Traditional Culture Encyclopedia - Weather inquiry - Introduction to the effect of finding the principle card of oriental non-sky

Introduction to the effect of finding the principle card of oriental non-sky

Matching maps is a bit difficult. Baidu knows that this interface is difficult to do, so attach a rough picture.

There are too many cards. Take Sakuya as an example.

All cards are divided into three categories: system card/red card, skill card/gray card and spell card /SC.

The system card is universal, everyone is the same, and it is used separately, divided into special effects and attribute enhancement. (See below for details)

Skill cards are unique to individuals and can be used to strengthen or change skills, and can also be used to quickly release skills.

Each character has three different sets of nirvana cards for specific actions, and you can initially use a specific skill by pressing the key.

(The types of specific actions vary from person to person. Write them on the card. )

Three groups of skills in the same action can only be used at the same time, but the cards can be repeated, and different actions do not affect each other.

Using the skill card, as long as the posture is correct and the spirit is sufficient, the skills displayed on the card will be released.

If the current skill is not the skill displayed in the card, it will automatically switch to the card skill. (The skills used in the future have also changed)

The skill of reusing the same card will become stronger and stronger. (Inserting other cards with the same action halfway will give up all previous efforts. )

Magic cards are also unique to individuals. Simply put, it is a big move/super kill.

Using a card will consume the card itself and several cards behind the card slot (if you have more cards, you can't start it)

The consumption amount is written on the card. Generally speaking, the greater the consumption, the greater the consumption.

Attachment 1:

-= system card =-

(See figure for the sequence)

Mental strike Zagreb-Hakurei Reimu

Release an impact at close range, offset a certain range of barrage, and fly to an unsuspecting opponent (including standing, attacking, SC release, except of course bullies and typhoons) without causing harm.

It is usually used for interrupt suppression and SC, and can be connected after a crash in a few cases.

Magic potion-Kirisame Marisa

After using it for a period of time, the mind always keeps recovering at an extremely fast speed.

Used to solve all kinds of mental deficiencies, both offensive and defensive.

Fixed timepiece-Izayoi Sakuya

Pause time, you can only move within the duration.

It can be used to adjust the unfavorable position, such as avoiding SC, arranging barrage, or countering persistent SC.

White House Sword-Konpaku Youmu

Forcibly stop the current action and enter the dash. (Because it is a stop action, it can be used in other actions)

The common usage is Romance, which can also be used to avoid some shooting SC.

Body Twin Dolls-Alice Magtroy

Permanently increase the first level of defense, which can be superimposed.

Attribute reinforcement, no explanation.

Western Magic Book-Patchouli Knowledge

Permanently increases the recovery speed of psychic power, which can be superimposed.

Attribute reinforcement, no explanation.

Special sun umbrella-Lei Milla scarlet

Deploy a shield that completely counteracts the barrage in the square ahead for a period of time. Remilla can be taken to the outdoor battlefield.

It is generally used to forcibly grab a, but the defense is limited to the front.

Lamp of the Soul-Saigyouji Yuyuko

Summon three ghosts to chase the enemy, and they won't disappear until they hit.

Used to supplement some SC suppression and interruption, the defense sharpening is about 1.5.

Left Fan-Eight Clouds Purple

Break the defense with one blow after accumulating power. The essence is a blow, hard and huge. The opponent's defense will collapse. If you don't defend, you will suffer less damage and you can hide.

Although it is a broken card, it is inefficient and useless. It will cause great trouble when the opponent HP is empty.

Ibuki Piao-Ibuki Suika

Consume this card after use, and randomly replenish the remaining cards in the two card sets.

Putting it there itself is useless, and it will consume another chance to use the card.

Tiangou Tuanfan-Syameimaru Aya

Permanently increase the moving speed, which can be superimposed.

Attribute reinforcement, no explanation.

An erosion medicine-Lingxian pomelo leaf

Immediately after use, launch a blow, destroy the opponent's first card after hitting it, and go out of the circle. It is equivalent to the card being consumed, which is different from the return card set in the weather and snow.

Although it can destroy the opponent's key cards, the attack range is small, and the opponent's important cards are generally not only one.

Money for the evening.-Onozuka Komachi

Used for defense, forcing the other side to keep a certain distance, only effective when the two sides are too close. It takes spiritual power, and the card itself will not disappear. (SC consumption and operation of drugs are still effective. )

The only card that will not disappear no matter how you use it, although the effect is slightly weak, is used by some people who are not good at interpersonal communication.

Nagae Iku, the feather of arowana.

Used for defense and counterattack. The essence is a blow, and it will definitely go out of the circle, but it will not hurt people.

Although it is a one-click anti-suppression, it should be noted that the attack range is very small and it is impossible to connect segments directly.

The Sword of Imagination-Hinanai Tenshi

Immediately start the current weather that has not been started, or terminate the current weather, invincible in a short time.

The effect varies greatly with the weather, which can be said to be both fun and easy to use.

The Amulet for Reducing Illness —— Early Seedlings in Dongfeng Valley

Recover a certain amount of blood after use.

There are not many replies, which are meaningless.

Frozen Frog-Cirno

There is a piece of ice on the ground in front, and it falls out of the circle when you walk past it. There is no harm, whether it is enemy or enemy.

Although it looks stupid, you can take the initiative to fall out of the circle to avoid SC at critical times.

Longxing-Hong Meiling

Rule out whether being hit hard for a period of time is dominated by typhoon or single person.

It is to grab the A card, which can be used to interrupt the continuous SC, and it is also good to cooperate with the SC that needs power storage.

Make the imperial staff-Lingwu Road Empty

Permanently increase the first-level attack power and reduce the first-level defense power, which can be superimposed.

Attribute reinforcement, no explanation.

Three drops of heaven-Moriya Suwako

Using the third time can get a completely invincible state of about 15 seconds, and the fourth time is completely meaningless.

The invincible state is only aimed at oneself, and the opponent can defend himself, which is meaningless.

Nianyu earthquake

After a period of use, it will cause an earthquake, and the damage will not be divided between the enemy and the enemy. Standing on the ground hurts, and there is no excuse. Catfish itself is not an attack, and you can't hit people. The success of the launch is unstoppable.

Mainly used to make trouble, the only card that can be used to commit suicide.

Attachment 2:

-= Izayoi Sakuya Skill Card =-

(See the figure for the sequence. The skill names are in Japanese, so I can't type them. )

→↓ ↘ Shoot (initial), take off, and chop left and right.

↙← Shooting (initial), throwing a set of bouncing knives.

↓ ↘→ Shoot (initial) and throw a set of fan-shaped knives forward.

↓↓↓ Shooting (initial), instantaneous movement (direction controlled by light/heavy shooting)

→↓ ↘ Hand out, and arrange the cutter nets in a continuous circular motion.

↙← Shoot and throw a bouncing knife.

↘→ Shoot and throw a set of delay knives in front.

↓↓↓ Shooting, parrying posture, will counterattack and strike, which is invalid for shooting.

→↓ ↘ Shooting, equipped with a set of knives, will assist shooting when hitting.

↙← Shoot, arrange a set of knives and attack opponents who fall to the ground on both sides.

↓ ↘→ Go out and arrange a set of knife nets with delayed start.

Shoot, cut forward twice.

-= spelling card =-In Izayoi Sakuya =-

(The order is as shown in the figure, and the names are still in Japanese. Here are some names of translators. )

Magic symbol-killing doll, cost 2. Set a set of knife rings, which will automatically aim at the enemy after a delay.

Time symbol, consumption 3, opponent's speed decreases.

Wound symbol, cost 3, chop forward intensively, temporarily invincible.

Phantom Tomb-Night Fog Murderer, cost 4, upgraded version of Murderer Doll, increased power and speed.

In Sakuya's world, consumption is 5, time stops, the other party can't move, and the delay is huge.

Hurt the Soul, cost 4, and the upgraded version of the Hurt Symbol, with increased power and scope.

Silver symbol, cost 2, arrange a set of low-speed knife rings that will rebound.

Strange skill, cost 2, throwing knives forward at random continuously.

Speed symbol, cost 3, throwing high-speed rebound knife, you can use the arrow keys to control the direction in an instant.

Time symbol-Sakuya's special stopwatch, costs 4, arranges a group of enchantments, and the opponent's time will stop.

The speed of light, consumption of 4, throwing a self-aiming rebound knife, except the last blow, are all empty tricks.

Time symbol (different from the above one), cost 3, full-screen layout of the knife net.

Timemeter, cost 3, throw pocket watch, time stops after being beaten, you can defend.