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AppUI template-how to use UI design software to make app pages
Now many enterprises want to own their own enterprises or products.
Mobile application
But the most puzzling question for business owners is: How much does it cost to develop a mobile APP?
To put it simply, according to the demand and quality of mobile apps, the price is generally around several thousand to several hundred thousand, and the high-end price is higher.
Today we will analyze this problem in detail. Please read on.
1.APP development styles are divided into fixed mode and customized mode, and the prices of the two modes are different.
Fixed payment: refers to the direct application of existing and ready-made APP fixed templates. The quotation is fixed and the required functions are fixed. The disadvantage is that customers can't get it.
source code
, nor can it be customized according to the needs of enterprises. Because the source code is encapsulated, enterprises can't upgrade their functions or maintain their systems in the future, so they can only develop a new software.
The development time of fixed APP is short, which can be completed in about 2~3 days, and the cost is between thousands and tens of thousands.
Customized payment: Customized payment refers to redeveloping all the functions of the APP, which is complicated and requires art design, planning, APP development (foreground/client/mobile phone) and background.
Program arranger
In cooperation with other types of work, large and complex apps even need a team of dozens of people.
Because the function and design of the APP are customized, the price will be higher. The development time of customized models is directly proportional to the development price, and the development time is long, which can only be completed in two or three months or even irregularly, and the cost is about tens of thousands or even hundreds of thousands.
Therefore, if you want to know how much it costs to develop a mobile APP, the business owner must first inform the APP development company of the detailed requirements and functions of the APP, so that the development company can quote a reasonable price.
Second, different mobile APP platforms have different production costs.
There are two popular mobile APP production platforms in the market, which generally include two systems:
Android system
(Android) and Apple (IOS).
Generally speaking, the production cost of Apple's mobile APP software is more expensive than that of Android platform, because
Apple Inc
The closeness of the Apple platform and the difficulty of the mobile APP development language Objective-C make it more difficult for APP developers to develop mobile apps in the Apple system.
Third, the production cost of the APP includes the salary of the participants.
Usually, developing an application requires
Product Manager
, customer engineer,
Back-end engineer
There is also a UI designer, which is already a relatively streamlined configuration for making mobile APP APPlications, so the salaries of these participants are also included in the production cost of the app. The monthly salary of these staff members may add up to more than 40,000 to 50,000 yuan.
Fourth, the location of APP development company.
It should be noted that APP development companies with the same strength will also lead to higher APP costs in different cities.
How to write the visual design (APPUI) specification document? In the past few years when I worked in a startup company, a lot of work involved visual design, but the average company was not so detailed. In my opinion, it can be divided into three types:
1. Graphic designer: limited to 2d advertising design, such as business cards, posters, brochures, single pages, etc. , the UI made is very low executable, and many of them contradict the native system, which will make engineers have a headache. There is no specification at all.
2.UI designer: Limited to the design of software UI, it is not difficult for ordinary engineers to get the design documents and execute them, but the plane made is not creative. From a technical point of view, it is very difficult to make people shine, or to add marketing ideas. There is no specification at all.
3. Visual designer: He has a good aesthetic concept, a masterpiece of graphic design, and has his own unique insights and experiences for different places and different functions; Experience in 3D design, generally experience in home and architectural design; The software UI and UE of different systems are studied, and the functional flow of different functional applications is planned, which makes the UI not only beautiful but also easy to use. Every company or project has a standard document.
However, I have met the first one, and I can't afford the second one and the third one. The plane pressure is great, which leads to more resignations. I came to talk to him again when I handed over my work. I have always thought that I should publish a document and start immediately after reading it. Now I know that it was originally called a visual design specification document.
Indicate the version used, design the operating system, and what to explain when developing.
1. Guide the division of labor and cooperation
2. Avoid duplication of work
3. Visual unity, image bonus points
4. Make your thinking clearer and work more efficiently.
Visual designer, graphic designer, interaction designer, product manager, programmer, market operation, front-end development, software testing.
Tone: Confirm the theme color and component color.
Font size: according to the actual use and scene adaptation, the actual effect is good, and an appropriate value can be determined.
Common component style: unify the styles of components that can be used in the whole UI design, such as dialog boxes, prompt boxes, confirmation information boxes, etc.
Component styles in different states: The component styles in different states are generally the same, and the usage scenarios are subject to the actual effects.
Spacing: spacing in the frame, spacing between elements.
Picture specifications: different page, position, picture size, color and other parameters are required.
Different versions: tablet, mobile phone, computer and other different versions.
Integral frame decoration: fixing the integral frame and filling it as a template will help to control the overall style.
Different levels of sub-page styles: the design of different sub-interfaces can be completely left to the next designer, and restrictions can be made when necessary.
The first step is to determine a clear process and ideas.
Step two:
Fit size: different systems and devices of android and ios _ table or structure diagram.
For reference, please refer to the specifications such as _ndroid size.
It should be pointed out that:
Anrdoid to cut pictures, cut icons and picture elements into three sets of hdpi, xhdpi and XHDPI, and put them into three folders for packaging.
Cut a picture, and ios cuts icons and picture elements into @ 2x and @ 3x, and packages them in two folders.
Step 3:
Confirm theme color and element color
Set it as the theme color in the unified default color scheme of appstyle system.
In other elements such as: dividing line color, card shadow color depth, important color text depth, etc.
Step 4:
trait
Apple commonly uses fonts to click here!
The font and font size of Chinese characters are in different places and uses.
Step five:
icon
Uniform size, special use and different states, please attach.
Step 6:
button
In different states, the styles and sizes of buttons are different.
A floating button 56dp and a normal button 48dp.
Step 7:
Male * * * control
Such as a dialog box
Step 8:
package
Determine the style of the module
Step 9:
general layout
Determine the overall layout style
Not all specifications can be covered in place at one time, but they can be added continuously, indicating who and when to add them, and can only be released after being reviewed by the design department.
How to make an app page with UI design software The first point: Understand the mentality of your target customer group.
1. Target customers for micro-tasks (such as watching news, listening to songs, watching movies and chatting gossip anytime and anywhere):
This solution is to design an app, preferably small and refined, not big and comprehensive. The more comprehensive the functional application, it can only mean that all aspects of this application are mediocre.
2. Target customers like to use it as tools: for example, finding maps, watching weather and checking data.
This solution is that we try our best to meet the situational needs of users. Extreme and simple.
3, boring customer base, used to kill time: no demand, aimless.
This solution is to show the content that users are interested in as much as possible to help customers kill time.
The second point: Discussion on the production and design of APP prototype.
This link is crucial. Draw a prototype carefully according to the design requirements.
Common tools for APP prototype drawing: mobile APP prototype design artifacts POP, axure, Foreui, etc.
The third point: APP visual design and design points.
(1) About the design part, there are APP startup page design, APP interface design size specification, app icon design, etc.
Generally speaking, the mobile phone screen is laid out from top to bottom, and important information will be placed on the top. But in operation, most people hold their mobile phones with one hand, and common operations should be placed at the bottom of the interface.
Another principle is that the minimum touch unit is generally 44 pixels. If it is small, your thumb is difficult to touch, or it is easy to cause misoperation. At the same time, don't make the interface too crowded
Therefore, designers must use subtraction design, which takes time to think and simplify elements.
You must remember: (1) hidden design or subtraction design (2) partition or classification (3) help users to make decisions (4) improve interactive and innovative design (5) make people refreshing and novel (6) immerse themselves in emotions and grasp users' psychology in design. (Talk about how to design products and emotional design of products)
A master once said, "The real minimalist design is that the work must be simplified and changed again and again until the design is finally formed."
20 14, the design style of APP tends to be flat and card-shaped. Cardization and flattening will be the trend of mobile app design! I believe that card design does have the advantages of "imitation" and "minimalism"!
The fourth point: APP interface design process.
(1). When designing an APP interface, you should learn to seek inspiration from excellent APP interface design works. Previous masters of art made a lot of designs with a small amount of resources.
It is helpful to have a rest after work. Everything about flat and simple design is related to the differences in details. Therefore, instead of meditating for a long time, it is better to have a rest and then go back to work with a new vision.
(3) It is also helpful to compare each layout side by side. Even if it takes 20 minutes to move a line down by 5 pixels and save it separately, you can quickly distinguish the good from the bad by comparing the two layouts.
(4) Because the relative proportion of physical display is very important, it is necessary to test on different target devices as soon as possible.
(5) Keep asking yourself, "Do you really need it?" . When supporting the project, find some clever ways, for example, adding some interesting elements and styles, which will make the project simple and attractive.
However, we should always pay attention to eliminating unnecessary elements and constantly streamlining them. It is always difficult to give up what you have worked hard for, but the process of revision must be crucial.
Fifth point: APP interface design test and preview correction.
After the design is completed, we can import the design into the mobile phone for testing or correction. Previously released online testing tool: a method to quickly preview the design renderings of APP interface on the mobile side. Finally, a good APP interface design work must be constantly upgraded and iterated. Generally, the appui/ue prototype is completed with axure, and then it is handed over to the design and front-end to complete high fidelity. I really don't know what software it is.
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