Traditional Culture Encyclopedia - Hotel accommodation - A detailed explanation of the skills and coping methods of sylvanas windrunner Windrunner in World of Warcraft 9. 1.

A detailed explanation of the skills and coping methods of sylvanas windrunner Windrunner in World of Warcraft 9. 1.

World of Warcraft Imperial Shelter is a team raid copy added in version 9. 1 How to play the Imperial Sanctuary in sylvanas windrunner and Windrunner? Let's take a look at the detailed explanation of Sylvanas Windrunner's skills and coping methods in World of Warcraft 9. 1.

A detailed explanation of the skills and coping methods of sylvanas windrunner Windrunner in World of Warcraft 9. 1.

Shivanas Windrunner

Olympus is in danger, and the top of the sanctuary has also launched a life-and-death battle. Everyone tried to stop the warden, but Shivanas Windrunner sided with the warden. The king of the queen finally abandoned all pretenses and released all his strength to protect the exiles and let his ultimate plan be implemented.

Stage 1: wheel of hatred

"We have forgotten the reason why we are strong."

The player and Sylvanas Windrunner are fighting at the top of Togas Mountain, but the warden still hasn't appeared.

Windrunner

Shivanas Windrunner is one of the most talented fighters in Azeroth. She can continuously cast various skills and quickly change positions to meet the needs of combat. Under the Windrunner effect, sylvanas windrunner Windrunner, who cast Windrunner, will be hit by spells and skills.

Fading lens

Shoot a series of arrows, causing 6206 shadow damage to the affected players.

Spiny arrow (bleeding)

The withered arrow will leave a barbed arrow on the target, causing 124 1 physical damage every 3 seconds. This effect can be superimposed.

Blasphemy arrow

Shoot a row of arrows full of energy, causing 24824 shadow damage to players in the affected area.

Shadow dagger (healing warning)

Throwing the sword of corruption causes 6206 shadow damage to all hit targets every 1 sec, lasting for 9 seconds.

Control chain (important)

Sylvanas windrunner Windrunner shoots several arrows at the target position, causing 12 and 4 12 shadow damage to enemies within 6 yards, and linking the player with other players.

These chains will drag players, causing 124 1 shadow damage every second, increasing the speed at which players are dragged by 30% until they are defeated. This effect can be superimposed and the barbed arrow is removed from the target.

Disaster (group destruction skill) (heroic difficulty)

The Ruling Arrow emits corrosive energy, causing 82,749 shadow damage when the affected player comes within 4 yards of the arrow.

Dark curtains (important)

Cover an area in the dark, causing 12,412 shadow damage to enemies in the area, making them affected by the cloud of death, absorbing 28,962 healing points, and causing 4 14 shadow damage every 0.5 second.

25% treatment can bypass the absorption effect,

This effect is superimposed from level 5, and every once in a while, it will try to pass the effect of 1 to a player within 5 yards nearby.

Mourning Arrow (Tank Warning)

Shoot an arrow full of fear at one player, causing 4 137 shadow damage, and causing additional maximum 4 137 shadow damage to all other players. The damage will be reduced according to the distance of the impact point.

Ranger's heart-searching arrow (tank warning)

Sylvanas Windrunner gets a layer of ranger's heart-searching arrow every 5 seconds. After being superimposed on the third floor, Sylvanas Windrunner can use the ranger's heart-seeking arrow that broke out three times in a row to replace the ranger's shooting. Each arrow deals 20687 physical damage and 16550 shadow damage, and bears the banshee mark.

Banshee's mark

Causes 124 1 shadow damage every second for 18 seconds. This effect can be superimposed.

Phase change: a monument to our suffering

"You don't deserve this crown."

When the health reaches 80%, Sylvanas Windrunner will bind all players with [Ruling Chains]. Then destroy the tower by [splitting].

Banshee cloak

Sylvanas Windrunner was shrouded in darkness, and the damage was reduced by 99%.

Control chain (important)

Sylvanas windrunner Windrunner shoots several arrows at the target position, causing 12 and 4 12 shadow damage to enemies within 6 yards, and linking the player with other players.

These chains will drag players, causing 124 1 shadow damage every second, increasing the speed at which players are dragged by 30% until they are defeated. This effect can be superimposed and the barbed arrow is removed from the target.

Split (cluster killing technology)

Tear off the fragments of Togas and throw them in the target direction, causing 248,246 physical damage to all players in the fragment path.

Rupture fragment

The eye's path ejects hateful gravel, causing 4 1 374 shadow damage to the target within 5 yards of the impact point.

Banshee wails

Let out a scream and deal damage to the target player according to his health. Players with full health suffer 6227 shadow damage, with a maximum of 20757 shadow damage. Interrupt the casting of players within 8 yards of each target player for 6 seconds, and be silent 1 second.

The second stage: the banshee king

"We are just slaves who can't get rid of the shackles of pain."

Sylvanas windrunner enters [Banshee Form] and flies into the air to stop players from chasing the warden who is ready to be promoted. Sal and Jaina will cast "Summon the Earth" and "Guide the Ice" respectively to support the players, but they must be protected from being interrupted.

Shivanas Windrunner

Destruction (interruptible) (group destruction technology)

Destroy this area, causing 206872 shadow damage to all players.

This kind of injury cannot be reduced or avoided.

The demon soul that wants to die

Release the tumbling energy and push it away when the energy wave hits the enemy, causing 124 1 shadow damage every 0.5 second for 10 second.

This effect can be superimposed.

Dark curtain

Cover an area in the dark, causing 12,412 shadow damage to enemies in the area, making them affected by the cloud of death, absorbing 28,962 healing points, and causing 4 14 shadow damage every 0.5 second.

