Traditional Culture Encyclopedia - Photography major - 2005 NBA live interview
2005 NBA live interview
What exactly is "Freestyle Air"? We invited Tim Tschirner, the producer of Best American Basketball Team in 2005, to explain all the new elements in Best American Basketball Team in 2005, and he was very happy to answer our questions. EA Sports: What is "EA Sports Freestyle Air"?
Tim tschirner: "ea sports freestyle air" is to extend the freestyle control function into the air.
With the freestyle shooting function, you can now decide whether to rebound, dunk or make up the basket when shooting fails. In the past, the computer decided which action to do for you, and you could control it by yourself-just press the jump shot button to catch the rebound, press the shooting button to make up the basket, or press the dunk button to make up the basket. This will be very helpful when you rebound and get stuck in the basket.
Also, if the defender wants to cover your hot pot when you dunk or layup with the ball, you can also change the action in mid-air, change the layup with the ball to dunk, or change the dunk action to layup with the ball.
Easports: Are there only those "free control" functions?
Tim Tschirner: Of course it's more than that! We also added a lot of game content. "Freestyle Control" has entered its third year, so there are many new moves to give you more powerful control! A set of "post-freestyle" action combinations have all been remade. In addition, the differences between individual players and the characteristics of signature movements during the competition are more distinct, creating the deepest freestyle system so far!
You will also see that computer players also use a set of freestyle action combinations from time to time, and the success rate is very high-they can do every action you know.
EA SPORTS: What other game performances have been improved?
Tim Tschirner: The upgrade of computer AI has also improved the intelligence of computer players, showing the differences between each player more clearly. Shaq is a monster in the basket, and Allen Iverson can't be stopped on the court unless he sends his best defender to deal with him. Your teammates will judge the situation on the court and respond to your actions, such as V running to catch the ball, or the players without the ball will help cover it.
We have added a lot of animations of passing, catching, dribbling collision, dunking, layup with the ball, shooting, rebounding, covering hot pot and breaking through with the ball. If you want to break through with the ball successfully, you must find a clear and unobstructed path now, otherwise you will hit the defender and miss the ball.
The mid-distance jump shot technique in the competition has been greatly improved, and the shooting method is simpler and easier to succeed. There are all kinds of jump shots, but different from the game, the jump shots in the game are all at the same point.
EA SPORTS: It is said that star weekend is an important innovation of the game. What do you add here?
Tim Tschirner: This is really a pioneering work for us! Because "NBA Star Weekend" is a brand-new game mode, it includes rookie challenge, three-pointer contest, slam dunk contest, and NBA star's match against the East-West Alliance.
The rookie challenge allows you to manipulate the new scoring stars in the NBA and form a rookie team to challenge the sophomores of professional basketball. In a game like this, defense is useless; The first-year and second-year players will perform wonderful high-altitude dunks again and again, pass the defenders, and then dunk in the air by themselves.
NBA East-West Star Game, top players are eager to join this offensive dunk show! This is a unique game. Only turn dunk, air relay dunk, monster dunk, powerful offensive performance!
In the third round, we added Ernie Qiang Sen and kenny smith to the broadcasting group. When you play the sharpest outside shooter in the NBA and try to win the three-pointer contest, they will give orders. If you watch carefully, you can also find more than 30 kinds of players' signature shots in the game, such as the unique moves of ray allen, reggie miller, peja stojakovic, antoine walker, steve nash, Shaq and many star players.
Dunk contest is the highlight of the star weekend. With amazing images and lighting effects, we create a lively atmosphere like a rock concert. In the past, the "starry weekend" mode also appeared in other games, but this is the first time in history that it appeared with fully interactive functions and interfaces. The freestyle dunk function we developed allows you to control a series of different actions and animations. Animation such as dunk throwing, ball dropping, stunt, end of the game and post-game celebration are all under your control.
You can string hundreds of different animations together and use them when you want to dunk. This brand-new technology can create more than one million different dunks, but you must explore it slowly. There may be some continuous technologies that are crazy and weird. For example, you can throw the ball into the air, bounce off the backboard, clock or even boom camera, and then dunk. We really think that this kind of action should bring some inspiration to NBA masters who love dunks and make future real-world games more interesting!
Similarly, Ernie Qiang Sen and kenny smith will also serve as ball critics in this game mode. You'd better show some creative dunk skills to win high scores so as not to be laughed at by them. Your dunk will be graded by legends, such as Dr. J, dominique wilkins and dermal bram, who were once kings of dunks. We have also added some famous stars who don't participate in the competition to the edge of the stadium, and they will respond to you with various emotional expressions. For example, they will run to the court to shoot your dunk skills with a digital camera, or laugh at you when you fail to dunk.
