Traditional Culture Encyclopedia - Photography major - What is the current main industry of Taobao sellers?

What is the current main industry of Taobao sellers?

We call the collection of related product categories an industry. There is a strong correlation between product characteristics and purchase demand in the same industry. For example: Men's clothing and women's clothing both belong to the apparel industry. The specific classification is shown in the table below:

Industry First-level categories included in the industry

Games/phone charges Tencent QQ zone Online game equipment/game currency/account/power leveling Online game points < /p>

Mobile phone number/package/value-added service China Mobile/China Unicom/Telecom recharge center

3C digital digital camera/video camera/photographic equipment 3C digital accessories market flash memory card/U disk/mobile storage

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Office equipment/stationery/consumables MP3/MP4/iPod/recording pen mobile phone

Domestic high-quality mobile phone Computer hardware/desktop machine/network equipment laptop computer

Video games/ Accessories/Games/Guidelines Audio-visual appliances Kitchen appliances

Lifestyle appliances Electronic dictionaries/electronic paper books/Stationary supplies Desktops/all-in-ones/servers

Network equipment/network related tablets/MID Major Appliances

Beauty Care Makeup/Perfume/Hairdressing/Tools Beauty Skin Care/Body Care/Essential Oils Personal Care/Health Care/Massage Equipment

Hair Care/Wigs

Clothing, shoes and bags, bags and leather goods/hot-selling women's bags/men's bags, men's clothing, popular men's shoes

women's clothing/ladies' boutiques, women's shoes

women's underwear/men's underwear/home wear, clothing accessories/belts/ Hats/Scarves

Home Supplies Daily Uses/Storage/Gifts Home Textiles/Bedding/Carpets/Fabrics Kitchen/Dining Utensils

Daily Chemicals/Cleaning/Care

Home Furnishings Residential Furniture Decoration/Lamps/Hardware/Security/Bathroom Home Decorations/Curtains/Carpets

Home Decoration Main Materials Hardware/Tools Electronics/Electricians

Commercial/Office Furniture Fabrics Soft decorations, craft accessories

Special handicrafts

Maternal and infant milk powder/complementary food/nutritional products, diapers/wash care/feeding/carts, educational toys/early education/children's play cars < /p>

Children's clothing/children's shoes/parent-child clothing maternal nutrition/supplies/maternity clothing toys/animation/models/cartoons

Food/health snacks/nuts/tea/specialties traditional tonics/other health care Nutritional products Cereals and oils/vegetables/fruits/dry goods/fast food/aquatic products

Brand health products

Sports/outdoor sports shoes sportswear/sports bags/neck ring accessories sports/yoga/fitness/fans Supplies

Outdoor/Mountaining/Camping/Travel Supplies Sports Shoes New

Auto Accessories Cars/Supplies/Accessories/Modification/Motorcycles

Books and Audio Videos Books/Magazines/ Newspaper Music/Movies/Celebrities/Audio/Videos

Jewelry/Jewelry Brand Watches/Popular Watches Jewelry/Diamonds/Jadeite/Gold Jewelry/Popular Jewelry/Fashion Jewelry

Play/Collection Toys/Dolls /Models/Anime/Board Games Antiques/Stamp Coins/Calligraphy and Paintings/Collection ZIPPO/Swiss Army Knife/Glasses

Life Services Flower Delivery/Flower Simulation/Green Plants and Gardening Pets/Pet Food and Supplies Adult Supplies/Contraception/ Family planning supplies

Hotels/attraction tickets/vacation tours, performances/discount coupons for food, drinks, entertainment, online stores/network services/personalized customization/software

Electronic vouchers

Others Industry Musical Instruments/Guitars/Pianos/Accessories

Notes:

① "Other" Industry:

1) The seller selected the "Other" category when publishing the product Category;

2) The category of the seller is the latest addition and has not been classified into the industry for the first time (this situation is rare, usually when the category is added, the industry will be renew).

② "Game/phone bill" industry (i.e. virtual industry):

1) Based on the number of goods, transaction value, and number of transactions in the seller's store, the highest overall proportion is "games" / phone bill” industry;

2) From January 1, 2008 to the present, when the seller’s virtual product transaction credit accounts for more than 50% of the store’s total accumulated credit, it also belongs to the “game/phone bill” industry.

3) Current main business: No business recently, it shows no business in the past month.