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Ancient and modern martial arts rankings

Many friends in ancient and modern Jianghu mobile games don't know the strongest martial arts recommendation of novices, and they don't know the ranking of martial arts. Today, Bian Xiao will take you to know about the martial arts rankings of ancient and modern rivers and lakes;

Recommended by the strongest martial arts in ancient and modern rivers and lakes;

Assassin: Crimson Lotus

In the early days, when Crimson Lotus was drawn out in the early days, you could play the assassin. Crimson Lotus is very useful from early to late. Compared with Crimson Lotus's later period, Crimson Lotus's early and early advantages are the strongest among all assassin's martial arts, and she can easily drag two. This is unparalleled among assassins, because assassins of other schools have no advantage compared with other professions in the early stage. For example, in the East, the needle drops badly, but if you want to cultivate it, you'd better have a child to bask in, and there is a great chance of rollover in the early stage. Mrs. Gongsun's waste card must be supported by red. Ordinary Zhou Zhiruo, or just folding cards, needs some simplification and collocation, but in the early stage,

Hao Xia: Beggars' Sect Leader

Hao Xia should be regarded as the easiest occupation to get started, and the output will break out in the later period. Compared with other schools of Hao Xia, Beggar King is the core of A stream. As long as there is a seven-man, the lowest pendant he needs, such as the little prince of Jin State, is easy to get, so that you can play with A-stream, while others, whether it is self-mutilation, punching cards, etc. , and other schools, need more than two core heroes in the early stage to play smoothly. So, if you meet a doll that can be exchanged for seven males, or if you draw seven males from the beginning, you will be fine. If not, I'm not afraid. Who let Hao Xia get started?

Aikido: Anything will do. If you have to have it, it is persimmon (who makes Dali persimmon become the obsession of many people)

Manager Qi should be regarded as the best genre of novice into the pit. He doesn't look like a hero. Although it is easy to use, it also needs basic collocation. Unlike the Rangers, with the first blade master or heroic bow and arrow in the desert, he can quickly come up with a lineup from introducing Rangers to burying Rangers. Seven cases because of Mrs. Kang who has already signed in and the mysterious parents who are extremely easy to draw are the most suitable occupations for beginners of this game. As long as you have Mrs. Kang+mysterious parents, you can go to the island to walk sideways, brush materials, brush chess pieces, and materials can be exchanged for materials dropped from other maps. Therefore, it is more suitable for novice land reclamation, and it doesn't matter much what Qi Zu draws. As for monkeys, that is, Dali persimmons, this martial art is very powerful. However, this product is either your last martial arts, but it is only him. Unless you insist on fighting and just play with gas explosion and gas array, then I'm sorry, is it really necessary to have only one monkey for gas explosion and gas array? What's more, Qin Sheng's poison smells bad for him! ! ! !

As a non-chieftain with a monkey, I even got 1 0,000. Now I just need to be a master of all martial arts. I can clearly tell my new friends who have been brainwashed by monkeys that monkeys are really like this. Not as exaggerated as you think. On the contrary, the first thing you should pursue is the sage in an empty door. The sage of Qin earned money through experience. Even without monkeys, the other sects of the seven sects are also very powerful. Monkeys really don't have to pursue it so forcibly.

Ranger: It's about the same as seven cases. You can do anything in the early stage.

Ranger has his first blade master, which is indispensable. Mr. Lin, you can play with these. First of all, among all the hero ranks, Guo Jing, a hero rank in the desert, can also help the ranger from entry to burial when he cooperates with his minor evils. So what you draw in the game won't affect you playing ranger. Even if a new Tai Chi sword is drawn in the early stage, it will not be as easy to fight as in the later stage. Demonbane has no taxiing, and Genghis Khan has no Tai Chi sword. I want to play ice folding in the early stage, but I doubt my life if I can fold it. The same is true of the ending stream, so don't consider these coquettish routines in the early stage. The early stage is the fastest and most efficient push map.

2. Hanging a tree, the so-called hanging a tree, is your martial arts talent, which is equivalent to passivity. Talent can be acquired without fighting, that is to say, the more martial arts, the more passive each profession gets, and some of them are corresponding to the game mechanism, such as less repair materials, more blood, less energy consumption of treasure map, more daily rewards in Jin Yezi, more customs clearance rewards and so on. Beginners don't have to think about this at first. If you play for a long time or have too much krypton, you will have it. Don't worry.