Also, in order to avoid making you feel strange, let me explain here first that four NBA star weekend games will also be merged into dynasty mode.
EA Sports: Can any player take part in the slam dunk contest and the three-point contest?
Tim Tschirner: You are free to choose any player to participate in the three-point match, but don't expect too much from the result, because not everyone has the ability of long-distance jump shot, just like Shaq (although it is interesting to watch him participate in the three-point match).
As for the slam dunk contest, we use the filtering method. Only players who have the ability to participate in the real world can participate in this game, such as Jason Richardson, vincent carter, LeBron and other players of the same level. If you create a player with suitable attributes, you can also let him participate in the competition. In addition, we also joined some excellent slam dunks, such as the early slam dunk king Spud Webb.
EA Sports: What's the new change of dynasty model?
Tim Tschirner: We have changed all the logical operation systems (including free agents, contracts, rookie training, etc.). ), and everything starts from scratch, so that you can enjoy a more real experience when playing the role of team manager, coach and player. We abandon the points system we used in the past, sign contracts with free agents with money, renew contracts with old players and trade players. All this should be done through PDA SMS. And in the dynasty mode, no matter what you do, you also use it as a tool for guidance and communication. You will receive emails from team owners, coaches, scouts, medical staff, NBA headquarters, other NBA teams and players' agents.
For example, if you want to sign a contract with a free agent, you will propose a contract and send it to the player's agent. After weighing your proposal and his requirements, you will get a positive or negative answer in a few days. Other teams will ask you for a transaction by email, but if you don't reply, they will cancel the transaction. This is a new way of playing in the dynasty mode, which is quite exciting and interesting, and there are many contents worth exploring. If you win the game, train the players diligently and find new players, and keep the team in good order, other teams may hire you.
Other improvements include off-season, simulation engine and rookie scout. The playoffs will be incorporated into the calendar, and you can browse everything in the calendar at will. If you are going to choose a new person and want to know his ability before the draft, you can let him play a one-on-one bullfight and see how he compares with other players on the team.
Through the brand-new simulation intervention function, you can stop the simulation game at the end of each season, then enter the game progress screen and play the game by yourself. The game results simulated by the simulation engine have also become more accurate, which is the first time that we present the players with in-depth and detailed box scores and power rankings.
EA Sports: Is there any change in Freestyle for Ten?
Tim Tschirner: At the beginning, I mentioned the "Ten People Free Style" of NBA 2004, which is a great new feature of the live game series; Moreover, this also makes the NBA live series the most authentic and vivid basketball game so far. We further adjust the game to avoid slipping and keep the best response sensitivity of the game buttons; We also improved the animation scene after the whistle sounded at the end of the game, which not only reflected the player's mood, but also increased the signature shooting action. In addition, we also added a lot of data of "ten-person action capture" to facilitate the design of brand-new multi-person attack and defense scenes, such as blocking at the basket, v-running to catch the ball, cutting the bottom line into the basket, blocking the pass defense, scoring again in fake action shooting, turning over and failing, shooting or dunking and dribbling collision, etc. Many new plots also arrange double-team, attack and defense under the basket, cover and air collision.
EA SPORTS: What improvements have been made in graphics?
Tim Tschirner: In addition to the other improvements mentioned above, we use a brand-new graphics engine with different working principles, so that we can make excellent lighting effects during the star weekend and improve the resolution of players' faces. Every NBA player's face, whether a famous star or a free agent, has been redrawn by imitating real photos, and the player model has also been reshaped, hoping to distinguish the differences between players more clearly. Combining the two, we have created amazing visual effects and lifelike players-from Steve Nash's unkempt hair to kenyon martin's tattoo, they are all very lifelike.
In the collection area of advanced jerseys, we have also added more classic jerseys of hardwood classic series. At the same time, join the latest league gymnasiums, such as FedEx Forum of Grizzly Bear, Toyota Center in Houston and Charlotte Gymnasium of Bobcats.
EA Sports: Do you have anything to add to NBA 2005?
Tim Tschirner: It's the 10th anniversary of the live series, and NBA 2005 is the best game in this series! We are all very happy with the new features and innovations of this game, and this time it finally supports the online game function of Xbox Live-I can't wait to see the reaction after the game goes on the market! It's a pity that I should go-there are still many new moves waiting for me to test in the slam dunk contest!
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