Traditional Culture Encyclopedia - Weather inquiry - How to play modern air combat 2

How to play modern air combat 2

Detailed explanation of Chinese operation of Lock: Ace Air Combat

The post-game task flow strategy is described in the operation table.

Description: The middle-indicates key combination, and the keyboard indicates keypad.

Key action

programing control

ESC

Terminate the task or stop track playback.

Ctrl-Q controls fighter in trajectory playback.

Shift-Backspace restores track editing (cancels all previous editing commands).

Alt-Backspace edit insert mode (without canceling the previous edit command)

Ctrl-S sound on/off

Ctrl-0 turns on the microphone in the task video and starts recording.

Shift-0 turns off the microphone in the task video and ends the recording.

Alt-0 starts or stops recording at the pointer position.

Ctrl-9 begins to enter subtitles in the task video.

Shift-9 stops entering subtitles in the task video.

Ctrl-A speeds up the game.

Alt-A slows down the game.

Shift-A resets to normal game speed.

Pause/continue/start

Ctrl-M chat when many people are online.

Shift-Return is resurrected when many people are online.

Alt J jumped into the selected artificial intelligence fighter cockpit or left the current fighter cockpit.

Ctrl-Backspace displays the number of frames.

Ctrl-O saves the playback point to the track in pause mode (not implemented)

Alt-O returns to the last playback point (not implemented)

Shift-O jumps to the next playback point (not implemented)

Print screen shots (save them in the screen shot folder in the numbered order of 0, 1, 2, 3 ...)

flight control

Down arrow, raise the nose

The up arrow lowers the nose.

Left arrow, scroll left.

Right arrow, scroll right.

Ctrl-。 (period) Balance upward.

ctrl-; (semicolon) Trim down

Ctrl-, (comma) scrolls to the left.

Ctrl-/ (slash) scrolls to the right.

Z Left rudder (when flying), turn left (when taxiing)

X right rudder (when flying), turn right (when taxiing)

Left rudder trim

Right rudder trim

High stability mode on/off

Shift-M resets the current warning sound.

Ctrl-L airborne light on/off

Alt-V's own fighter invincible mode (it doesn't work in online and encryption tasks)

K. Lift the height restriction (perform "Pugachev Cobra Maneuver")

Get your fighter into the take-off position (on an aircraft carrier)

Cancel the balance.

Alt-H requests the location and distance of the base airport from AWACS.

Alt-T asks the location and distance of the tanker through the early warning aircraft.

Shift-+ (plus sign) increases the basic air pressure of the altimeter.

Shift-minus sign) reduces the basic air pressure of the altimeter.

Shift-P power switch

Alt-P automatic spiral recovery (press and hold to recover from spiral state)

Alt-S speed keeping mode

Alt-E simple landing mode

Throttle control

J automatic throttle mode

Peg quickly stepped on the accelerator.

Turning the page down will quickly reduce the throttle.

Keyboard+(plus sign) Step on the accelerator smoothly.

Keyboard-(minus sign) Lower the throttle smoothly.

Domestic starting engine

End of engine shutdown

Throttle control command combined with Alt only controls the left engine.

Throttle control command combined with gear shifting only controls the right engine.

Mechanical system control

Speed brake receives/releases.

B gear opens the speed brake.

Put speed brake down.

Ctrl-E ejection seat

E. Radar jamming on/off (external electronic countermeasure pod is required)

F flaps are extended/closed.

Shift gears and put down the flaps.

Ctrl-F, fold the flap

G. Landing gear retraction/release/closing

Ctrl-G landing hook release/close (note: only valid for Su-33)

Ctrl-C cockpit open/close

Anti-insect umbrella

Ctrl-P wing folding on/off (note: only valid for Su-33)

Ctrl-R drain oil (air) and refuel oil (ground) (note: press and hold the key).

Alt-R abandon auxiliary fuel tank

W wheel braking (effective only on the ground) (note: press and hold the key)

T-wing tip smoke on/off

R telescopic switch of aerial refueling pipe

Alt-L landing gear light low beam/high beam/off mode

Navigation mode

~ (Wave) Select the next navigation point or airport.

Autopilot switch. In NAV mode, the aircraft flies according to the route; In air combat mode, the plane flies horizontally.

