Traditional Culture Encyclopedia - Weather inquiry - Suggestions on cheating methods in red alert 2
Suggestions on cheating methods in red alert 2
Buy 20 tanks. ※。
Input: XPEINA5 18
Get 200 thousand yuan. ※。
Input: iamarichboy
※ invincible.
Select the Allies and hold down F 10+g, type westwood, and then type holy.
Press three keys at once.
Never die. ※。
Input: Immortal mode is on.
When we are on the red alert, there are often some cars parked next to the building, so we say: when we choose the map, we choose an American town, and the base will be next to the building. There is a car next to the building. Let Yuri catch a car, and then let the car go to the enemy's base to see. You are considered to have finished the car. When you get to the enemy base, you run around them. Haha, it's okay. Ha ha.
How's it going? My secret is good.
Red Alert 2 is a free and unlimited art of war.
At the beginning, it's best to adjust the game speed to the slowest. After the base was expanded, it was sold, so that the base began to shrink back and a few soldiers and 1 engineers came out. Before the base disappears completely, click on the selected base again, and then click on the side to let it harvest the car. In this way, the base was not sold, and the car was harvested, but it has already sent troops. Come a few more times, and you can send troops for free, quickly and infinitely.
The infinite army of red alert 2
My brother has been playing red alert 2 for half a year. During this period, I found a little secret book, which can build an army without money.
First, Soviet troops were used to build barracks and rehabilitation centers. Then wall the barracks and build soldiers, so that you will find that the Fuzai (system) center will send troops without deducting money, so that you can build the Red Alert 2 Infinite Army that Fat Boy is looking for.
"Red Alert 2" Advanced Chapter Airdrop Building
In the past, only defensive buildings were dropped. This secret allows you to "throw whatever you want". Don't you think it's good to throw a mine or chariot factory near the enemy if there are rich mines in that place?
The specific methods are as follows: when the United States builds paratroopers or has paratroopers, it will rebuild buildings. Take a mine as an example. When the mine is completed, click on the paratroopers first, then press the "Q" key to enter the building page, and click on the mine to drop the air on the small map. As long as it is flat, it can be put on. If you don't succeed, cancel first, and then order the air drop.
"Red Alert 2" made a big money trick.
There is a little-known back door in RA2. I don't know if it was a bug or Ximu who left it on purpose:
Everyone knows that the upper limit of RA2' s money is about 260,000 yuan, so when your money is running out, press the "L" key as soon as possible and click your headquarters (base) with the mouse! Ha! ! ! Stunned! ! !
Yes, your money is soaring, 260 thousand! ! ! ! Flowers are endless! ! ! ! The skill lies in time! Hurry up!
You can put the mouse at the headquarters and press L with the other hand, and the mouse will click quickly! ! ! ! :)
Everyone is rich! ! ! Suitable for casual encounters, I haven't tried it online, probably!
"Setting off firecrackers" in Red Alert 2
Dear RA2 fans:
We have another trick. When playing the Soviet army, build an Ivan and several terrorist robots, so that you can deceive your opponent. Let them get close to the enemy base first, then let Ivan bomb the terror robot and let the robot rush into the enemy base as quickly as possible. This method is great for American soldiers and tanks. Just try it.
Offensive and defensive techniques of Red Alert 2
American weapon attack (not a secret but a method);
Establish 9 smooth edges and send them to the safe location of the enemy base in time and space. Then move forward. Generally speaking, you can retreat when you destroy the base, arsenal, chariot factory, dock and empty finger department. Of course, if you want to advance to Samsung, you can play more. If you knock out his lightning storm or nuclear bomb, there will be a smooth edge upgrade! If someone else has a gun or an electric tower, you should call first. This is called taking a radical measure. All right, go ahead! My experience is that the enemy died quietly as soon as the light blade was dispatched.
