Traditional Culture Encyclopedia - Photography major - What industry does game animation belong to?
What industry does game animation belong to?
Question 2: What are the industries of games, entertainment, animation, movies and TV series? Hello, these industries all belong to the tertiary industry. By the way, the primary industry refers to agriculture, and the secondary industry refers to heavy industry. I hope to adopt them.
Question 3: What major do you study animation for? China's film and television animation industry continues to flourish. * * * Invest huge sums of money every year to support the establishment of animation industry base. There are about12,500 pure animation enterprises (including studios) in China, and the talent gap exceeds 800,000. World-renowned animation companies, such as Disney and DreamWorks, have set up branches in China. Original projects and outsourcing projects are overwhelmed.
Question 4: Do online games belong to the animation industry? Strictly speaking, it shouldn't belong to
But now, the phenomenon of game fiction, game animation and game comics is so common that a lot of pictures will be used when making games. The boundary is not clear, it depends on what kind of online games you are talking about.
Question 5: What are the main classifications of animation industry? How to start learning? Management mechanism: producer, planner, general director, assistant director, etc.
Creative team: artistic director, screenwriter, director, modeling design, animation design, etc.
Production team: background picture, middle picture, model making, animator, line drawing colorist, photographer, sculptor, landscape maker, scanner, compositor, etc.
Animation-related occupations include film and television special effects, advertising production, teaching courseware production, product promotion, knowledge dissemination and so on. These occupations are characterized by unlimited knowledge background and more comprehensive personal qualities. The characteristic of this profession is auxiliary, and animation is used to achieve other purposes.
If you want to study painting, you can basically draw lines and draw pictures (for animation). You can also join some societies and be an illustrator in them. Personally, I think animation coloring is too boring.
Question 6: What are the occupations related to animation? Original painter's occupation description: The original painter, also known as the main mirror animator, is the designer of animation characters' movements. In an animation work, the original painter is equivalent to an actor in a live-action movie and is an important part of the director's artistic creation.
2. Makeup artist's job description: Designing or retouching a model's makeup face without makeup is called "makeup effect design", which mainly solves the makeup test problem of the model before shooting. Of course, there are also makeup artists who create makeup effects for this purpose.
3. Screenwriter' Occupation Description: Also known as the screenwriter or screenwriter of an animated work, he is the main creator of an animated work. At present, the animation scripts on the market are generally calculated by minutes, and the average script per minute is 100 yuan, which decreases with time. Animation writers are divided into full-time and * * *, both of which can sign contracts with animation companies. The income of full-time animation writers is relatively stable, but to write stable manuscripts within a certain period of time, most of them write one or two episodes a week. Career is directly proportional to its own unique creativity.
4 seiyuu' occupation description: seiyuu is also a voice actor. The word seiyuu is a Japanese name for voice actors, and it is also a star job in Japan. In China, the voice actor is a quietly cultivated profession. In recent years, due to the rapid development of animation industry, people have learned more about this profession. Before that, people were more familiar with the broadcast host. In recent years, voice actors have become a career that the younger generation yearns for because of the mystery and freshness of their work.
5 Comic exhibition planning' Job description: Comic exhibition planning is a branch of exhibition planning, which is the product of the development of animation industry in recent years. As major cities have launched their own animation festivals and exhibitions, the occupation of comic exhibition planning has also become one of the occupations enthusiastically sought after by young people. Because it is similar to other exhibition planning work, the career and scope are broader.
6. Occupation description: A dancer refers to a girl in a ballroom, which is also called "trade show etiquette" in China. From the perspective of modern career development, more dancers tend to be healthy, and they show the beauty of dance art and girls themselves to the audience. In Taiwan Province Province, SHOW GIRL means more young girls who can dance, which is invited by the merchants to promote the game in order to improve their popularity. This profession has become a popular choice for many college students to engage in short-term work during holidays, and their career is relatively short.
7. Toy designer `Occupation description: a person engaged in the creativity, design and production of toy products and children's toys. Toy designer is closely related to the animation industry, strictly speaking, it is the main occupation in animation-related industries. Mr. Mou, a double major in film and television animation, School of Distance Continuing Education, Communication University of China, said that the demand for toy designers has greatly increased in recent years, and it has become one of the most promising emerging hot occupations in the 2 1 century.
.. painting is really boring. But do you have a good voice? Is it a girl? Is it open? Do you have figures? If so, Xiumei. ...
Toy design is relatively simple ... After all, children nowadays like to buy ugly things like bears and sell them well. But if you take the exquisite high-end toy route, you don't have to consider this low-end design. Design should be creative.
