Traditional Culture Encyclopedia - Hotel reservation - DNF's new and ancient strategy of touching gold: how to make rational use of soul stone
DNF's new and ancient strategy of touching gold: how to make rational use of soul stone
Recently, however, I found that ancient people often neglected a very important material when they were in contact with gold, that is, the soul-killing stone. Soul-killing stone is also broken by bone dragons. When crit, it will explode 16 soul killing stone, which is twice as much as 32 soul killing stone.
Because of the version, few people make soul-releasing weapons for their own use, so many people ignore the soul stone when they brush the bone dragon, but the soul stone is actually an important income for touching gold. Although the current soul-releasing weapon is not working, it is still the best in small transitional equipment, and it still has a good price in auction houses. The soul-releasing weapon that spans 3 years is already very cheap, and it costs more than 300 W, which is equivalent to an ancient jar.
If you don't open your face six times, you don't have to lose money unless you only have a few roles. Generally speaking, there are at least a dozen or twenty characters who touch the bones and touch the gold. On average, so many characters will not lose money at all, just a matter of how much they earn. A soul releasing weapon needs at least 68 soul killing stones. According to the calculation of 32 pieces a week, that is, one soul-releasing weapon can be produced in three weeks. Even if you earn only 60W on average, you will earn only 20W a week on average. 20 words a month is1600 w. The more roles you earn, the more you earn. Generally speaking, the average character of 100W is no problem. Under normal circumstances, 20 characters as soul-releasing weapons can earn an extra 2600W a month. This is just a fringe benefit, not a small amount. If they are white faces, they will only earn more.
If you don't open your face six times, you don't have to lose money unless you only have a few roles. Generally speaking, there are at least a dozen or twenty characters who touch the bones and touch the gold. On average, so many characters will not lose money at all, just a matter of how much they earn. A soul releasing weapon needs at least 68 soul killing stones. According to the calculation of 32 pieces a week, that is, one soul-releasing weapon can be produced in three weeks. Even if you earn only 60W on average, you will earn only 20W a week on average. 20 words a month is1600 w. The more roles you earn, the more you earn. Generally speaking, the average character of 100W is no problem. Under normal circumstances, 20 characters as soul-releasing weapons can earn an extra 2600W a month. This is just a fringe benefit, not a small amount. If they are white faces, they will only earn more.
In addition to making soul-releasing weapons, you can also directly change soul-killing weapons for decomposition. In the case of crit, 473 endless fragments can be decomposed, and the auction sells more than100000 gold coins, but generally it is 15 endless fragments. For players who need to legend the soul, it can be soul decomposition, otherwise I suggest you open the light. People should learn to eat by their faces!
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