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What's the difference between Escape 2 and Escape 1

Recently, Prison Break 2 caused quite a stir. Presumably many players are very concerned about this game. Some players who haven't touched the previous game don't know the difference between Escape 2 and Escape 1. Let's have a look.

Comparative analysis of game and escape

First, the sales gap.

First of all, Escape attracts fans with the fear and tension of a generation and the compact plot, but most people play piracy just to experience it. As a result, they turned to powder and looked forward to the second generation of works. A live broadcast platform has more than 5 popular anchors and more than 5,000 people broadcasting escape generation and DLC every day. On the first night of the second generation sale, countless big anchors were anxiously waiting. Including most of the anchors in the hosting area and some big anchors with a popularity of over 500,000. We can see the attraction of Escape, so the sales of the second generation will definitely be higher than that of the first generation.

Second, fear.

Escaped generation and DLC played four times. Yesterday, I entered Escaped Generation II for the first time and went through customs clearance. As far as these two generations are concerned, fear is different. In contrast, the pursuit of the second generation is less than that of the first generation, and the pursuit of the first generation to escape is inevitable. The second generation can judge the enemy's position through the sound capture function of the camera, avoiding many small village names (the long pickaxe and archery strange parts can be avoided), so the second generation will test your anti-reconnaissance ability. But the key point of the nervous second generation is that once it is discovered, it will be chased by a large group of people from different directions, which is easy to be blocked and the difficulty of escape can be imagined.

Third, the sense of tension.

On the sense of tension, the second generation did a good job, even worse than the first generation. As far as the game scenes are concerned, most generations have fled indoors, which has a certain sense of oppression, but there are still many places with sufficient light; The second generation basically fled outdoors, with a big map, and the whole scene was shrouded in darkness. Basically, the camera has been working in night vision mode, so it is easy to get lost, and there are few things to hide outdoors, nothing more than petrol cans and pools (in some areas), so it is another kind of tension. The tension between the two generations stems from different settings, and it cannot be said who is strong and who is weak.

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