Traditional Culture Encyclopedia - Photography major - How to use the physical camera of VRay renderer of 3dmax? Physical camera application course of VRay renderer of 3dmax
How to use the physical camera of VRay renderer of 3dmax? Physical camera application course of VRay renderer of 3dmax
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3dmax is one of the most used softwares in the 3D industry. If you want to engage in the 3D industry or plan to engage in the 3D industry, you must use this software. Widely used in advertising, film and television, industrial design, architectural design, 3D animation, multimedia production, games, engineering visualization and other fields. No matter what industry you want to engage in, you must first master the use of 3dmax. Is an online design tutorial website, which provides tutorial videos on the use of 3dmax software, interior design, game modeling, architectural landscape, rendering, material use and mapping. If you really want to learn 3D modeling, you must take a look at the tutorial of Feather Rabbit.
Physical camera application course of VRay renderer of 3dmax
In addition to the common target camera, the physical camera under VRay is also a common type of camera. Because it is close to the real SLR camera, its function is more powerful than the general camera. Let's click and drag in the front view to create a VR entity camera.
We can set the specific position and angle of the camera and press the C key to switch to the camera view. Besides adjusting its specifications and focal length, we can also control the final rendering effect by adjusting the parameters.
For example, when we render, we find the overall rendering effect is dark. Besides adjusting the lighting to make it brighter, we can also adjust the camera to reduce the aperture value. The larger the aperture value, the darker the final rendering.
By default, the halo is selected. When checked, black blanks will appear around the image, and the rendering effect is similar to the film effect of a movie. Usually we cancel it, so it looks cleaner. Shutter speed will also affect the brightness of the final rendering.
We can also set the effect of scattered scenes, such as simulating the light spots of scattered scenes in the background.
The above is the tutorial of 3dmax's VRay renderer's physical camera application. If you want to know more about the tutorial of using 3dmax software, you can click this link:
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