3. Martial arts stories. After the martial arts story is finished, you can unlock it and slide. Some stories need independent customs clearance with certain difficulty. Independent customs clearance means that you, martial arts+childhood friends+two guesses who want to do a story, can clear customs, but because of the substitution mechanism, there are two solutions to this problem. There were not so many substitutions in the early stage, so you put the martial arts you want to finish the story in the first place, the second and third place you have practiced, or the main force of your career, and complete all the floors. Before leaving at eight o'clock, put the second and third place. Later, or if you have a certain degree of substitution, at least three, then you can play with the main lineup of this profession. After killing the leading brother on the fifth floor, replace these three martial arts with the first martial arts you want to finish the story, and replace the second and third positions with childhood friends, so the two children don't have to guess. It can also be done.

As for the number one position, it is the one at the top of the lineup. The next two are two three.

4. Some fighting mechanisms are special.

Qigong, the qigong in the ordinary picture, can only wait for him to kill himself. The only thing you can accelerate his death is to give him a hot stack, but this is actually similar to the death round with only a defense card, but! If you break ice for him, he will die after a few rounds, and it may not matter in the future. In the early stage, especially those who like to play with treasure maps, if they don't return the blood stickers and wear whatever is frozen, they may suffer a lot. If you play self-harm and delete all the defense cards soon, then you can either replenish your blood or gamble.

There is also a little monster who also uses this mechanism, but he cuts himself quickly and his attack is not as fierce as Qigong, so this is not afraid.

Zhou Zhiruo, Golden Wheel, Crimson Lotus, and poor breasts like to give you curse cards. If a novice feels that the cards behind him are cursed and he is going to die, he can switch tasks with his mobile phone, close the game, re-run the game and re-play SL. There are many similar situations, such as the withdrawal of cards in the east. When there is no Wolong set, you have no cards and you are going to die. You can also SL This is a stand-alone game. By the way, in the early stage of your random combat, you can also say that you don't do SL mechanism, because it is aimed at the RG type of gameplay, and you don't advocate it, but will there be this so-called RG in the later stage? Not much to say, I hope the novice will experience it himself. I told you the method of SL. You can use this in many battles.

Injury prevention, dock owner, pay attention to his BUFF. When he has BUFF, you can defend, but don't fight. Unless you are resurrected, or the blood volume is full of blood (the initial full blood is unstable), try not to fight. The Ming king, either by blood or by blood-sucking, whether it is an altar, a card or equipment, or a golden bell jar.

There is also a special Duan Gongzi's two sisters who have experienced the hardships of purgatory professionally. They have a mechanism that you hurt thousands of percent. I forgot the details, so I'd better bring one back to life.

Little Dragon Girl, mainly met in the ancient tomb, this product, especially those who play running errands and punching heroes, should never copy Wan Jian or Taiji Chuan casually. Her mechanism is to invalidate a series of such cards, such as boxing cards, such as sword cards. Similarly, because it is regrettable to use a series of cards, such as needles like Kang Long, it has no strengthening effect on the little dragon girl.

Sister Fairy, Wang Yuyan has a BUFF, that is, when you draw cards, all the extra cards are removed. Pay attention when you meet. Similarly, if Wan'er is impeccable, so is Guo Jing. Yu Canghai, the little dragon girl in the challenge, these are impeccable, which is to invalidate your cards.

Persimmons represent a bunch of monsters who can fold and dodge, especially Shaolin Temple. For those who have just arrived in into the pit, it's best to attack him once every round, and don't let him overlap and dodge, otherwise the evasion will be too high. You can't kill him unless sl is a poisonous school. I played overlapping armor a long time ago, thinking that you couldn't kill me anyway, so I folded enough and I killed you with a stick. Result. Only sl, but don't be afraid of poison, poison is inevitable! Attention, newcomers.

There are other kinds of cards that will be lost, so what do new players think? If it is an ordinary picture, you can see the enemy's BUFF by clicking on the enemy's avatar. If it is a challenge to experience, you can also look at it first and then fight.

