Traditional Culture Encyclopedia - Hotel franchise - Introduction and application of 3DMax20 18

Introduction and application of 3DMax20 18

3Dmax popular tutorial recommends 3dmax2020 renderings VRay rendering PS late panoramic tutorial.

3dmax20 18 complete set of ultra-detailed zero-based tutorials

3Dmax2020+VR5. 1 Modern minimalist restaurant case whole process (modeling-lighting-material-rendering-later stage)

3Dmax+VR- Basic Modeling and Rendering Course

Introduction of 3DMax2022 Game Modeling Course

3Dmax zero-based interior design system modeling course

3dmax is mostly used in game modeling, parts design, real indoor renderings and other industries. Through modeling, adding materials, mapping, rendering and other processes, a realistic scene is produced. The use of 3dmax software is also difficult. If you want to teach yourself 3dmax, you can see Yutu. There are various tutorial courses on the use of 3D software. Learning from teachers can help you get started and master this software faster. For this reason, many professional 3dmax courses are provided, including indoor rendering, the use of VRay renderer, the introduction of basic knowledge of 3DMAX software, the use of 3DMAX software and other professional courses. If you want to teach yourself 3dmax, you must not miss it.

Introduction and application of 3DMax20 18

3d20 18 is the abbreviation of 3dsmax20 18. 3d is a 3D design software with powerful functions, which can produce high-quality works in modeling, rendering, animation and special effects. Therefore, it is widely used in indoor and outdoor renderings, film and television animation, games, industrial product design, architectural gardens and other fields, and has always been one of the favorite three-dimensional design software for designers all over the world. In China, most of them use 3d to draw renderings, because 3d is flexible, and there are many plug-ins, such as VRay plug-ins, which can be used to make realistic renderings. Then let's take a look at the renderings of 3d combined with VRay.

This is a painting in the living room. Among them, the sofa material, carpet material and wallpaper material are all made of VRay, and its effect is particularly realistic.

This is the renderings of the hotel lobby. The reflection of the ground, the leather highlights of the sofa, the lights and other models can be seen that 3d simulates real life, and the lighting and other materials are very real.

The renderings of clothing stores can be seen from the placement of models and other clothes, and the 3d modeling function is also very powerful.

The renderings of office space look complicated, but 3d is very simple to make, because only some models of red circles need to be made, and others can be copied and then the position of the models can be changed.

The pictures just before are all indoor renderings. We all create it in 3d, then render it with VRay, and then post-process it with PS, and get such an effect map. Next, let's look at the outdoor renderings.

This is an outdoor villa renderings, we use VRay for rendering, but we haven't post-processed PS yet. Then we can add a background picture to it, and some models of trees, people and grass.

The version of 3d software started from 1.0, and now it is 20 18. At present, 20 18 is the main teaching method. This is the main interface of 3d.

3d has many functions, such as modeling lighting, materials and rendering. We will mainly explain these parts and then give you a quick demonstration.

We open 3dmax, select a teapot to create in the scene, and then click Modify to increase its segmentation value to make it smoother.

Next, we need to add a material for it. We click the material editor, select a material ball, hold down the left mouse button and drag it to the teapot, so the material is given to the teapot.

We can set the color of the teapot behind the ambient light and diffuse reflection, and we set a color at random.

Now the teapot doesn't look real, so we need to add a bright spot to it. Increase the highlight level a little and increase the gloss at the same time.

After the material is created, we need to click on the light to create it. Select lighting, which can be divided into metering, standard, VRay and other lighting.

In this scene, we don't need to create lighting for it because it has default lighting.

After light is created, we need to render it. Click the rendering product to render.

We will copy the teapot, reposition it, and then click Render. We can see the contrast between the two, and the final effect is different.

Then let's look at some models and renderings. There are shelf model, shoe cabinet model and wardrobe model commonly used in indoor space.

Carved festival and soft bag background wall are also commonly used in indoor space design. They are mostly used for decoration.

The combination of bracelets and vases belongs to the soft-mounted series. Good rendering is definitely inseparable from the collocation of soft clothes.

All we see are models. A good feature of 3d is its model base, which means that the models we make can be saved. When making renderings, we just need to blend in. This can improve the efficiency of our rendering.

Next, let's look at the whole set of renderings, which is a set of simple European-style indoor living room renderings, from the establishment of walls, the creation of plaster lines, the merger of furniture, and then add corresponding materials to the model. The creation and rendering of lights, and finally the modification of PS, can get such an effect map.

This is the renderings of the restaurant, and the last one belongs to a simple European style. At present, the more popular styles are simple European style, pastoral style, Mediterranean style, Chinese style and industrial style.

This is the rendering of the Chinese living room.

This is the rendering of the Chinese corridor.

Chinese bedroom renderings.

This is the renderings of the conference room.

These renderings are all made by imitating real space.

That's "introduction and usage of 3DMax20 18". If you want to learn 3dmax, please click this link: