Traditional Culture Encyclopedia - Weather inquiry - What profession is good in Yulong Zaitian?

What profession is good in Yulong Zaitian?

Your question is too broad. Different professions have different advantages. The following is what I saw on a forum. In fact, if you have money, any profession is very good:

Sword:

Although I am very confused, I have to mention that basically all swords in the game are physical attacks, but Yulong Zaitian is quite unique. The sword is a magic attack, that is to say, Roughly speaking, this profession is a close-up mage, also known as a magic swordsman. Its appearance is quite elegant and elegant, showing the style of a generation of knights. Among the skills that have been opened so far, I personally feel that the biggest feature of the sword is its high critical strike. , has a skill that adds critical hits, and a bleeding skill, which can also be regarded as a highlight. Although the power is indeed not very good, it does forced damage. The CD of Yulong's medicine is very long. If your attack is low , can't break people's defenses, and using this skill can give him some pain. The other skills are not worth introducing, they are very mediocre. In order to save the precious time of readers, I won't introduce them too much! < /p>

Summary: The profession of sword is relatively similar to assassins and magic swordsmen. Advantages: legal attack, critical strike skills. Weakness: can only attack at close range!

Sword: ★★★☆☆

Knife:

As a physical attack profession, the sword is indeed unique in terms of output. From the perspective of the attack power of weapons of the same level among all professions, the sword is the highest. of. The definition of this profession is the same as the swordsman in all games (but the swordsman in Yulong has a long sword, just like the sword Guan Yu carries). The shape is quite domineering and shows masculinity. It can be said that magnificent. Among the skills that have been opened so far, I personally feel that the biggest feature of the knife is its powerful and accurate output. The stationary charge skill is also a highlight. The output is quite satisfactory. Generally speaking, it focuses on attack. The defense is slightly weak, and the follow-up is weak, making it easy to be killed instantly.

Summary: Relatively speaking, the sword profession is generally the same as the swords in other games. Strengths: Attack power, immobilization skills. Weaknesses: Slightly weak defense.

Knife: ★★★★☆

Gun:

When you look at the word gun, I believe everyone will naturally think of the famous generals of the Three Kingdoms. Yes, that is Our beloved Zhao Yun, as a physics profession, the position of the gun is definitely not an MT. After the powerful skill of level 30 8-meter long-range attack is upgraded, the attack power is strong enough to shake the world (the skill with the highest attack output among all professions in the same period, Or long-range, javelin thrower?), the powerful blood recovery skills are shocking, and there is also an indestructible golden bell... I can only say one word to describe the gun profession, strong!!! If it can be described in two words , so strong!!! If it can be described in three words, very strong!!! (Okay, I’m a little off topic, I sighed a little.) The outstanding representatives of guns, Ayu Hua Daxian, Akuang,... It can be simple It is said that among the professions with the same level and equipment, the gun has the highest winning rate in duels. It can resist, hit, kick and run. It is extremely charming and awesome!

Summary: There is nothing good to say about the profession of gun. Yes, it’s just one word, I’ll only say it once. (The tx chief planner’s surname is probably Zhao, and he loves Mr. Zilong infinitely) Strengths: Integrated offense and defense Weaknesses: None yet! If I have to say yes, it’s close range (has a long-range skill)!

Gun: ★★★★★

Bow:

The best archer of the Three Kingdoms is Huang Zhong and Huang Laozi. Yes, this archer’s profession has simple operation and single skills. There is nothing special about it. There is no need to introduce these skills in detail. They are just long-range physical attacks. The bow is suitable for most novices. Although the skills are less useful, the bow is the most mana-saving, which is also a major highlight.

Summary: The bow is a simple long-range physics system, and there are no skills to mention for the time being. Advantages: long-range, save blue energy. The range is slightly longer by a millimeter. Weaknesses: A very average profession with no obvious weaknesses. The protection is slightly insufficient.

Bow: ★★★★☆

Fan:

Speaking of fans, we naturally think of the great immortal Pig Brother (Zhuge Liang). As mm's favorite profession, Fan is not the so-called nanny-type profession. It only has a blood-increasing skill. It can restore more than 900 blood when it is topped up, but the CD time is too long. There are two status skills that can be added to teammates, and the CD time is still the same. It is too long, and the effect is not obvious, but I have to say that the fan is still very powerful. Since the CD of taking medicine is very long at present, as a fan with a strong legal attack, more than 900 health recovery is enough to give you one more life. . There is also a defensive skill that reduces damage by %35 (although using it will drop mana, and it will drop very quickly, similar to the legendary small bodyguard, Qifan's Xu Shu's shield), the overall strength is quite strong!

Summary: Fan is a long-range legal attack, its output is not much weaker than other professions, and it focuses on protection. Advantages: long-range, relatively resistant, can increase blood, and can increase status.

Weaknesses: No obvious weaknesses,

Fan: ★★★★★

Battle:

The reason why I want to introduce the battle system last is because the battle can indeed be said It is the finale profession. As the most powerful mage profession, it is also the profession played by the most people at present. It is positioned as a powerful legal DPS, with 2 attack-increasing states and 1 single-target controlled deceleration skill ( And the power is quite powerful), after reaching level 60, the two enhanced version of level 40 group skills are also the best. Since the attacks of monsters basically belong to the physical system, most people basically wear physical defense equipment, and the magic defense is relatively It’s weak. It only takes a set of equipment to get through the battle. The output is powerful enough to shock Yu Nei. I believe that the most people were killed by the battle system in the second test, and it was usually an instant kill. You basically have no room to fight back!

< p>Summary: The ultimate dps output by the legal system, the title of the uncrowned king is not in vain. Focus on attack. Advantages: Long-range, high damage output, many attack states, Weaknesses: Slightly weak defense, made up for by reliable equipment.

Battle: ★★★★★+extra 0.1 points