Traditional Culture Encyclopedia - Photography major - How to adjust the perspective of camera view in 3D MAX

How to adjust the perspective of camera view in 3D MAX

The angle of view for camera angle adjustment in 3D MAX is as follows:

1. Open 3DMAX and import the model.

2. Analyze which angle is better to add a camera.

3. Switch to "Top View" and add a camera.

4. Press the "c" key to check the camera's angle of view.

5. Press "shift+f" key to open "Rendering Panel Settings".

6. You can resize the window.

3d maximum:

3D Studio Max, commonly referred to as 3d Max or 3ds MAX, is a 3D animation rendering and production software based on PC system developed by Discreet Company (later merged by Autodesk Company).

Its predecessor is 3D Studio series software based on DOS operating system. Before the appearance of Windows NT, industrial CG production was monopolized by SGI graphics workstation. The combination of 3D Studio Max+Windows NT suddenly lowered the threshold of CG production. At first, it was used for animation of computer games, and later it began to participate in the production of special effects of movies and TV, such as X-Men II, the Last Warrior and so on.