1 navigation mode cycle

Reset flight clock

Air combat mode

2 Select the over-the-horizon air combat mode

3 Select close air combat mode-vertical scanning mode

4 Select close air combat mode-aperture mode

5 Select close air combat mode-helmet aiming mode

6 Select the missile longitudinal aiming mode.

7 Select air-to-ground mode

8 Select manual aiming shooting/bombing mode.

~ (wave) cyclic switching target (circulating switching target of MFD in early warning aircraft and ground attack mode)

Tab Lock the selected target (start tracking the target)

Ctrl-Tab cancels tracking the target.

Tab lock target

Turn target tracking on/off in close air combat mode.

Ctrl-H adjusts the brightness of HUD.

Weapon equipment control

Cyclic selection weapon

C gun mode

Q-release chaff and infrared jamming flash bomb

Shift-Q continuously releases chaff and infrared jamming flash bomb (until jamming bomb is released).

The space bar launches the currently selected weapon.

Ctrl-W loads weapons (ground) on abandoned weapons (air).

Ctrl-V salvo mode on/off

Shift-C changes the firing rate of machine guns (A- 10)

Increase the distance of dropping bombs (A- 10)

Shift-V reduces the dropping distance (A- 10)

Ctrl-Space changes the number of bombs dropped (A- 10)

Spare space weapon safety switch (A- 10)

Shift-Space changed the deletion mode (A- 10).

Shift-R changed the discard mode (A- 10).

Radar/photoelectric system

I radar lighting on/off

Shift-I simple radar mode

RWS/TWS mode switching (F- 15)

O photoelectric system on/off

Ctrl-I radar antenna/infrared scanning tracking ball alignment

-(minus sign) Image reduction in multi-function display

Image magnification in+(plus) multi-function display

Ctrl-+ increases the azimuth limit of horizontal scanning of radar antenna (F- 15)

Ctrl-Reduce the azimuth limit of horizontal scanning of radar antenna (F- 15)

Automatic locking

The scroll lock locks the nearest enemy plane.

Alt-Scroll Lock locks the enemy plane closest to the center of the player's line of sight.

Shift-Insert locks the previous enemy plane.

Lock the last enemy plane.

Lock on to the nearest enemy ground target.

The control scroll locks the enemy ground target closest to the center of the player's line of sight.

Shift-Delete locks the previous enemy ground target.

Lock the last enemy ground target.

Over-the-horizon air combat mode

shift-; (semicolon) radar/photoelectric system scanning upwards.

Shift-, (comma) Radar/photoelectric system scans to the left.

Shift work (Period) The radar/photoelectric system scans down.

Shift-/ (diagonal line) Radar/photoelectric system scans to the right.

; (semicolon) HUD target indicator box moves down (only valid in over-the-horizon air combat)

(comma) HUD target indicator box moves to the left (only valid in over-the-horizon air combat)

. (Period) HUD target indicator box moves up (only valid in over-the-horizon air combat)

/(diagonal line) HUD target indicator box moves to the right (only valid in over-the-horizon air combat)

Air combat mode in line of sight

shift-; (semicolon) radar/photoelectric system scanning upwards.

Shift-, (comma) Radar/photoelectric system scans to the left.

Shift work (Period) The radar/photoelectric system scans down.

Shift-/ (diagonal line) Radar/photoelectric system scans to the right.

Ground attack mode

shift-; (semicolon) The radar/TV search system scans upwards.

The radar/TV search system scans to the left.

Shift work The radar/TV search system scans down.

The radar/TV search system scans to the right.

Wingman instruction

Del dispatched a wingman in the mission and allowed him to return to the team after completing the mission.

Ins dense/loose formation

[Attack my target.

[Practical Practice] Take my place at six o'clock.

\ Show this command to the wingman.

Choice of perspective

F 1 cockpit perspective view

Ctrl-F 1 natural rotation angle of head

Alt-F 1 perspective of head-up display

F2 External Perspective-All Airplanes/Skydivers

Shift-F2 Aircraft Icon On/Off

F3 flight angle

Ctrl-F3 skips the viewing angle (keeps the current lens position)

F4 tail chase angle of view

F5 air combat perspective (the data status of enemy planes can be seen by observing the surrounding enemy planes through the near and far loop locking).