When the enemy is plural, you can choose which one to hit manually. Don't just hit the first one by default. When there is a light snow or a group attack, there are some special ones. For example, an assassin's talon skill of folding cards can have a 2-second chance. For example, if you play from the far right, you can play from the back to the front as long as you play enough cards. Of course, these are not beginners' stages. If novices play experienced professional challenges, they need to be familiar with the characteristics of each monster and then choose priority. Here are some suggestions for beginners who have some strange routines. Even if there is a good one you need, you'd better choose the middle one. Perhaps, you go up and down, and the next encounter is your last battle. . . There are also career challenges. Every occupation encounters different pictures every day, and the equipment of each picture is different. So for some routines and occupations, it will be easier to practice according to the equipment in that picture.

For other special mechanisms, such as cold-blooded, if it is Tai Chi with one punch, when the initial damage is not enough, when there is Chun Xue, Tai Ji Chuan will be used first, otherwise there is a great chance that Tai Ji Chuan will be the last to use Chun Xue. Similarly, the frog's work will be given priority to selling blood, and it will be passed on in Tai Chi, otherwise it may be that your frog's work will be hit on a whiteboard to a great extent. In this kind of martial arts, the order of playing cards is from left to right. In the later stage, you are fearless, while in the early stage, you may be just a little injured, similar to Wan Jian.

Another crazy thing is that 1 card plays two cards. His first task is to play temporary cards. When you play this card, this mechanism leads to the problem of the fusion of Tai Chi swords which are hot now. This is the special analysis of the bosses. I just mentioned that I want to see the explanation of the big boss.

These cards will be possessed by black merchants or other NPCs. Temporary cards are ineffective, such as the second card that follows the footsteps, the second card that grasps the bones, and many similar cards, which means that the cards that will be enchanted will be used. When you are enchanted, only the first card has this kind of card, and the following cards have no enchantment effect.

Some special card-playing mechanisms are self-contained, enchanted by npc and added cards, which are unified here.

It is inherent that the first round must be in your hands, which is extra, not every round is in your hands. Cycle means that you can return to your hand when you have drawn cards or skills after playing cards, instead of directly playing cards and then appearing in your hand. But what keeps recurring is that the card says that you can get martial arts after using it, such as chasing steps, such as piercing claws.

The disorderly dance and damage given by the black merchants have doubled. This effect can only be used to hurt cards, not because the cards are passive, and the cards themselves are harmless. For example, the black Zhou martial arts cards and the Gankun in the sleeve, which are used to discard cards, are harmless in themselves, but they can cause harm because the characters are passive. But pay attention to Ouyang Feng's frog skills, and it also has an effect. The card itself doesn't hurt, but because of other cards, it will hurt this card. It also needs the martial arts of urchins, the fusion of Taiji swords and so on. Cards injured because of the card effect can also have an effect! Simply put, the card has a clear number of injuries, even if it is because other cards can make this card have such a representation! !

Defense related, attack related. This association is the number next to the head of your current combatant. Here I mainly talk about defense-related and defense ≠ armor, but the higher the defense, the higher the effect of your defense-related cards. Common defensive cards are iron cloth shirts, and of course, the martial arts of awakening three monks. The higher the defense, the higher the damage. So what is the basic mechanism of this defense? After entering the map, it is the panel. When fighting, subtract the opponent's attack, and the lowest value is 0, which is your defense. In the initial stage, it is generally 0. As you develop, you will turn positive one day, but in most cases it is still 0. At this time, it is necessary to improve, in addition to martial arts passivity, skills, playing effects, such as monkey sticks, and equipment. When fighting, your defense increases and the enemy's attack decreases. When the opponent drops to 0, your defense begins to turn positive. Therefore, for those who will play overlapping armor in into the pit in the future, you don't need to look for monkeys when you train.

Pay attention to injury prevention. If you have armor, this injury prevention will not trigger.

As for the rest, it's easy to understand, so I won't talk about it separately.

Some achievements, such as lighting a lamp, can only be found in ancient tombs, and are relatively easy to find during the game. Here is a picture, which is convenient for equipment achievement. As long as you have enough cards, the NPCs unique to bamboo forest can upgrade their martial arts or equipment. With the common equipment NPC, if you bring a darksteel epee, you can make two sets of level 5 equipment at one customs clearance. I measured this personally, and I may be more lucky. At least I can make one. Novices who want to make achievements in equipment can pay attention when playing bamboo forests. Similarly, some people cook food in the desert, because there are oases in the desert, and now the food is doubled.