Question 7: I want to engage in animation, games and other related occupations in the future. What occupations are there? Illustrator, material engineer, modeler, binding machine, animator, lighting engineer, bullshit special effects, preset, cosplay. Photographer, game programming! Architectural roaming, design!
Question 8: What does Xiamen Tencent Animation Company do? Is Tencent Animation a cartoon, or is it related to movies? Besides, whether it plays games or not. Animation companies will undertake some advertising, game art and other businesses more or less.
The reason why Tencent has an animation company is largely formed by an independent art department that originally made QQ show and game activity pages.
Question 9: What do people who like animation or games do? Seiyuu, subtitler, cartoonist, illustrator and story version creation, 3D animation production, 2D animation production, FLASH animation designer, animation designer, interior design, architectural and environmental simulation, cartoonist, modeler, material engineer, animator, lighting engineer, renderer, animation planning, technical guidance, 3D movie, movie visual effect production, animation setting, industrial product design and other related positions.
Cosplay: Dress up a virtual character in an animation or game.
Cartoonist: It's a cartoonist.
Animation teachers: Most of them teach animation knowledge in schools.
Anime seiyuu: An actor who voices an anime character.
Illustration: mainly draw some beautiful color and black and white manuscripts for cover or illustration.
Original painting: mainly role setting, scene setting and picture frame.
Writer: writing articles, soft articles, news and the like.
Script: write a script
Game builder
Game operation and maintenance engineer
Game software sales engineer
Game animator
Game promotion specialist
Mobile terminal development engineer
Game numerical programming
Web game front-end host
3D special effects designer of online games
Game 3D modeler
Online Game Testing and Quality Management
Game official website Web Page Development
Original painting of online game scene
Customer service staff
Director of game promotion
Game artist
Game operation data analysis
Game action designer
Game UI visual designer
Game advertising design/web advertising design
Game activity planning
Director of game evaluation
Game scene retoucher
IPONE client application engineer
Senior game server engineer
English game translation
The game character NPCQ original painting designer.
Question 10: What is the animation industry? It refers to the development, production, publication, broadcasting, performance and sales of animation books, newspapers, movies, television, audio-visual products, stage plays, new animation varieties and other direct products based on modern information communication technology, as well as the production and operation of derivative products such as clothing, toys and video games related to animation images. Because of its broad development prospects, animation industry is called "emerging sunrise industry".
In 2004, the output value of global digital content industry reached $222.8 billion, and the output value of derivative products related to games and animation exceeded $500 billion. On a global scale, the animation industry has become a huge industry. In 2004, the total output value of China's animation industry was11700 million yuan, and in 2005 it reached1800 million yuan. The output value space of China's animation market has yet to be developed. Faced with such a huge market opportunity and cultural influence, in order to promote the national animation industry to catch up, the state has formulated a series of policies and measures to support the revitalization and development of the animation industry. The animation industry in China is facing a strong policy push, a strong market pull and a prominent form of "interactive effect". At present, the reality of China animation industry is that crisis and opportunity coexist, and its development challenges the barrier of stagnation and leapfrogging. In April 2006, the General Office of the State Council forwarded the opinions of the Ministry of Finance and other departments on promoting the development of China's animation industry, and put forward a series of policies and measures to promote the development of China's animation industry. Based on this, many enterprises have adjusted their development strategies and plans, and new comic periodicals, books and cartoonists with national style and characteristics of the times have grown rapidly. Magazines such as Comic World, You Man, Animation Frontline, Animation Base and Dynamic New Forces are well received by readers. "Water Margin" and The Journey to the West Comic Edition have been published in foreign countries, and a number of new and old comic works have gone abroad to win the market. Animation education and personnel training, animation industry base construction, animation international exchange, etc. Have entered the fast lane. However, there is still a big gap between the development of China's animation industry and the growing spiritual and cultural needs of the people and the growing market demand, and there has not been a fundamental change in originality, talents, technology, investment, intellectual property protection and management system. There is still a long way to go to achieve the goal of becoming a world animation power in 5 to 10. Animation products themselves have a huge market space, and the derivative products of animation products have a bigger market space. At present, the annual sales of children's food in China is about 35 billion yuan, toys are about 20 billion yuan, children's clothing is more than 90 billion yuan, and children's audio-visual products and various children's publications are 654.38+000 billion yuan ... To some extent, the future development and marketing of these industries depends on the driving role of animation, a new industry. By analogy, the animation industry in China will have a huge development with an output value of over 100 billion yuan.
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