Traditional Culture Encyclopedia - Photography major - How to operate the magic girl garden fan game?
How to operate the magic girl garden fan game?
Direction (up, down, left, right)
Minor attack/determination (z)
Violent attack (x)
Jump (c)
Using magic (1)
Name: Xiaomei Yan
Initial health: 17460
Ordinary attack: pistol shooting, continuous pressing can be 7 bursts.
Common attacks on storage capacity: None
Heavy attack: heavy machine gun shooting, long press will continue shooting.
Up+heavy attack: anti-aircraft mortar
Down+heavy attack: take off and throw grenades down.
Forward+heavy attack: RPG shooting in front
Air attack+fierce attack: high parabolic Grenade
Air Down+Heavy Attack: Low Parabolic Grenade
Magic: When time stops (consuming about 55% of health), all enemy units will stop their activities within the effective time. Other weapons can be used at this time, but the bullets will stay in the air until time flows again. (equivalent to Dior's world)
Role evaluation: the soul value is the lowest among all roles, but the hit range is very wide, so if you use it well, you won't get hurt. It should be noted that when there are enemies on both sides at the same time, you need to hide to one side as soon as possible to prevent being attacked (black and straight behind is very fragile, hmm = =). It is a cooking skill to use "down+heavy attack" at the edge of the plate. It can be used all the time, eliminating mixed soldiers without injury, and paying attention to long-range attacks and enemies who run to the edge of the magazine. The damage value is very general, so especially in the last two levels, please don't refute the enemy's frontal fire. The damage caused by the magic light cannon on the night of the witch is very high, and eating more gs black will be quick. Time stop is overbearing, and it is very useful to cooperate with all kinds of heavy attacks in boss war. However, the role will be very fragile for a period of time after use, and it is generally a skilled role.
Initial health value: 23742
Ordinary attack: pike attack, the first two paragraphs are small-scale spikes in time, and the third to eighth paragraphs are large-scale sweeps in front.
Common attacks on storage capacity: None
Re-attack: short-distance sprint, which can store 2 sections of strength, and the damage increases with the increase of puncture distance.
Up+heavy attack: large-scale chop above.
Down+heavy attack: after a small jump, a large range of forward chopping
Pre+heavy attack: 2-segment rotation attack
Air raid+heavy attack: a large-scale chop above.
Down in the air+fierce attack: downward thrust
Magic: defensive wall (consumes about 30% health). After use, a defensive wall is generated in a small area around the character, and the enemy's body or flying weapons cannot enter. The defensive wall will gradually disappear over time.
Role evaluation: The attack power of the red hair of the kitchen knife duo is slightly higher than that of the blue hair, but it takes a little longer to be stiff and straight. Spike is very useful when there are many mixed soldiers. Downward thrust is one of the chef's skills (the other is Miki Sayaka's thrust, because it has a certain recoil after hitting the ground, so it can be used all the time ...), and it is the best choice for breakthrough. Different from Miki Sayaka, the spikes are well connected, but in some cases, they are not as good as those in Miki Sayaka. Because it is a melee character, it is more painful to face the magic enchanter on the night of the witch. It is suggested to sprint continuously in the middle of the picture and use the underarm continuously when facing the enemy who will not be hit. Up+ heavy attack has a miraculous effect on enemies in the air, and it is a very useful role in general.
Name: deer eyes are round and fragrant
Initial health value: 28875
Normal attack: shoot 3 magic arrows in a row, which will be hard and straight for a short time after use.
Common attack of Xu Li: You can store 2 sections of Xu Li, which is a multi-section magic arrow after use. The scope has been slightly expanded.
Re-attack: penetrating magic arrows is slightly more powerful than ordinary attacks. It can store Force 2, and its power is greatly improved.
Upward+Normal Attack: The magic arrow shot upward also has two sections of power, which will be shot repeatedly after use. The scope has been slightly expanded.
Down+Normal Attack: The magic arrow that is shot down also has two sections of power, which will be shot repeatedly after use. The scope has been slightly expanded.
Magic: Shoot a magic arrow upward, and then rain arrows continuously within this range, causing moderate damage. (Consumes about 50% of health)
Role evaluation: ranged attack is the most harmful of the trio. Compared with magic, Xu Li's heavy attack is more valuable. In the case of a large number of enemies, you can lose all the seconds as long as you put them on the edge of the page. Is the perfect person for witch night. The attack method is surprisingly simple, but it is very violent, and the soul value is also the most among all characters. It should be noted that it takes time to save electricity, so please try to cast it at the edge of the plate. At the same time, you should be very careful in the face of high and low scenes. The attack range of this character is very narrow. Although the front attack is overbearing, the firepower in other directions is very weak. It is basically not recommended to use this role in a three-level scenario. The mixed soldiers charged in a straight line and the small TV falling from the sky will make you feel miserable.
Name: headless Bama sister
Initial health: 22278
Normal attack: single musket firing, seven muskets firing continuously.
Common attacks on storage capacity: None
Re-attack: Four muskets appeared from behind and fired at the barrage in front. After warehousing, the number of muskets will increase to 16 at most (I counted it carefully = =).
Up+heavy attack: upper left and upper right short-range artillery attack.
Down+heavy attack: after take-off, throw a ribbon down to attack.
Forward+heavy attack: forward 1 backward musket attack with flight function.
Magic: The powerful artillery attack in front of Taylor's finale is the most gorgeous suicide skill in this book. Consume 100% of health, and need to be stored for a short time. The range is almost at the front, but the character can't move during the casting process, that is to say, it ends immediately after being touched ... ...
Role evaluation: the role that feels rather flashy, and the result of zooming in and playing handsome is that it is bitten around (the consumption of Tiro finale must be intentional by the production team = = #). Ordinary attacks are not lost, but frontal+heavy attack charge shooting is very easy to use in melee situations, and it is the only one who can cook, but its power is very general. Compared with the penetrating arrow of the round god, Xu Li's all-round shooting is insufficient in power and scope. The only advantage is that the tricks are gorgeous. Generally speaking, you need not only operation, but also love. ...
Name: Shu Mei Shayega
Normal attack: The previous chopping and continuous pressing will have the same effect as the vacuum blade under the moon, and the last one will move forward.
Common attacks on storage capacity: None
Heavy attack: frontal spikes. After storing energy, the stab distance increases and the damage increases.
Up+heavy attack: oblique up stab.
Downward+heavy attack: downward thrust after takeoff.
Forward+heavy attack: forward 1 forward and backward chop with flight function.
Magic: It does no harm to the striker and has invincible effect. (Consume 10% of health) During the sprint, if you are hit hard, you will sprint again, with an attack judgment (additional consumption 10% of health is required).
Role evaluation: Miki Sayaka, one of the melee duo. It is inversely proportional to the original intensity, and all the tricks have a short time to be put right. Basically, attack forward and protrude downward to get through the page without injury. Because it takes less time to straighten down, it is more kitchen than red hair. This trick is even more magical in the third and fourth levels. The forward attack is more powerful than the senior sister, which is regarded as aoe magic skill. Weakness, like red hair, is a headache for magic enchanters. Because the penetration effect of sprint is very weak, it is recommended to use forward attack in many enemy situations. Unfortunately, the killing skill itself has little effect, but the consumption value is also very small, so it is also a good choice to use it when necessary. Generally speaking, this is the most relaxed role in this work.
1. 1 Add a role
Condition: When the cursor stops at the first word Xiaomei Yan, press the "Up" key.
Name: Xiaomei Yan
Initial health: 17460
Ordinary attack: hitting with a golf club, chopping for 7 consecutive shots in a short distance, and the strength ... is really bad. But there is another use, which will be mentioned below.
Re-attack: pistol shooting, can store 2 sections of strength, has penetration function, but the power is average.
Frontal+heavy attack: Shotgun shooting, limited range, judged as wide range ahead, good at mixed soldiers, and average power.
Up+heavy attack: jump a little and throw a Grenade obliquely up. Grenade will explode after a while or be attacked by firearms, which is very harmful ... but it will hurt yourself and your teammates. Miki Sayaka: No need for such teammates! )
Down+heavy attack: take off and throw a Grenade obliquely in front. Grenade will explode after a while, and the damage is the same as the above skills, and it will still hurt teammates.
Magic: When time stops (consuming about 40% of health), all enemy units will stop their activities within the effective time. Other weapons can be used at this time, but the bullets will stay in the air until time flows again.
Role evaluation: the flame of past life reincarnation, the hairstyle is the same as the original, it is a role that is braided and used strangely. The main output is a continuous Grenade that stops in time, but it will hurt yourself, which is very painful and easy to self-destruct if you are not skilled in using it. Young monsters can shoot shotguns. A little more complicated, you can throw a Grenade first and then hit it with an ordinary attack golf club. (Sure enough, it is a high ball = =) Because of the poor air ability, basically the third level is also unsolvable (like a round god). If Xu Li is attacked by weight in the air, it will slowly descend, which will be useful in some scenes. Basically, playing online won't be used by anyone, even your teammates are directly killed by you. The first thing you need to master in a single-player game is the use of grenades. If you think it is used well, it should not be worse than the original one. Wait for the main video.
Name: QB (Incubator) appears when the number of surviving magical girls in online mode is less than the current number of players!
Initial health:
Ordinary attack: selling cute
Strike hard: selling cute
Magic: wagging your tail to sell cute
Role evaluation: the highly anticipated appearance of Mr. Bei, like the original, has no means of attack. The only advantage is that no matter how many times you kill it, you can come back to life. Can be attacked by our players, I believe many people will deliberately kill it to vent. If we have to talk about its practical use, it can probably be the focus of attracting firepower (enemy and ourselves).