How do you defend effectively and then go out and attack yourself? Do you have money with you? If you have money, you can build a hyperspace army and put it at your doorstep. If the effect is good, you can put the chrono legion in a multi-functional chariot, which is more powerful! So he is not afraid of how many soldiers (what is the apocalypse? )。 Don't you stop being a spy if you have no money?
"Red Alert 2" produced a powerful weapon cheats.
I just discovered a secret: let spies drill into the battle lab, and then you can get a kind of soldier, very powerful!
Red alert 2: the way to make money
Prerequisites:
1, with a replication center, it takes one soldier to make two, and the cost is halved.
2. Can make one of the following weapons: American soldiers, snipers, spies and Tan Ya.
Method:
Put the soldiers in the replication center and you can sell them. The money sold by various arms is:
American soldiers: 75% earned: 200*0.75*2-200= 100.
Sniper: 100% revenue: 600* 1*2-600=600.
Spy: 90% earned:1000 * 0.9 * 2-1000 = 800.
Tan Ya: 100% earned:1000 *1* 2-1000 =1000.
Red Alert 2 Crocodile Magic Law
There are crocodiles on some maps. Using Yuri to control them can be used to attack the enemy, and the power is no less than that of Batman!
The latest combat tactics of red alert 2
1. No matter which country you choose, first, you must be familiar with the map. Just after the next game, we must know where the enemy is.
Don't put down the headquarters at the beginning. When you know where the other party is, drag the headquarters directly to the other party's headquarters and open it for sale, so that you can have one more soldier and one more engineer. If you sell the engineers at the other party's headquarters, you can have one more soldier and one more engineer. If you build a soldier, you can steal his small barracks and leave the other side without soldiers. Hahaha!
2. If it weren't for the fast break in the red police battle, both sides would gather a large number of troops at the forefront and prepare for a decisive battle. However, due to the terrain, it is inevitable that the first attack will suffer. Build a Tanya first, don't build it, and then pause when it's almost ready. Build another spy satellite and a barracks. When it can be airdropped, spy satellites will be airdropped to the rear near the enemy headquarters. Since buildings can be built around spy satellites, the barracks will be built immediately at the nearest place to the enemy headquarters, and this will be selected as the main barracks. At the same time, build Tanya well and let Tanya appear in the enemy's building. Sell spy satellites and main barracks as soon as possible, send a small team of tanks to show off their achievements and reduce the chance of being discovered by the enemy. Because Tanya destroys buildings very quickly, she is not afraid that soldiers and dogs will cause great losses to the enemy. At this time, the balance of victory will tilt to you.
Red alert 2 doesn't spend money to repair tanks.
Recently, it was discovered that the allied forces could repair tanks for free. It's actually quite simple. Engineers get on that kind of car and convert it into an engineering car, so they can repair tanks for free, which is much better than a repair shop. The repair speed is fast and it doesn't cost $.
Red alert 2: the latest and coolest cheats
The fiercest tank-put the magnetic explosion infantry into the car, and the soldiers had better take grades. One tank at a time, especially the tank killer.
If a large number of enemy infantry invade, build a Yuri and a car, and all soldiers will eat shit.
When the enemy's special weapon is about to be launched, build a spy inside and it will be rebuilt.
Put Ivan in the car. If the car is graded, blow up the main base.
If you hit a lot of ruthless enemies, blow up the bridge first and rebuild the air defense weapons.
Loading the soldiers of the Time and Space Corps into the multi-functional infantry vehicle can destroy anything of the enemy, even the bridge repair hut.
The bridge of red alert 2 is invincible.
First, let the soldiers blow up the bridge. Then, transfer several ships that can attack the ground, put them at the broken bridge, and then use engineers to repair the bridge. At this time, the ship will be fixed on the bridge and can be used for defense. You can also lock enemy ships in this way and blow them up with long-range or special weapons.
"Red Alert 2" Cyber Combat Secret
Another sinister trick ...
