Traditional Culture Encyclopedia - Photography major - Ninja Village Wars 3. 17 PN and KK I fight alone, and I can fight whoever I want.

Ninja Village Wars 3. 17 PN and KK I fight alone, and I can fight whoever I want.

If two people operate well and cooperate well, I suggest you give up.

If you have Kaka, you can RWEQ, and then PN will receive WR. As long as PN reaches 10, and it's not too stupid, basically you will die if you connect this skill.

Besides, white chess can't beat PN. As long as you can keep up with WR by playing PN, you can't do anything about him. Even an idiot PN can only let you bounce off when you can't catch Q.

Gang Shou suggested not to choose, Gang Shou's "We Can't Kill", as long as you dare to come out, one person and another person can control you, you must be dead, and you can't die any more.

If you have only one person, I suggest you choose PN or Kay. A person's early upgrade will be very fast, so PN can reach 10 quickly. If there is a second level of R, you can run directly with 10 times agility plus 2000 R damage, and it should be no problem. There is an illusion in K's words that QW can control people and W can be invincible and difficult to kill, but if Q is more water, don't choose it.

Another way is to choose DDL, avoid everyone, shrink the economy to 20 and have a sword (this is very important), so that in the state of E, Q can definitely get a head by directly electrifying rd.

Well, people who are not gods ... can ignore it if they don't like it.