Traditional Culture Encyclopedia - Photography major - Want to switch to 3D modeling, which is better, C4D or 3ds Max?

Want to switch to 3D modeling, which is better, C4D or 3ds Max?

C4D and 3ds Max, which also belong to 3D software, are different in desktop and operation.

3ds Max is the first one widely used in the market, and it is easy to get started. It is the first choice for beginners to learn 3D. As long as the idea of making renderings is clear, it is still easy to get started, and the later versions of 3DMAX are more and more convenient, which is very suitable for beginners to operate. 3ds Max and C4D overlap to some extent, but their advantage is architectural visualization (interior design and architectural expression).

Secondly, C4D is quick to get started, and it is good in column packaging, TV station, film and television post-production, advertising and special effects. It is usually used in combination with editing and special effects software. C4D involves not only architectural expression, moving images and animation, but also film production.

Some integrated functions of C4D are later software, such as 3D and 2D tracking and reverse engineering functions. Compared with max, C4D is relatively more stable, but max is the first choice for rendering, with clear logic (reversible operation, allowing users to operate intuitively).

From the perspective of operating system, users of 3DMAX are all windows, and their thinking is closer to windows, while cinema 4d Windows and mac are both applicable. Even in non-China, customers basically choose mac.

3dsmax is officially defined as a large-scale game animation model making software. Understand the available functions of 3dsmax, choose targeted learning, and save learning time.

The main functions of 3dsmax

1, 3dsmax modeling function

There are many modeling methods of 3dsmax, including mesh modeling, polygon modeling, spline modeling, NURBS modeling, composite modeling and surface modeling.

Contact for beginners of polygon modeling. Other modeling methods are not used as much as polygons, but they have obvious pertinence and are suitable for some scenes and model types.

If you have specific requirements for the model, you can try to master other modeling methods. Although polygon modeling is almost omnipotent, some models are not suitable for polygon modeling, and the efficiency and details are not optimal. It is better to use other modeling methods.

For example, surface modeling, NURBS and surface modeling are much more efficient and controllable than polygons. However, NURBS modeling has a very general reputation in 3dsmax.

2, 3dsmax animation control function

3dsmax, as a large-scale game animation model making software, provides good animation editing functions, including key frames and curves editing functions.

It is more practical to control animation through curve editor. Animation control here includes character animation control.

3.3 dynamic functions of dsmax

Dynamic refers to the process of creating animation by simulating the physical properties of objects and interacting with each other, which is classified as animation performance.

Interactive mode can be completely parameterized, just like in the physical world, and it can also include objects animated with key frames (such as throwing a ball) and objects animated dynamically (such as bowling).

In addition, dynamic simulation also involves gravity, wind (with turbulence), resistance, friction, resilience and other forces.

More advanced dynamic engines can simulate software (such as cloth and rope), liquids (such as water and oil) and articulated entities, which are sometimes called "rag dolls" physical objects.

3dsmax has dynamic functions, but it is not easy to use and complicated to set up. On the contrary, the new C4D has better default dynamics.

4, 3dsmax simulation effect function

3dsmax provides simulation and effect tools for modeling spatial changes, particles, physical properties, atmosphere and camera simulation.

These include: space warping object, particle system, MassFX, hair and hair modifier (world space), cloth and clothing making modifier, effect and environment.

5, 3dsmax rendering function

3dsmax provides scanline, mental ray renderer, Quicksilver hardware renderer, NVIDIA? iray? Renderer.

Among them, Quicksilver hardware renderer and NVIDIA? iray? Renderers are another way to render a scene.

In terms of rendering effect, mental ray renderer is more detailed in function, and experienced people make full use of rich settings to make quite good results.

VRAY is an independent renderer, and 3dsmax is not built into 3dsmax.

6. Data exchange

3ds Max can share data and models with other 3D modeling applications.

The file link manager can create active links to drawing (DXF DWG), Revit (RVT) or FBX files. You can apply materials and animations in 3ds Max, and if there are any changes in the original file, the geometry will still be updated.

This function is practical, and the industry often needs data exchange.

7. Role animation

3ds Max is composed of two independent subsystems (namely CAT and character studio), with complete role setting and independent group simulation filling system.

Both CAT and character studio provide highly customized built-in and ready-made role bindings, which can be skinned with Physique or skinning modifiers.

Both systems are compatible with motion capture files. Each system has its unique functions and powerful functions.

summary

1. As for which software is easier to learn, actually mastering one of them will be more popular. I suggest that when you start to contact, you should first consider your future career and development direction, and then focus on intensive training;

2. The key to learning software is to cultivate thinking. Generally, it will eventually be integrated into teamwork and into the specific process of work. Every link is different, but the general idea is the same. At this time, you have to try not to make mistakes in the whole process. Resolutely do not let the next step of the next process or use multiple links to fill in.

These two have their own advantages and disadvantages, depending on what job you want to do.

For more information, recommend the next generation 3D game modeling tool tutorial to share Penguin Circle: 68476387 1:

What software do you need to master to develop 3D games and game modeling?

What is the prospect of game modeling industry? Is it too late to learn game modeling after graduation?

How to learn 3D modeling based on zero foundation? Can you learn to find a job?

Do 3D modelers need a degree? See if you meet the minimum requirements.

Do you have to study art to enter 3D modeling? Painting? He wants your money.

What's the difference between 3D modeling in movies and 3D modeling in games? Which is more promising?

What is the workflow of the game modeler? Correct learning direction and method

Will 3D modelers lose their jobs because of their age? The answer is too sad.

Camtasia _ studio _ mediabin _ media _ format * c: \ users \ administrator \ desktop \ short video music \ x-raydog-final hour.mp3.