When using the Soviet Union and computers to fight the war, the speed of making money was too slow. You can control enemy spies after Yuri, and then enter the Soviet high-tech, so that you can get the same effect as Yuri and the psychic commando, and the psychic commando can also achieve the same effect as Tan Ya. Mass production in the replication center, and then sold in the replication center, each unit earns 1000 yuan, and the money will continue.
Brand-new combat secrets
Recently, I have seen that the newly introduced cheats are often scolded. Today, I will provide you with a good:
In the slow copy, isn't the power of the nuclear bomb as powerful as the lightning storm? Just try it. When the lightning storm starts, the upper left corner of the pointer cloud is aimed at the center of the base, so the base will be reimbursed. Because I like to use Korean, I can follow a black hawk, which will definitely work, because the computer power plant has just been built.
Simple skills of one-on-one combat
Because most of my one-on-one hits are quick hits, it is not practical for any advanced arms navy. It can be said that the army has won and lost this battle. The red alert itself has a big feature different from starcraft, that is, buildings can be sold. In the process of one-on-one fighting, money is the army, and many people are the victory. So don't build a radar, just start using dogs to detect the enemy. It is very important to sell the base at the right time and turn it into an army. One more thing, because it is different from the principle that multiple barracks in interstellar space can send more troops, I generally don't build harvesters-it will affect the construction of tanks, so I just make mines and sell them to ensure that the army and the economy are in parallel.
Red alert 2 added the latest secrets.
.................. must read official secrets.
The Secret Technology of Red Alert 2 Multifunctional Infantry Combat Vehicle
Multifunctional infantry fighting vehicles are strange, and of course they have many functions. Here are some wonderful usages found below:
1. Multi-function infantry fighting vehicle+Crazy Ivan: It will explode when attacked, with nuclear radiation, gas wave and explosive force.
2. Multi-function infantry fighting vehicle+Yuri: Only air waves can be emitted to people.
3. Multi-functional infantry fighting vehicle+air defense infantry: the vehicle launches anti-aircraft artillery shells, which are more powerful than Patriot missiles and have been played.
4. Multi-function infantry fighting vehicle+geomagnetic storm infantry: it discharges when attacking, which is very powerful.
Red alert 2 overtime air defense law-abiding
This trick was known hundreds of years ago! ! ! I have a trick: people are often worried about thunderstorms. When the lightning storm is warned, you can use the delay soldier to attack the object it hits forcibly, thus saving its life! ! ! !
The unexpected trick of red alert 2
Using Ivan to put the bomb on the terrorist robot and then let the terrorist robot jump on the enemy tank will have unexpected effects.
Red alert 2 fast tank
Recently, when I was playing Red Alert, I stumbled across it-choose the Red Army, then build a rhinoceros tank, beat the tank with a mobilizer (until the last drop of blood is left), then pull the tank into the repair shop and send a terrorist robot into the tank (be sure to be quick). When the tank is repaired, it will have the speed of a terrorist robot. Are you still worried about winning the battle?
"Red Alert 2: Yuri's Revenge" Helicopter Usage
In Revenge of Yuri, the Soviet army added a new unit-helicopter, which looks very useless: the attack power is the same as that of American helicopters and cannot be repaired.
But I don't know if you have noticed: he always seems to be ready for deployment ... I used to accidentally use American soldiers and Soviet helicopters to "build sandbags" while playing computer. Unexpectedly, the helicopter landed, a tripod was set up, and a huge gun barrel rose! It's incredible. Its power is second only to that of French ju pao, and its range is second only to that of French ju pao.
Red Guards Cheats 2: Yuri's Revenge
Build a lot of soldiers by yourself, it is best to borrow cheaply (a mobilization soldier 100), and it is best to have a replication center. Build two, build 25, and spend 25* 100=2500.
Then transform your little soldier with "genetic mutation"! Ha, it's all become barbarians. If you sell them, you will get 250*50-2500= 10000 yuan and you will get 10000 yuan. If you don't sell it, keep it! Not bad anyway!