6. After mystery shop was unlocked, it was not an emergency. The ball is generally used in martial arts. As far as possible, you don't need to buy martial arts from Jin Yezi, but exchange martial arts pieces for martial arts pieces.

7. Then there is evil play. For example, an NPC who adds BUFF to each picture will not give 30 leaves or a bottle of physical strength once a day. If you are bored, you can get one every day, and then meet again next time. If it is the next day, you can still give 30 holidays. If you don't have much time and want to play, you can use this method to reward the ball. So, isn't there five layers in a picture? You hit a layer every five days. Although I feel very painful and eye-catching, for a friend who doesn't want krypton, but still wants to play, this is a very evil way to leave leaves. . . So I wrote to those friends. . . . . .

8. You may not have what you want now, but you will have it later, or you are already wearing it. My personal suggestion is that it is best to hand it in last. If it has nothing to do with your lineup, just hand it in directly, so if you meet someone who is equipped with NPC or card, you can choose any one even if you don't have what you need.

Of course, this article is mainly aimed at just playing this game. If you play 1 2 days, you don't need it, and you don't have to care about the reward of the river boy.

9. When you have a lineup and brush materials, you can have a bloody battle five times or 10 times. Actually, you just use all the places? When you open it, you can see that the materials are picked up. If not, you can go directly. Of course, because you are just having fun, you may have to be selective. For example, if you lack a core equipment, you can give priority to playing equipment. You can't play cards except those on the main road. On the contrary, if the core card is missing, you can call it a card, and the equipment can't be played. This will speed up your speed, because the game has not been swept away, and the things that are finally given to you will not be played because of you.

10. As long as each profession has a lineup, there is no need to consider raising a lot when there are no resources in the early stage. Similarly, the martial arts that were not ideal in the early stage are no problem. At this time, it is better to give priority to saving Ye and unlocking the hero command. It is better to draw cards than to draw cards directly.

1 1. If it is Krypton, think of the unlocked Wudang master. Why is he riding a crane? Officials are suggesting that you either drive the crane to the west or drive Krypton to fight. This game is interesting in the early stage and boring in the later stage. Only through training, believe it or not. This is a stand-alone game, there is no need to go to the top, no matter how high you are, there is no leaderboard and no social comparison. Of course, I can't help it if I want to go to the forum show. On the contrary, because of your Krypton, your game experience has missed the most fun stage perfectly, and the rest is only endless cultivation waiting for you. I really paddled. After all, it is up to you to decide whether it is krypton or not. My previous post also said what I could say, but it was annoying to say too much.

Similarly, pay attention to the micro-signal, there are gift packages every month, and there are points to change things. The usual gift package, this anniversary gift package has a lot of yards, and there are many such water stickers in the forum, so I won't send them.

12. As for the lineup, there are many strategies, so I won't talk about them here. So is taxiing. There are many strategies and suggestions.

I just want to say one thing here. Although it is also mentioned in the taxi posts of those big bosses, I feel that some people still don't know. I repeat here that it is of the same kind and can be used across martial arts. For example, Fang Bi in Black Week, you only have one, but you also give Fang Bi's to others. If you happen to have one, you can put your own in the first Black Week and put the other two in, which will also activate Black Week. Of course, people who are afraid of trouble are still the same. The same type can also be used as a breakthrough material.

There is also the sect system. Never touch a novice. Recycling resources is too exaggerated. If you touch it, the difficulty of your development will increase geometrically, unless you are Kryptonian.

13. Hey, let me talk about myself first. I am an all-inclusive party. The disadvantages are obvious. In the early stage, you had few routines, few lineups, and some lineups, and you needed key cards very much. If you crush all the cards, the chances of your key cards coming will be lower and the difficulty will increase in disguise. Therefore, it is generally not recommended to discard all the cards in the early stage, and only select the rubbings you need. However, full extension is also beneficial, such as getting used to the use of various cards earlier. For example, although you have this skill, you have never used it at all. You can't get this card without rubbing it, but if you rub it, you will have a chance to experience the function of this card. Of course, for beginners, all the disadvantages outweigh the advantages, so I suggest you don't rub too much just for fun and pollute the card library. And some, such as the locked array flow of array flow, need full air rubbing, and then lock the unnecessary array with a lock (in fact, I personally feel that this kind of locked array locks all kinds of schools, and it really doesn't make sense for lazy people to fight casually without pursuing perfect fighting, just adding operation steps). So if you can use the lock, or get used to it, you will still be full of it later. The usage of lock has been written by the boss before, so you can go and see the detailed usage. Personally, I have something to expand from into the pit, and it's the same after I return to the pit, so my lock is mainly used to lock things I don't need or don't want to use, such as all kinds of cheats and tricks of other professions except Aikido. I won't even consider taking all the array methods of General Qi (except for fighting in array or having the skill of sweeping monks, the other time is slow, so I will lock them all directly).

