Traditional Culture Encyclopedia - Hotel franchise - How to add attribute skill points to Feifei violence technician
How to add attribute skill points to Feifei violence technician
One strange thing about violence is that all four attribute points need to be added up. Force. The most important thing about violence is strength, and strength determines everything. Both body and physical strength need blood, and the more blood, the better. Sensitivity is especially important for violence. Increase crit, hit, attack speed and so on. Wisdom can prolong the operation time and the damage caused by back strike. Therefore, the four attribute points of the violent technician can be simply added. And BT jewelry.
● Go all out, go all out+BT the divine power. Of course, divine power is very expensive, so a pair of supernatural powers is enough. Taking 1 is equivalent to a strange man with a pair of magical powers. In terms of training, going all out can do harm that other violence can't do, and even mental harm is not as good as going all out violence. Give yourself agility, efficiency and hit, and you can brush it alone. But you can't. But the loss is great. When criting, more than 90% violence can crit monsters with 3000+ blood, which is damage that some professional skills can't be exchanged. But a single brush is definitely not as fast as a blade and a powerful brush (as fast as a full brush if there is a Fengshen). So you can choose to pull the strange in all-dimensional training, which is harmful and fast. If you choose to play in a team with elements, so much the better. Holy land and 2 rounds of group attack skills can be used (except battle storm). There is little difference in injury, depending on your habits. Don't worry about HP, wear blood clothes, improve your skills, and bring more than 8000 meteor blood. Then use your back water, put on glasses, a magic necklace, a magical power or a magical power to put on 60 sets of clothes, and you can also do amazing damage every second, at least 30 thousand. In the above situation, if you use the skill-hit the first two magical powers instead of two magical powers (at this time, there will be an MP slot similar to 1200/800, and the back water will be calculated according to the MP of 1200), the highest record of total violence can exceed 50,000 seconds, so you can unnecessarily use full intelligence to pursue the strongest damage with back water, because full intelligence is an expensive way to add points. This has become real garbage. PK, comprehensive violence is the strongest. As mentioned above, if the points are not enough, you can stun, shelter, strengthen the body, the fountain of life, intelligence, the holy land (leveling), agility, efficiency, hit, meteor punch, and blow back with one punch.
● All, all are best equipped with 1 double divine power, so that the attack can be higher. After careful study, all's violent PK will be very strong. First of all, agility is the same as going all out, because there is no afterburner at all, and the damage will be much less and greatly reduced. But after adding magical power and operation, it is 15 (basic point) +92+40 = 140. It is equivalent to 70J full-scale violence, and the intelligence is the same as full-scale. But all blood can reach more than 2W, and PK blood is king. Before killing you, you can do anything, stun the other person again, and then come again for one second. If you have a shelter, your blood will double. If it is 2W*2, isn't this kind of violence terrible ... It is estimated that all violence can produce about 1W of blood. However, if the level is too difficult, you may have to play the role of a knight. In terms of skills, if the level is low, the number of points is not enough, dizziness, shelter, strength, intelligence, lightness of soil (level training), agility, efficiency, hit, fist comprehension, meteor fist and back-water blow will do.
Quan Min and Quan Min are much weaker than the other three attributes, so they are not recommended here. They also need divine power. Like everything else, the power can reach 147 at most, but high sensitivity can bring some crits and hits, and the attack speed can reach more than 95 or even 100. But the effect of violence sensitization is not as strong and obvious as blade and ranger, and it is impossible to be as fast as blade. Hit so many crits. However, the single brush monster is very fast. In PK, the success rate of stunning is high, probably because of high sensitivity and high hit rate, but less blood is easy to die and less damage. In terms of skills, if you don't have enough points, you can hit it with dizziness, shelter, physical fitness, the fountain of life, intelligence, understanding of boxing, meteor boxing and a blow from the back.
● All-round intelligence, all-round intelligence violence is undoubtedly practiced to fight back. However, the damage caused by full intelligence is really amazing. Of course, there is another advantage of full intelligence, that is, it can act as a nanny, thinking that it is much smarter, and the time of surgery is the same as that of guards. If you put it on yourself, it can last for a long time. All-round intelligence storm can make up for your lack of strength with divine power, or you can not use divine power, because the training level does not need to be reduced, and the storm of quarrelling also depends on intelligence. You can use the storm of quarrelling to take the blame. Just bring two meteors and add more blood to yourself. Some people pursue BT and bring supernatural. The storm of quarrelling is more harmful and the skill takes longer. All-round violence wears 60 suits (plus MP), 90 knuckles, a pair of divine power or divine power +6, full of strength, fist comprehension and intelligence. Then use 90 wands (+4 intelligence points) to change gloves instantly after operation, and change magic into divine power (at this time, an MP slot similar to 1200/800 will appear, and the back water will be calculated as 1200 MP). Releasing a backwater blow will do the most damage to critical skill. However, other aspects of this violence are useless ... other occupations have no advantages. Therefore, comprehensive and all-round intellectual violence, although it can play its full potential, is not practical. Some people call all-round intellectual violence rubbish. Of course, all-round intellectual violence also has all-round benefits. Therefore, there is no need to snuggle up to the strongest harm of all-round intelligence, because all-round intelligence is an expensive way to add points. Without divine power, all-round intelligence is weak, thus becoming real garbage. In terms of skills, if the points are low and insufficient, you will be dizzy. Physical fitness, the fountain of life, intelligence, agility, high efficiency, hit, strength, boxing comprehension, quarrelling storm (leveling), meteor boxing, hitting with one blow behind your back.
Finally, to sum up, when I'm not upgrading, if I only do tasks with PK, my strength will reach 300 (counted in the power and strength skills), and the rest of my body will make my blood more, not to mention all the perverts. PK is still king when he is full of blood. In this way, I put on a blood suit, and there is no problem if the violence exceeds 90+ blood 1W, and the strength is 300, so I can hit more than 2W7. Knights don't need seconds, the rest is enough. Now if there is too much blood, even if you are ambushed, you won't die, but it will be OK in other seconds. Unlike the professional sneak attack that assassinated me now, I died after shooting a few arrows at me ... the blood is only about 5000 seconds to half. If it's 10000, I'll see how he shoots me. (Force body
Supplement:
If there is no good jewelry, such as divine power, fengshen, miraculous, even meteor, +5 king kong and so on. Violence is still strong, but not so BT. First of all, we still suggest doing our best. If there is a pair of +2 king kong, we can fully blame it, because there is shelter (all skills are fair. At this time, we can bring two power rings to strengthen the attack power, and we can add a guardian spell next to ourselves. Single is not recommended before 90. When you are sensitive, you can bring two sensitive rings or one sensitive ring and one power ring. You can wear gloves after 90, so you can brush with all your strength. Of course, violence comes quickly without blades and BT jewelry. After 70, you don't need good jewelry to mix in the cave, and the level is as fast as possible, depending on your perseverance. PK, after several skills mentioned in the article. I suggest not doing your best. I have a little. Violence can stun the opponent first, which is king. When your back water is not very strong, you can knock your opponent out by half and use back water. (The skills of Shengquan and SHIELD must be full. ) I have been stunned and depressed by violence and very general equipment several times in a row. But in fact, PK skill is very important besides luck, and it doesn't necessarily need BT jewelry to beat the opponent, but it still depends on the brain. The characteristics of violent skills are completely helpful for us to win every battle with our skills.
Violent technician is really a strong profession, and my skills and image are the reasons I like it. I will keep looking for the latest and correct reference materials to supplement violence technicians, always support violence technicians, and strive to make violence the strongest profession! (Of course, there is no strongest class, only stronger players-||) ...
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