Two new cheats of red alert 2
Whether playing computer or playing computer, there are always many treasure boxes, rich and powerful. If you choose the Allies, open the map completely by satellite, rebuild 2-3 delay soldiers, and take the treasure chest with the delay soldiers. Hey, hey, if you scroll faster, money will roll in!
If Yuri is allowed to enter the multi-functional infantry vehicle, when the vehicle is running, the soldiers will suffer. It has the same effect as Yuri's launch, but Yuri will not die easily.
"Red Alert 2" deceived wartime support allies online.
In online games, if you are an ally, you can choose the harvesters before your harvesters are full, and then the allies will mine. The harvesters will switch to the allies to mine in time and space, and the allies will add 500 gold! Similarly, harvesters can return to their own mines and those of their allies at any time!
"red alert 2" trick
During the Red Revolution in the Soviet Union, the enemy was in great trouble, but the soldiers were in a panic, just like a bunch of flies, which made people have a headache. Coupled with the flow of tank v3, people feel very uncomfortable. After the bitter struggle, I got a wonderful method, which is announced as follows:
Airship long-range defense;
First of all, I found the enemy pouring out of a small exit. I sent at least one airship and quickly moved to the sky near the area. I was careful not to be found by anti-aircraft guns, and I found the only way for the enemy to attack. I held down ctrl near the right side of a highland, clicked on the ground, and forcibly attacked. No matter whether the enemy attacks on a large scale or harasses on a small scale, the result is the same. Life is wasted.
Defense of base facilities:
Only three apocalypse tanks and two sentry guns are needed in the base, and (this is still a conservative estimate) you can support yourself! ! ! (Tanks can also be used for maneuvering) Airships will rise to the top in a short time, and bombs will rain on the heads of American associates. Isn't it soon? ! (Let's call it "theater bomb defense system"), hahahaha.
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25 Reply: The strongest hidden car of the Red Guards @! ! !
Those soldiers like Cao Meng can only look at the boat and sigh, but it is worth mentioning that the scene is really tragic. Seeing them gathering my bombs not far away, they knew they were dead, but as soldiers, they still had to obey orders. Suddenly, a life appeared, God! ! ! They charged. ......
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Four official secrets .................. had to read.
After a heartbreaking cry, the world was quiet. .........
It is strongly recommended that players who are not cruel to the end do not use this trick-it is too cruel! ! ! !
Red alert 2 latest combat cheats
It will be interesting to use a time machine to transfer the enemy's main force to the sea or to transfer troops from the sea to the land! ! !
It's definitely better to let terrorists into the multi-purpose vehicle than to blow it up to save 700 yuan. It's better than going crazy into a utility vehicle, saving 400 yuan and having the same performance. Ha ha! Kill a family in two minutes.
Red alert 2' s synthetic terrorist weapon
Use Soviet Yuri to control a German tank killer and a British sniper, and use snipers to beat the tank killer until the blood turns red.
Then put the tank killer in the garage and start repairing. Use terrorist robots to force entry. This can also be done with snipers and then covered with iron curtain.
At this time, the tank has the speed of terrorist robots, the power of snipers to kill soldiers, and the power of tank killers to kill tanks. ......
If you do this repeatedly, you will have a lot of money.
New skills of red alert 2
Base defense tactics
(1) Make 10- 12 Yuri and put it around the base.
(2) Take these formations (such as ctrl+ 1) and let them make a second attack when the enemy attacks.
Invincible demonstration truck
Build 5 or 6 degraded trucks and a fully charged iron curtain, then drive these degraded trucks to the enemy's base and protect them with the iron curtain before the enemy hits them, so that the degraded trucks will explode when they reach the target.
Troy bus
When using the Soviet Union, Yuri was used to control a school bus, five infantry were sent into the bus and drove to the enemy base, and the allies would not attack the bus.
Hide troops (note: the following secret skills require allied barracks and allied combat laboratories)
1, according to the text in Time and Space: First, send spies to sneak into enemy allied and Soviet combat laboratories and temporarily occupy a Soviet barracks. Function-It's the same as crazy Wen Yi, except that the way of walking is the same as the teleportation of soldiers in the chrono legion.
2. Yuri Gai (only 1): First send spies to sneak into the enemy's Soviet combat laboratory and temporarily occupy a Soviet barracks. Function-basically the same as Yuri, but the range of controlling the enemy has increased by 4 ~ 5 times.
3. Psychic Commando: Send spies to sneak into the enemy's Soviet combat laboratory. Function-basically the same as Yuri, but it can install C4 bombs.
4. Eternal Commando: Send spies to sneak into the enemy's allied combat laboratory. Function-Like the SEALs, except that they walk in the same way as the soldiers of the chrono corps, but they can't swim and blow up ships.
Currency amendment act
Edit GAME.EXE with hexadecimal editor, find 2bc7897c242489834c020000eb4c, and then change 2b to 03, which will make you spend more and more money. Note: it is best to back up the GAMEEXE before modifying it.
Supplementary explanation:
Back up the modified Game.exe as Game.exe.ori Because of the modification, the more money is used, but the programming of RA2 is only allowed to be less than 260,000 (this is the actual use of the modified Gameexe, because the computer will be pawned when it reaches about 260,000). Therefore, when the money is increased to 200,000 (the safer upper limit), it is best to save the progress and quit the game; Then, change the Game.exe being used to Game.exe.crk, remove the original backup file Game.exe.ori, and call it again. At this time, money will return to the normal state of less and less use.
Unstable car (self-explosive car)
To incorporate the "Crazy Ivan" of the Soviet Union into the "Multifunctional Infantry Vehicle" of the Allied Forces, there must be a Soviet barracks and an Allied chariot factory. This kind of vehicle is much faster and cheaper than a self-destructive truck.
Interceptor airship
Build some flying soldiers and let them carry out air-to-air attacks. The effect is much better than IFV and air defense tower. As long as 7-8 flying soldiers can easily stop 7-8 airships, you will make a lot of money.
Super explosive car
Ivan hung the bomb on his five soldiers, and then the five soldiers entered the air defense vehicle, so that the bomb would not explode in time, and the soldiers were released when they found the opportunity, so that the five bombs exploded together, which was better than the nuclear bomb vehicle.
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26 Reply: The strongest hidden car of the Red Guards @! ! !
Unlimited money-Soviet Union
Using the copy center to copy the infantry, and then returning the copied infantry to the copy center, you can get a copy of the infantry's money, and the reuse can be greatly increased.
Spy acceleration
Let spies pretend to be dogs, which will be much faster than ordinary soldiers, and the enemy will not catch up when they find out. If the enemy's dog comes after us and opens the space with a forced attack point, then as long as it is not hit head-on by the enemy, it will certainly escape.
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Five official secrets .................. had to read.
The magical use of spider thunder
Spider mines can enter the personnel carrier, let three engineers advance, and then enter two spider mines. In this way, the enemy guards against the engineer's weapon: the dog is useless, and the spider thunder is a spike for the dog.
"Red Alert 2" dropped the defensive building.
Airdrop defense buildings;
1. There must be paratroopers and the map must be fully lit.
2. After the paratroopers are ready, build a defensive building.
3. After the defense building is completed, move the view to the place to be airdropped, left-click the paratroopers and then left-click the built defense building, click the place to be airdropped on the map and lower it slightly. If it is horizontal, it can be built. If not, left-click on paratroopers and then click on the built defensive building to re-cast.
4. The success rate is over 80%.
Rapid repair technology of red alert 2
To deal with terrorist robots, after recruitment, they can be used to repair engineers' multi-functional chariots. Even if the iron curtain is built, it can be repaired, which is much faster than the repair shop. Hey, hey, let's try.
Several civil buildings in red alert 2
gas station
You can get some money from time to time after the occupation.
Maintenance station
Vehicles can be repaired after the occupation, as well as air-to-surface missiles.
airport
You can get paratroopers after the occupation.