Ctrl-F5 air-ground perspective (you can see the enemy ground by observing the surrounding enemy ground targets/ships from near to far.

Regional target/ship data status)

F6 weapon perspective

Ctrl-F6 rear-end collision weapon perspective ("weapon to target" perspective)

Shift-F6 Launching Missile Icon On/Off

F7 Dynamic Ground Target Perspective

F8 target perspective

F9 ship perspective

Alt-F9 Landing Signal Officer (LSO) Perspective

Shift-F9 Ship and Ground Target Icons On/Off

F 10 Theater Perspective (Map)

Shift-F 10 target icon on/off

F 1 1 airport tower and regional perspective

Ctrl-F 1 1 Switch to the tower and regional perspective, and save the current perspective (freeze the lens position). From the perspective of the war zone

(F 10) Switch to this viewing angle. The lens starts from the position of F 10 viewing angle, but the height cannot exceed 20km.

F 12 static target perspective

Ctrl-F 12 perspective of civil transportation

Shift-f12ctrl-f12 train/car mode view

angular adjustment

Ctrl-Home only displays the external perspective view of the friendly machine.

Ctrl-End only displays the external perspective of the enemy plane.

Ctrl-Delete displays the external perspectives of all aircraft.

Keyboard Del locks observation view mode (only valid for F 1, 1, F2, F6, F7, F8, F9, Alt-F9 and F 1 1).

)

Ctrl- Keyboard Del Terrain Viewpoint Lock Observation View Mode (only valid for F2, F6, F7, F8 and F9)

Backspace key switches the viewing direction of "from target to target" (F2, F6, F7, F8, F9, F 12 only

Effective)

Alt-Delete perspective conversion ignores the current object.

Alt-Insert adds all ignored objects to the perspective.

Ctrl-PageUp changes the direction of object rotation backwards.

Ctrl-PageDown changes the direction in which the object rotates forward.

Ctrl- Keyboard+Switches to the weapon launching and tracking perspectives in F 1, F2, F4, F7 and F9. Switch to division

The prospect of any weapon except bombs and missiles

Alt- keyboard * moves the lens forward (only valid for F 1 1).

Alt- Keyboard/Move the lens backward (only valid for F 1 1)

Keyboard 5 stops moving the lens (only valid for F 1 1).

Alt- keyboard 5 returns the perspective of the starting point or end point of the tower and the perspective of the area (F 1 1).

Y external visual angle information display cycle mode

Alt-Y surface battery switch

Alt-Backspace inserts video editing mode on/off (instead of default)

Shift-Backspace resets the video editing mode on/off (default)

Shift-J external perspective lens jitter mode

Shift-Esc local/target perspective lens rotation mode switching

Cockpit visual angle control

Keypad 1 Look down to the left.

Keyboard 2 looks down

The keypad 3 looks down to the right

Keyboard 4 looks to the left

The keyboard 5 returns to the center of sight.

Keyboard 6 looks to the right

Keyboard 7 looks up to the left.

The keyboard 8 looks up.

The keyboard 9 looks up to the right.

Shift- Keyboard 1 ~ 9 Quickly move the viewing angle.

Ctrl-keypad 1 ~ 9 moves the perspective one by one.

Alt-Z moves the viewing mode frame by frame.

Keyboard Del turns on/off to lock the viewing angle.

Shift- Keyboard Del locks and observes all missile modes.

Alt- keyboard Del locks to observe incoming missile mode.

Ctrl- Keyboard+Switches to the weapon launching and tracking perspectives in F 1, F2, F4, F7 and F9. Switch to division

The prospect of any weapon except bombs and missiles

L cockpit lighting on/off

M Look at the right rearview mirror.

Look at the left rearview mirror.

The keypad * zooms in, while holding down the Shift key to zoom in to the maximum.

Keypad/Zoom Out, and press Shift to zoom out to the minimum.

Keyboard input is set to the default zoom (default angle).

Keypad 0 moves to the cockpit panel view and returns (note: press and hold, release and return, and press and hold the same keypad 0.

Press the keyboard 1 ~ 9 to observe the surrounding instruments at close range)

Ctrl- Keypad 0 Cockpit Panel View Angle On/Off (Note: it is not necessary to keep pressing Keypad 0 and then press the key.

