.

Applicable weapons: all weapons that can cause freezing.

Magnification effect: damage caused to the target during freezing+10%, rounded (the faster the attack speed, the higher the gain).

Second, fluorite ring

Applicable role skills: Ranger 1 (increase critical strike)

Applicable weapon: high critical strike rate

Increase Effect: Increase damage by 50% according to weapon panel during critical strike (built-in cd8s).

Third, the diamond amulet

Applicable roles: applicable to all roles (blue shield is more)

Magnification effect: After triggering, it will cause a shock wave with radius of 3 (unable to extinguish the barrage) to stun the enemy (thug 2s, leader 1s, rage state of 0.5s).

Trigger condition: In the case of shield, you will be hurt once, and the damage value is greater than the current shield value. (werewolf blue shield yellow ring diamond amulet, happy combination)

Fourth, the jade ring

Applicable role: full role

Effect: If blue is consumed, blood cells will be lost. If you lose blood, you will lose a blue ball.

Trigger conditions: the blue consumption probability decreases by one blood cell (about 40 blood cells on average), and the lost health value decreases by one blue ball, and the recovery ratio is 1: 8 (spring water+1 added).

Verb (abbreviation of verb) witch totem

Applicable role skills: Paladin 3, Priest 3, Elf 2, Vampire 1, Taoist 1.

Increased effect: skill damage+1 (special case: priest 3 white ball does not increase)

Six, Wolf mark iron symbol

Applicable role skills: necromancer 123, druid 123, engineer 13.

Increased effect: character defense+1, and the skill summoner will be deducted once every time he is injured (when he is injured by 0, the pet will deduct 0 blood, and multiple pets will share the damage in order).

Seven, flying feather ring

Applicable role skills: Berserker 3, Gold Refining 3, Taoist 3, Ranger 3.

Weapons that can trigger increased damage: trekking poles can increase damage when accelerating.

Increase effect: damage+1, which can increase hand knife damage;

The first lightning damage change of Daochang 3 is 15→ 17, and then it is 5→6. The last lightning damage has disappeared due to skill acceleration, just like the original damage, so is the last strike damage of Taoist 3.

Eight, the flame magic skeleton

Applicable role: full role

Applicable talents: fire shield, poison shield

Magnification effect: Fire damage or poison gas damage is triggered, and the cd is switched to 8s. Without shield, the damage is fire 15 and poison 20 respectively; In the case of shield, the damage is fire 25 and poison 33 respectively.

Chapter IX Crusades

Applicable roles: paladin 1, priest 13, alchemist 3, elf 1, Taoist 2.

Applicable weapons: yellow ring, shield (so Paladin 3 strengthened by mentor can also trigger increased damage)

Applicable Statue: Paladin Statue

Magnification effect: damage+1 (including damage caused by negative buff such as fire and poison), damage of some characters' skills +2 (such as Elf 1, Mage 2).