The building above can be repaired directly, and the building next to it can be built, which is equivalent to adding a base car.
house
Different sizes, many can be stationed in more than a dozen people, and few can be stationed in three or five. Garrison is equivalent to a fortress, much better than a machine gun fortress.
lighthouse
It's closer to the house, but it seems farther away.
bridge
Blowing up the bridge can stop the enemy from passing. If the bridge is on high ground (such as the first map), putting the infantry on the broken bridge is a great threat to the infantry, tanks and light vehicles in the past. Because many troops can't attack people on high ground, it is very troublesome to go around, and tanks can't crush infantry, making infantry an extremely effective defense force. Even on both sides of the broken bridge, tanks, especially self-propelled anti-tank guns, have a very poor effect on infantry and often miss the target.
The above buildings should be repaired by engineers, not directly. You can't build a building beside it.
There are other buildings in the checkpoint, such as the White House and the Washington Monument. These buildings can't be stationed.
There are often many small things in the map, such as sentries and mailboxes, which only play a decorative role.
Oil drums are extremely useful at checkpoints. They can burn soldiers around, cause damage to vehicles and buildings, and more importantly, blow up walls, which is extremely useful for entering enemy bases.
I will also talk about the usage of some units and buildings in the future. Welcome to correct and supplement.
Also: Who knows if we can fly at the civil airport? Can the aircraft carrier land at the airport? I've only tried that the anti-submarine aircraft on a warship can point at the land in the absence of an empty finger next to it after the warship sinks.
Medical cheats of red alert 2
Occupy the civilian hospital, let the injured infantry enter, and the infantry can be treated.
Selling cattle and sheep in the cheats of Red Alert 2
Choose any side of the Red Army, build Yuri and the replication center, and use Yuri to control the cattle and sheep on the map and let them enter the replication center. One can sell for 2000 yuan. Of course, crocodile monkeys can also be sold. I don't need to tell you what to do when you have money! ! Go, go, go.
Super building in red alert 2
Soviet articles
1. Basic building (that is, the leftmost small house)
The super building is a replication center.
Usage: After the replication center is completed, it can be regarded as the second barracks. When you build an army in the barracks, the same army will run out of the replication center. In other words, with the same money before the completion of the replication center, you can get two identical troops, not the previous one. The unit price is half, but it will cost the same money to build. Another function of the copy center is to click on your troops (including those controlled by Yuri, which must be barracks troops) to enter, the troops disappear and the money increases. I haven't counted how much each army can sell, and I haven't tried whether civilians can sell it. Interested friends can try it. Some people say that you can use the Replication Center to build an enemy controlled by Yuri. I don't know how to do it. I hope that friends who know can communicate.
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27 Reply: The strongest hidden car of the Red Guards @! ! !
Because of the copy center, the Soviet mobilization soldiers, which were already very cheap, were cheaper. Except for the French cannon, it is difficult to build an effective defense line at the same price by building 60 to 80 doors. Only prism tanks and phantom tanks are more efficient vehicles. If tanks are added to deal with the other side's vehicles and solid buildings, some magnetic storm infantry are added to prevent the enemy vehicles from being crushed, and air defense is added (not much), it will be a fatal offensive for the allies who do not have strong forces at this time. Personally, I think this is the really effective fast break.
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Six official secrets .................. had to read.
2. Defensive buildings
Superbuildings are psychological instruments, iron curtains and nuclear bombs.
The use of psychological measuring instrument;
After completion, you usually open the map and you can see some enemy troops and buildings as well as mine cars. Clicking on the psychological instrument will release a circle of waves. If an enemy enters this circle (usually a mine car), a dotted line will be displayed when the enemy attacks in the future, and the target of the enemy attack (usually your building) will be connected to every army attacked by the enemy, even in the dark. The enemy's offensive can be judged by the number and direction of connecting lines, and the troops can be roughly judged by the moving mode and speed of the other end of connecting lines, so as to estimate the enemy's arrival time and formulate corresponding defensive measures.
