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Introduction to common terms in the Escape from Tarkov game Beginner's Guide

When many new players first come into contact with this game, they will hear a lot of proper nouns in the game, such as SCAV, PMC, etc. I believe some players don’t know the meaning of these rankings. Today I’m here to explain them to you. Share this introduction to the meaning of common nouns in the game, I hope it can help everyone.

Game content:

Escape from Tarkov: Just enter the game and you can choose a character at the beginning. There are 2 military organizations, one in Russian and one in English. The Russians can look at their watches when aiming. It is said that there is a favorability bonus with Russian or American merchants. I am still new and not sure about the bonus of Russian or American weapons.

SCAV is AI. You randomly enter an AI equipment item into the game. The goal is to collect supplies and kill anyone. If you can successfully evacuate, you can take away everything. Remember to transfer it to the warehouse at the end, otherwise it will No, SCAV doesn’t have a safe. If you fail, you can’t take away the items. It has a 20-minute cooldown each time.

PMC is a player. You can bring equipment and items from the warehouse into the game. If you fail, you will lose all the items except the safe. You can buy insurance for the items before entering. The return time and price will be different depending on the insurance. However, Insured items cannot be successfully taken out of the game by other players.

After selecting the character, start choosing the map. There are currently seven maps. There will be various map descriptions below. I am a newbie and I don’t recommend which map to go to first, but I want to do it. The mission must go to the map designated by the mission. The first mission is for the customs, so I will memorize the map from the customs first. You can consider this yourself.

After selecting a map, you can choose between two times. Randomly, the view is better during the day and it is easier to memorize the map. It is more uncomfortable without night vision devices in the dark, but people may not be able to see you. Pay attention to the weather, rain can mask the sound, but visibility is not good either.

If there is a map in the backpack, you can see the general map situation. If there is a map outside the game, it is better to memorize it. The map in the game seems to be useless. You can buy it from the merchant if needed.

The next step is whether to go offline. If you go offline, the PMC character will come out the same as it goes in, and will not gain or lose items. No experience or skills will be added. Just practice. It’s up to you whether to enable various options.

Whether you buy insurance depends on your situation. After the game fails, if the insured items are not successfully taken out of the game by other players, they will be returned to you after a certain period of time. The favorability of the merchant affects the return time and price. You should buy valuable items, but there is a high chance that valuable items will be picked up after you die. . .

The last step is to form a team. It seems that I don’t see the friend system. There is a team-seeking switch under the character. If you turn it on, you can be seen in the team list.

Then just wait for loading and matching, and enter the game.

Character: Overview, equipment, health, skills, maps, tasks

Overview: Look at your character's appearance and various statistics

Equipment: On the left Your equipment column, on the right side is the warehouse. PMC must remember to bring a safe into the game. If you have anything, throw it in it. You can also take it out if you die. Try to put high-value items in it. The difference between white borders and black borders is 2* The difference between 2 and 3*3. You can do tasks or buy better safes in the game. It costs hundreds or tens of millions. I don’t know. It’s very expensive anyway.

Warehouse: The warehouse can be a Russian package, that is, put a bag inside a bag, put another bag, and then put another bag. You can judge whether it is useful.

Health: In the game, you will lose health if you are hit, dropped, or scratched. Use medicine to restore HP. Red means injury. There are icons representing various DEBUFFs. For example, if your leg is broken, don’t run. There will be sounds and injuries, some will go away on their own, some won't, and fractures will need to be splinted to remove. If a certain part becomes dark, it cannot be treated and it will affect your movement. You can take painkillers and the like.

Every time you use PMC to enter the game, your status will be retained if you are injured. After you come out, you need to wait for recovery or use medicine for treatment. The hideout provides a building to accelerate health recovery.

Entering the game allows you to buy medicines, food and water. You will get DEBUFF when you are hungry or thirsty.

Skills: Skills are basically improved through repeated activities in the game, such as running, shooting, etc., practice it slowly. You can only open a flea market at level 5. You can upgrade to level 5 first to make it easier to buy and sell things, especially when the warehouse is relatively small, but be careful not to sell mission items unless you have no choice.

Map: I don’t know what the maps in the game are used for, I only look at them outside the game.

Tasks: You can check what tasks are currently available. Do not bring the task items on the right into the game, or they will disappear. Put them in the dedicated warehouse below. A lot of valuable stuff needs to be done.

Trading

The merchants are: Russian merchants, drug dealers, black merchants, accessories merchants, American merchants, high-end accessories merchants, armor merchants and wild merchants

You can buy and sell things, and you can sell them to them when the flea market is not unlocked or no one wants to buy it. They provide various tasks, and you will get good rewards after completing them.