Traditional Culture Encyclopedia - Weather inquiry - The survival and construction of Xingshahai in the mysterious desert in the first experience stage.

The survival and construction of Xingshahai in the mysterious desert in the first experience stage.

How many people are lost in the yellow sand, and the sudden sandstorm is confusing. You have become a lost member of the desert, because a sandstorm fainted in the desert. This is how the game "Sea of Stars" began.

As an open survival and construction game, Xingshahai integrates traditional survival and construction into the mysterious desert, making people realize the mysterious crisis in the desert. You are the only one in the dangerous place, walking along the stone monument standing in the distance. The mysterious pyramid ruins tell us that there was an ancient civilization here, and the story has just begun.

It can be said that the scene design of this work is very good, with beautiful scenery and places to explore, such as ruins, oases and pyramids. The whole UI design is comfortable, and the temperature, food, blood volume and water source are displayed in the lower left corner. Naturally, in addition to the temperature difference between day and night, it is necessary to set bad weather. Sandstorms and exposure may lead to blood loss and death.

Players need to put a wooden marker in the current position to see their position, and then put icons such as oasis on the map. Like most survival games, production and construction also set a limited backpack grid for players. We can pay attention to sun protection and supplement food sources by hunting animals and making medicines.

At present, this book has two modes: survival mode and leisure mode. After the earthquake, there will be a man-eating insect that looks like a centipede. The antiquities enshrined in the ruins tell us that people living here have fought against it. Leisure mode does not need to consider these aliens who are crazy about us, and we can build and explore with peace of mind. Of course, both modes only have basic novice tutorials. After the completion, it is completely a stage for players to explore freely, and there is basically no main story.

This work adopts the first-person perspective, and there are stone tablets piled up in the yellow sand. This scene reminds me of the story of a young man who participated in the desert marathon when Conan, an exile, was born. He was caught in a sandstorm and deviated from his route. In the yellow sand, he finally found a house standing in the desert, fainted, only to find that it was a mysterious relic, and then began his adventure.

Players need to pay attention to their own food sources and pay attention to sun protection in the hot desert before they can collect resources in the oasis. However, at first, the resources they can carry are limited, except that several backpacks in the shortcut bar below need to be made of leather. The source of leather is of course animals. To my surprise, camels can ride. People who don't want to fight at present, just want to build their homes and explore with peace of mind, will have a good leisure mode. The first time I explored the pyramids, I died in them. I went in without a torch at night and fell down.

There are many things in production. You can climb trees to pick coconuts, but you can't climb walls. A coconut can be split to drink coconut juice, and an empty coconut can be split to get coconut meat. It feels cumbersome, but you can use coconut pits to make bombs at the same stage, and the feedback of the action is still not very good. I rode a camel to the pyramid and got stuck. When I came down, I found that I was walking on a short tree. Camels can't enter the pyramid yet, and I feel that the perspective is not used to it.

This book is not automatically saved, so you need to make your own bed or shack to save and sleep, and because the wood will disappear after the sandstorm, it is best to put an icon on the map and break it down to prevent it.

As a pre-emptive experience stage, this game has rich gameplay such as survival, production, construction and exploration. At the same time, it will launch a long desert journey for players with 3D realistic beauty. Alien life, ancient ruins, everything is waiting for your exploration. You can mark the places you have been on the map and leave a mark, which is your own trace and can resist the attack of alien creatures at the same time. Personally, I hope to support the creative workshop, see the official update of camel breeding and metal tools, and look forward to the day when the game is officially released.