25% treatment can bypass the absorption effect,

This effect is superimposed from level 5, and every once in a while, it will try to pass the effect of 1 to a player within 5 yards nearby.

Banshee wails

Let out a scream and deal damage to the target player according to his health. Players with full health suffer 6227 shadow damage, with a maximum of 20757 shadow damage. Interrupt the casting of players within 8 yards of each target player for 6 seconds, and be silent 1 second.

Banshee form

Gain the ability to fly

Banshee cloak

Darkness surrounds Windrunner, sylvanas windrunner, and the damage is reduced by 99%.

Eat away at the army

The warden's army kept coming in and defeated the leader, so Sal and Jaina could move on.

advance guard

The power of the curse

Strengthen the caster with curse energy to increase the damage caused by it by 50%, the movement speed by 10% and the total health by 30%.

This effect can be superimposed.

An invincible force

Slam the ground, causing 12 and 4 12 physical damage to the enemy within 5 yards of the impact point.

Those who vowed to destroy their wishes.

Burning flame (heroic difficulty)

Inject blazing anger into the caster, and increase its movement speed by 100%. When a melee attack hits, it will cause10,343 fire damage to the current target and 3 103 additional fire damage to all other players within 60 yards.

Turbulent energy

Guide unstable magic to the affected target, reduce its movement speed by 5%, cause 207 shadow damage per second, and absorb an additional amount of healing equal to the target's 10% health for 6 seconds.

This effect can be superimposed.

The depth of the soul casts a judge

Flash trauma

Deals 4 137 physical damage to players every second for 9 seconds.

This effect can be superimposed, and you can't dodge, block, parry or miss.

Blink (Heroic Difficulty) (Tank Warning)

Rush to an enemy, causing 33,099 physical damage and additional lightning damage.

Fear oppression (spell effect) (healing warning)

Makes a player extremely anxious. Explodes players within 5 yards every 2 seconds, causing 8275 shadow damage for 30 seconds, increasing the damage caused by fear oppression 10%. This effect can be superimposed. After removal, the effect will be transferred to another player until the caster is defeated.

Deep casting summoner

Summon the ball of weakness (important)

Summon four weak balls.

They will explode when they die, causing 124 1 shadow damage to enemies within 100 yards.

These spheres increase damage by 40% every 6 seconds. This effect can be superimposed.

Weak sphere

Shows that these spheres increase damage by 40% every 6 seconds.

This effect can be superimposed.

explosion

After death or detonation, these spheres will explode, causing 124 1 shadow damage to enemies within 100 yards.

Sleepiness curse (curse effect) (heroic difficulty)

Curse the affected target, causing 6206 shadow damage, and 1 241additional shadow damage every1second, reducing its movement speed by 30% for 3 seconds.

Each caster will gain lethargic attention and extend the duration of the curse 1 sec.

Zhu Yuan Goliath

Anger (tank warning)

Blindly attacking a target and attacking the same enemy in melee will increase the damage by 4% and the melee attack speed by 5%.

This effect can be superimposed.

The third stage: free choice

"No matter who goes, nothing can stop what is destined to happen."

Sylvanas windrunner monitors the players' actions and welcomes them into the highlight of the warden's huge plan, the final decisive battle between death and fate.

Shivanas Windrunner

Banshee's Disaster (spell effect)

Deals 2069 shadow damage every second. This effect can be superimposed.

After removal, the effect will converge into a pool of shadows. Players who touch the pool will get the misfortune of the banshee and consume the pool.

The arrow of disaster

Shooting arrow rain causes 6206 shadow damage to players within 5 yards of the impact point, and produces banshee disaster.

Banshee's heart-searching arrow (tank warning)

Sylvanas Windrunner gets a banshee's heart-searching arrow every 7 seconds. After being superimposed on the third floor, Sylvanas Windrunner can use the banshee's heart-seeking arrow that broke out three times in a row instead of the ranger's shooting. Each arrow deals 18, 6 18 physical damage and 14, 48 1 shadow damage, and causes banshee disaster.

Banshee's Wrath (Important)

Banshee magic burst, dealing 4 137 shadow damage to all players every second for 4 seconds.

After 4 seconds, the banshee disaster explodes from the player, and each layer of banshee disaster will cause 8275 shadow damage to the player.

Mourning arrow

Shoot an arrow full of fear at one player, causing 4 137 shadow damage, and causing additional maximum 4 137 shadow damage to all other players. The damage will be reduced according to the distance of the impact point.

Dark curtains (important)

Cover an area in the dark, causing 12,412 shadow damage to enemies in the area, making them affected by the cloud of death, absorbing 28,962 healing points, and causing 4 14 shadow damage every 0.5 second.

25% of all treatments can bypass the absorption effect. This effect will be superimposed from the 5th floor. Every once in a while, you will try to transfer the 1 layer effect to a player within 5 yards nearby.

Banshee screams

Let out a scream, dealing 6826 to 20757 shadow damage to players within 5 yards of the target player. The damage depends on the percentage of each target player's health. Stop casting for 9 seconds and be silent 1 sec.

Shadow dagger

Throwing the sword of corruption causes 6206 shadow damage to all hit targets every 1 sec, lasting for 9 seconds.

The arrow of breaking the city (group destruction skill)

Release the arrow of death, annihilate the impact position, cause 24824 shadow damage to the target within 30 yards, and desecrate the area additionally, causing 8275 shadow damage every 0.5 seconds. This will further destroy the connection between pure land and polluted land.

Pure land (important)

The room adopts a defensive structure to provide players with access through the battlefield.

After crossing, the player's movement speed is increased by 30% for 5 seconds.