Traditional Culture Encyclopedia - Photography major - What shading does the physical camera use?
What shading does the physical camera use?
1, the abbreviation of VR and VRay, is a plug-in rendering plug-in of 3DsMax. Features of VRay: There are two packaging forms of VRay shadow tracing renderer: BasicPackage and AdvancedPackage. BasicPackage has proper functions and low price, which is suitable for students and amateur artists.
2.VR is a virtual reality technology that can give users an immersive experience. At present, VR is mainly used to watch movies and games, and other aspects, such as education, tourism, medical care, and practice, are also involved. Watching movies and games are two aspects closely related to our daily life.
3. Theoretically, virtual reality technology (VR) is a computer simulation system that can create and experience virtual worlds. It uses computers to create a simulated environment, so that users can immerse themselves in the environment.
4.VR rendering is actually the abbreviation of VRay rendering, which refers to a way of rendering with VRay renderer in 3D modeling. Its characteristic is that the rendering quality and rendering time are very balanced, that is, a relatively high-quality picture is rendered in the shortest possible time.
5. "Virtual Reality" comes from English "Virtual Reality", referred to as VR technology. It was first put forward by Joe Lanier of the United States in the early 1980s.
Can cr camera use scan line renderer?
To cancel this method, click the small triangle next to the rendering in the lower right corner of the Render Settings panel. Selecting the active shadow mode will switch to the default scanline renderer. Then switch to the tab of the ray tracker, find the message displayed, and remove the check mark in front.
First set a CR camera lens. To switch to this shot, a modifier is required for the CR Panoramic Lens Settings. Open the modifier list and select CoronaCameraMod. Then check the coverage: up and down the sphere. Now this shot is rendered into a single panorama, as shown in the figure below.
When using corona renderer, you can refer to the following methods to render AO channel and material channel at the same time. The operation steps are as follows: Before the CR renderer plots, switch to the rendering element panel and select the "Add" command. Render Element Panel-Add a texture map where CR is located and drag the map to the bottom.
1 and the three most important parameters of VR camera are aperture, shutter and ISO sensitivity. Aperture (f number): The larger the aperture parameter, the brighter the scene will be, and even the possibility of overexposure may appear. On the contrary, the darker the scene will be, so the aperture value is generally controlled within 8 (except when the depth of field is turned on).
2. Then, under the "VRAY" tab, find the "Global Switch" option, and under the "Lighting" option, "Lighting" is turned on by default, then uncheck it to turn off the default lighting, as shown in the figure below, and then go to the next step.
3. The three most important parameters of 3.VR camera are aperture, shutter and ISO sensitivity. The larger the aperture parameter, the brighter the scene will be, and even overexposure will occur. On the contrary, the darker the scene will be. Therefore, VR physical camera can be used to improve the brightness of the scene.
4. We chose 14 frame, which is a moving frame and there is no problem. (3) Since the above two conditions are consistent, the third step is to set the corresponding parameters for the VR camera to produce motion blur effect. We check the camera parameters under the "Sampling" rollout.
5. Adjust the focallength. The larger the value, the smaller the field of view, and the smaller the value, the larger the range. The indoor focal length is suggested to be 24-28 mm.
6, bring your own VRay material, VRay lighting, VRay camera, etc. Its cameras are divided into VRay entity camera and VRay sky camera. The VRay camera is similar to the camera that comes with 3DSMAX, except for some adjustable parameters, such as the setting of focus, exposure, sensitivity and shutter speed, in order to simulate the photo effect more realistically.
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