Usage of the Iron Curtain: The effective range of the Iron Curtain is 3×3, which means that at most 9 troops can be invincible within 45 seconds (of course, they should be arranged well).
Note: it is effective for buildings and vehicles, which will kill soldiers, but not for air force (such as Kirov airship). I haven't tried hovercraft, but it's effective for airplanes flying in the air (I don't know if it will work after flying), but it's not effective for missiles on missile cars (it's still effective for cars), and it can be used against enemies no matter who they are (who would do that? I tried to use the computer to let my car pass through the iron curtain, and the result was invincible. Usually powerful troops will add iron curtain before launching an attack, or use it to delay time when the base is hit. There are also some strange usages, such as using Ivan to blow up the nuclear bomb car first, and then the iron curtain rushes into the enemy base to achieve greater destructive power.
The use of nuclear bombs:
I don't need to say more.
related articles
1. Infrastructure
This super building is an ore refinery.
The effect is that the ore collected each time becomes Qian Jia 15%. Very useful for small-capacity allied harvesters.
2. Defensive buildings
Superbuildings are spy satellites, space-time splitters, space-time converters and weather control machines.
Spy satellites can see the whole map, and the rift in time and space can keep a certain range from being seen by enemy radars and satellites.
The teleporter can send troops anywhere on the map.
Specific usage: Click the stopwatch in the square on the right, and then click the troops to be transmitted, and a 3×3 bell cloud will appear. Then move the mouse to the destination (the small map doesn't seem to work), click it again, and the troops will be sent.
It should be noted that with the increase of transmission distance, the time to appear at the destination will also increase. If attacked again, you can't fight back or escape (similar to the use of time and space warriors). Teleportation can teleport soldiers, and it is both the enemy and the enemy. In addition, if the ground troops are sent to the sea, they will sink, and it will be impossible to send the navy to the ground. Therefore, some people take advantage of this to transfer the enemy elite that is difficult to fight into the water, so there is no need to recklessly. What we don't know yet is whether the air force can transmit or not, and whether the hovercraft can transmit. Some people say that the bell cloud can freeze the marching troops, but it has not been confirmed.
The usage of the weather control machine is also not mentioned.
Special weapon cracking:
Replication centers and mines can neither be occupied by spies nor engineers, but can only be destroyed. Spy satellites can use spies to enter the building to restore darkness.
The space-time cracker only allows civilian vehicles and civilians to enter the darkness for reconnaissance after being controlled by Yuri in the map (the enemy will not attack, and the dog seems to bite).
Iron curtain, nuclear bomb, space-time teleporter and weather control machine can all use spies to restart the countdown. Of course, it is safest to destroy it.
One more thing: if engineers occupy each other's main base, they can build each other's buildings and units, but I can build weather control machines but I can't build time and space shifters. I don't know why. Are there any unfinished buildings?
The latest tactics of red alert 2
You can arrange the beams in a circle with a huge space, and at least 9 vehicles can be transferred! ! ! !
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28 Reply: The strongest hidden car of the Red Guards @! ! !
I tried. Hey, hey ...
One at a time!
"Red Alert 2" Self-explosive car secrets
Libya's self-destructive trucks must have been seen by everyone. 1500 one, the speed is average, I can't help playing, and I play slower. Introduce a faster and better invincible self-destruct car to everyone! ! (Very powerful, rely on it! )
First of all, to build it, you need either the Soviet Union or the United States. Method: Very simple. If it's a connection, first form an alliance, then the Soviet side will write a crazy article (that is, a bald man who can tie a bomb will have it after having a radar, without building heavy industry, worth 600), and then the American side will produce a multi-purpose vehicle (that is, it can defend air and lead troops to deform, without building a radar, worth 600). Then everyone should know how to do it.
Yes, take Ivan to the car and run! Use it even if the opponent is well defended, because he is too fast.
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