14. With the substitution mechanism, this game can be substituted, and the number of substitutions will increase because of some martial arts talents of each profession. So how to use this alternative mechanism? Can it really only be used to shoot martial arts stories? Actually, it's not. This is just a convenient way to exchange martial arts stories. The substitution mechanism is mainly used for some friends who pursue perfection, other routines or find it a bit difficult. For lazy people, substitution is really to shoot martial arts stories. -

For example. The ice of the air Sect is not as destructive as the foundation of the fire Sect, so Mrs. Kang can be used to enter the map. Because of his passivity, all ice cards will turn into fire. They will be replaced after entering the map. His passivity still exists to facilitate the initial stage. There are many similar ones. The core is the martial arts of entering the map. I want his passivity, so I can change it when I enter the drawing, but his passivity still exists, which reduces the difficulty before molding. For example, if you use a martial arts to enter the map, as long as he is passive. Give him another one, so you don't have to look for that card, and it's Samsung's, much better than the one you're looking for, maybe only 1 star 2 stars. For example, if you meet an enemy, your current lineup is not suitable, and then you are replaced by a martial arts player who is more likely to fight this enemy, such as overlapping armor, but you don't have enough blood now, you can't bring it back, and you leave if you don't have enough money. But you didn't bring the palace master in. You brought a frog or a little prince. Then at this time, you change the palace master and use his skills to help you better defend against attacks from the other side, thus defeating this enemy. Of course, there are many uses. I'll start, learn by myself.

15. Hidden martial arts, except the basic talent of Huang Rong in the desert, are conditional. The conditions are all written in the big boss's post, and there are also detailed instructions on which collocation to use. I've seen it written before. Into the pit wants to do this hidden martial arts, so you can look for it. What I'm telling you here is that the hidden martial arts are actually useful, and some are even very useful, but! ! ! In the early days, just into the pit, don't worry about this, first, because you don't have so much martial arts, and second, if you do this in the early days, you will convince yourself.

Another function of hiding martial arts is that some martial arts stories need to hide martial arts to level 2. For this martial art condition, you can either change a lineup and brush it repeatedly like when unlocking this martial art, which will give you fragments, or wait for daily brushing and refreshing, or wait for the mall to refresh.

People who have just arrived in into the pit should see the value of good and evil. In the lower left corner of each map, the top is your current panel, and the bottom is your value. Every martial art has a value of good and evil, and every map option has an increase or decrease in good and evil. When you reach a certain range and meet this NPC again, you will hide your martial arts. Please search the forum for the specific scope of hidden martial arts. This is very time-consuming, because you will either reach this range. I have never met this NPC, or I have never met this NPC, so beginners understand that it is possible to have this mechanism. Let's wait until we have some martial arts. The safest thing is to match the lineup according to the best match. This best match is the value of hidden martial arts in each picture. Someone wrote the best match in a post, and then hit the ordinary difficulty. Really, don't make it difficult for yourself to do this with the difficulty of hell. Just use the ordinary one and unlock it. Just do it, don't think about any materials, because to a great extent, you may have to type it three times or more, and each map has two hidden copies. If you still type all the maps and the highest difficulty, you will be bored.

16. Treasure map, we really need to play it all in the early stage, because we need a lot of resources in the early stage, and only play ball, cheats, Jin Yezi and martial arts in the later stage. Of course, it depends on what you are missing. This is just a suggestion. The truth is that I don't want to play anything because I'm too tired.

17. Dark martial arts is not for beginners, because most of them are the lineups needed or to be used in later schools. Conditional novices can exchange dolls for dark martial arts in the early stage and use them later. The main source of dark martial arts is the experience store. Switch the dark martial arts to the rubbings, and the switch on the top of the card will be useless.