PAD 1 ~ 9 Take a close look at the surrounding instruments, and then press keypad 0 once to return to normal mode).

Alt-Key Pad 0 saves the current perspective as the final cockpit panel perspective.

Ctrl-Right Shift accelerates the mouse to move the cockpit view.

Alt-Right Shift slows down the movement of the mouse in the cockpit.

Normal viewing speed of mouse moving cockpit

Ctrl-Left Shift accelerates the keyboard to move the cockpit view.

Alt- moving left slows down the keyboard's movement of the cockpit view.

Shift- Move the normal keyboard to the left and move the cockpit to see the speed.

External visual angle control

Keyboard 1 Rotate the observation point to the lower left.

Keyboard 2 rotates the observation point downward.

Keyboard 3 rotates the observation point to the lower right.

Keyboard 4 rotates the observation point to the left.

Central viewing angle of keyboard 5 (stop the movement of observation point F 1 1)

Alt- Keyboard 5 returns the starting point (only valid for F 1 1).

Keyboard 6 rotates the observation point to the right.

Keyboard 7 rotates the observation point to the upper left.

The keyboard 8 rotates the observation point upward.

The keyboard 9 rotates the observation point to the upper right.

The keypad * observation point moves forward.

The keyboard/observation point moves backward.

Ctrl- keyboard * zoom in

Ctrl- keyboard/zoom out

Ctrl- Keyboard input is set to the default zoom (default angle).

Shift- (all view keys) moves the observation point quickly (note: press the shift key first, then the view key).

Ctrl-keypad 1 ~ 9 moves the camera instead of rotating it.

Task editor

document

Ctrl-N creates a new task file.

Ctrl-O opens the task file.

Alt-M merge task file

Ctrl-S saves the task file

Save the task file as.

Alt-X exits the task editor and returns to the main menu.

edit

Delete the selected object.

Ctrl-Shift-C encryption task

Ctrl-Shift-D decryption task

visual angle

Ctrl-H hides the selected object.

Ctrl- true size perspective (Crimean perspective)

Ctrl amplification

Ctrl-zoom out

fly

Ctrl-B displays the presentation

Ctrl-D displays the task report.

Ctrl-F starts the task.

Record tracking file

Ctrl-P playback audio track file

Ctrl-E video editing

Ctrl-L network multiplayer online

Ctrl-M chat when many people are online.

customized

Ctrl-Shift-F failed.

Ctrl-Shift-W weather

encyclopaedia

Ctrl-Shift-O option

When the mission or campaign is successful, remove all targets.

Control keys when operating with the flight joystick:

○ Key: missile launch;

X key: machine gun strafe;

□ Press key: switch map mode;

△ key: short press can switch the locked target, long press can enlarge and locate the currently locked target;

R 1 key: acceleration;

L 1 key: slow down;

R2 key: right deviation;

L2 key: left tilt;

Selection key: special weapon switching;

Start key: pause

Cross key: friendly command -up: attack; Left: spread out; Next: cover; Right: Equipment and unloading of special weapons;

Left rocker: self-directional control;

Right rocker: visual angle control, which can switch three different visual angles after being pressed.

Note: R 1, L 1, R2, L2 are all forces, and the heavier you press, the more obvious the effect will be ~ ~

Wingman tactical instructions:

Go- attack, attack, wingman attack the enemy plane in front together;

Cover, cover, wingman will attack the enemy plane that rear-end the plane, recommended;

Left wing, dispersion, and-attack different enemy planes with spears;

Right -sp Wearing, equipping and unloading of special weapons.

Perspective description:

1, the default perspective: it is also my recommended perspective, which is intuitive and clear, and has a first-class sense of existence. As long as you're not a 3D dizzy player, it's recommended to use this as a royal perspective.

2. Rear viewing angle: Although the sense of substitution is somewhat lacking, it is not easy to get dizzy than the default viewing angle to a certain extent, and the positioning of the △ key is also the easiest to judge the relative position of the enemy plane and this machine. I can also see all kinds of hot scenes on the battlefield clearly ~ ~ ~

3, the pilot's perspective: master the direction, the best sense of substitution, but the existence of some occlusion will affect the player's judgment.