Traditional Culture Encyclopedia - Hotel franchise - Dota recommends skill heroes

Dota recommends skill heroes

Comment on your hobby first. The new electric batons are good-you want to abuse vegetables-so do muskets-

Satire is not so bad-other hobbies are not bad-

It's not very popular in the later period now-DP and NEC are both suitable for you-group attack, long-range-

Death Prophet DP:

Crobbels is an avid death eater. After her death, her belief was perfectly combined with her death, which made her dead ghost vent her anger and destroy it in a chaotic life form. She can summon rotten bees and ghosts and use them to bury people with blood in their veins. She can use witchcraft to strengthen her strength, make her enemies stunned by fear, and make them lose what they need most-sound. There are indications that she has devoted herself to death and is happy to see everything turn to ashes.

Initial range: 600 | Initial attack interval: 1.7.

Initial moving speed: 285 | Initial defense: 1.0

Basic attributes: intelligence/intelligence | initial attack power: 39-5 1

Initial physical strength value: 19 | initial agility value: 14 | initial intelligence value: 20

Strength growth coefficient: 1.8 | Agile growth coefficient: 1.4 | Intelligence growth coefficient: 3.0.

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Rotten corpse group

Summon a group of bats to do damage to an enemy target in a straight line.

Projection distance: 600

Maximum distance: 8 10

Cooling time: 9 seconds

Magic cost:105/120/140/165 points.

Level 1-Deals 100 damage to each enemy unit in a straight line.

Level 2-Deals 175 damage to each enemy unit in a straight line.

Level 3-Deals 250 damage to each enemy unit in a straight line.

Level 4-deals 300 damage to each enemy unit in a straight line.

Magic of Silence (Silence) [E]

Block all enemy units within range from using skills.

Projection distance: 900

Scope of action: 200/275/350/350

Cooling time:14s

Magic cost: 80 points

Level 1-lasts for 3 seconds.

Level 2-lasts 4 seconds.

Level 3-lasts 5 seconds.

Level 4-lasts 6 seconds.

witchcraft

Passively improve Death Prophet's ability to use witchcraft.

Sweeper Bat Swarm-Reduces cooldown 1 sec and mana cost by 5 points per level.

Silent Magic-reduces the cooldown of 1 sec and mana cost of 10 per level, and increases the scope of action.

Exotic spirits-increase the number of evil spirits.

Passively increase the moving speed by 3%/6%/9%12%.

Level 1-reduces the cooldown of sweeper 1 sec and mana cost by 5 points; Reduce the cost of silent magic 10 point and increase the scope of action; Add11/0 evil spirits; Passively increase Death Prophet's movement speed by 3%.

Level 2-reduces the cooldown of the scavenger by 2 seconds and the mana cost of 10; Reduce the 1 sec cooldown and 20 mana cost of silent magic, and increase the scope of action; Add 2/3/2 evil spirits; Passively increase Death Prophet's movement speed by 6%.

Level 3-reduces the cooldown of the scavenger by 3 seconds and the mana cost of 15; Reduce the 2-second cooldown and 30-point magic cost of silent magic, and increase the scope of action; Add 3/4/4 evil spirits; Passively increase Death Prophet's movement speed by 9%.

Level 4-reduces the cooldown of the scavenger by 4 seconds and mana cost by 20 points; Reduce the 3-second cooldown and 40-point magic cost of silent magic, and increase the scope of action; Add 4/6/7 evil spirits; Passively increase the moving speed of Death Prophet 12%.

Exorcism (exorcism) [X]

Release evil spirits, each evil spirit has 43-48 heroic attacks, and automatically attacks surrounding units and buildings.

After skill display, restore Death Prophet's skill, causing 25% life damage. (The number in brackets indicates the number of intensified witchcraft studies upgraded.)

Damage ignores magic immunity

Effective for buildings

Physical attack calculation armor ignores the block

Duration: 30 seconds

Cooling time: 100 second

Magic cost: 200/300/400 points

Level 1-Releases 5 demons to attack enemy units and buildings.

Level 2-Release10 (1113/14/16) Evil spirits attack enemy units and buildings.

Level 3-Release16 (16/18/20/23) evil spirits to attack enemy units and buildings.

Necromancer-Introduction to the Round Hero

"After being executed as a heresy by some people who claimed to be sacred, death brought Luo Tongjie only a deep hatred for life. He expressed this hatred by sending evil spirits to the enemy. Whenever a life ends in his hands, he will feel extremely satisfied and become stronger. Every step he took smelled of death, which made the surrounding creatures rot and wither with his appearance. The master of torture and pain always has a disgusting smile on his stiff face, and he kills any weak life he sees without mercy.

Strength-16+2.0 Agility-15+ 1.7 Intelligence -22+2.5

You can learn death pulse, sadistic heart, lost aura and death sickle.

Movement speed 290, range 600 "

Attribute additional shortcut key: u

Permanently increases the hero's agility, intelligence and strength by 2 points.

Death pulse shortcut key: d

Necromancer releases death pulse, which causes damage to enemy units and has medical effect on friendly units.

Scope of action: 400/450/475/500

Cooling time: 8/7/6/5 seconds

Magic cost:125/145/165/185 points.

Level 1-75/50 damage/recovery.

Level 2-125/75 damage/recovery.

Level 3 -200/ 100 damage/recovery.

Level 4 -275/ 130 damage/recovery.

Lost Aura -[ 1] Shortcut: 0

The presence of necromancer will weaken all enemy units within 450 range.

Level 1- reduces attack power by 9%.

Level 2-reduces the attack power of 18%.

Level 3-reduces attack power by 27%.

Level 4-reduces attack power by 36%.

Heartbroken shortcut: 0

Necromancer is addicted to spreading death and pain, and every time he kills 1 unit, he will restore some magic.

Level 1- Restores 1 2 magic per unit killed.

Level 2-Restores 24 mana per unit killed/kloc-0.

Level 3-Restores 36 mana per unit killed/kloc-0.

Level 4-Restores 48 mana per kill 1 unit.

Death sickle shortcut key: r

Make the target have a real understanding of human mortality, and the damage caused depends on the target's current missing health (that is, the maximum health-current health), dizziness 1.5 seconds. (The value in brackets is when you have the staff of Aganim. )

The stun effect ignores magic immunity.

Magic attack magic damage

Projection distance: 600

Cooling time: 100(70)/85(70)/70(70) seconds.

Magic cost: 150/340/500 points.

Grade1-The damage multiplier is 0.4(0.6).

Level 2-The damage multiplier is 0.6(0.9).

Level 3-The damage multiplier is 0.9( 1.2).

The effect of account a is in parentheses.

For beginners, the ability to repair tools and FRAM is particularly important.

Start (a disease)