Scene introduction:
This book has five levels. If Miki Sayaka dies before the fifth floor, there will be a hidden floor. Boss is a witch transformed from a witch in Miki Sayaka, Oktavia Von Seckendorff.
This strategy will first give a brief introduction to the five levels of the normal process. Because the screenshot is a bit difficult, the image of boss uses the witch map of official website.
The first level:
There are the following hybrids in this custom:
Anthony:
Gertrude's wizards are responsible for tasting potato chips and gardening. The attack method will stretch out scissors, which will hurt when touched, and occasionally throw scissors. The giant version needs two strokes to be blown away, and the scissors are bigger than the ordinary version.
Adebert:
Gertrude's magician, his duty is to be vigilant. The way of attack is to emit sound waves in the air, and there are obvious preparatory actions before casting spells. There is also a white version, which will become a thorn ball after a while.
Witch guarding the customs: Gertrude (Witch of the Rose Garden)
Witches in the rose garden are suspicious by nature. I attach great importance to roses, and even put all my strength on roses. I don't like humans invading his territory. A man who gets lost and enters the boundary will be stolen by his rose. There are only three ways to attack. The first one is a wide range of scissors attack in front, which is very close to Anthony's, and you can jump over to avoid it. The second is to dump forward, and the forward movement is very obvious and not difficult to avoid. The third is the downward pressure after jumping, which is more severe, but it is not difficult to avoid. On the other hand, what is more difficult to deal with is the boss war, which is a white Adelbert that will become a thorn ball. After boss jumps, it will form the movement of three blocked characters, and it needs to be killed before it can become a thorn ball to break through the blockade. After all, it is the first level, so long as you pay a little attention, it is basically not difficult.
The second level:
There are the following hybrids in this custom:
Peter: The witch Charlotte's wizard, whose duty is to find cheese. Not very reliable. Looks like a mouse (so does the sound). There is a huge version that needs to be hit twice before it can be blown away. The attack mode is jumping attack, judging from take-off to landing. When facing a large group of people, I will occasionally be hit by this trick. The scene of this pass is a slope in some places, so it is not recommended to use the round god. Basically, the process of this level is the same as this pile of mobs, until the boss appears. The use of seniors is very refreshing, but ...
Witch guarding the customs: Charlotte (a witch biting her head and eating snacks)
The witch of dim sum is very persistent about what she wants and will never give up. I can make snacks indefinitely, but I can't make my favorite cheese. Holding cheese can expose him. Like the original, boss is divided into two stages. The first stage is sandbag. There will be exaggerated flying when you are beaten. The only threat at this stage is the constant emergence of hybrids. When the blood volume of boss reaches the bottom, it will enter the second stage, and boss will be revealed. In the second stage, the boss will immediately bite and kill. At this time, please pay attention to your head. The headless schoolmate said that after he finished the Tiro finale without blood, he was immediately taken in by this trick. In fact, even if it is full of blood, it is basically one second to get this trick. Usually, the boss will crawl on the ground. When the boss's head leans back, please stay away as far as possible, and the boss will rush forward immediately, and there will probably be no drop of blood where he is bitten. When the boss suddenly disappears, pay attention to the top of your head and keep moving, so that you won't be bitten by the boss. Because boss is big, you don't have to worry about judging problems. You can use attacks at any time when you concentrate on avoiding boss skills.
PS: The psychological pressure and dps pressure of playing this game with senior sisters are very great, so it is no wonder that they will be bitten. ...
The third level:
There are the following hybrids in this custom:
Danielle+Jennifer:
Ellie's enchanter is responsible for carrying bear underwear. Puppet-like enchanters have huge versions and TV versions. The common skill is short distance forward, which is a very annoying skill. Because it is basically cast without warning and moves quickly, it is often hit. There are two TV versions. The first one will fly in the sky, and when it flies over your head, it will drop a small TV, which is very harmful. This level of terrain will pit a lot of soul values. The other will stay in the air and won't attack himself, but the TV will release a small electric ball for a while, so be careful to avoid it. The trap terrain appeared for the first time at this level. Falling in is no different from dying. If you deduct a lot of soul value, use Shen Yuan's words (loyal to the original? )。
Witch guarding the customs: H.N. Ellie (Kirsten) (Magic Box Witch)
The witch in the box longs for nature. Stubborn squatting at home. Put everything you desire in a glass box (display screen), and you can simply see through it before breaking the intruder's heart. Slightly difficult boss, after boss debuted, there will be four jumping platforms, four TVs that can be attacked will appear in the center of the screen, and the original experience of boss will appear randomly (according to the content displayed on the screen). There are four kinds of TV, one can discharge, please stay away from TV when you see this icon, and the other is a mixed soldier who fills his face and will appear after the attack. The pattern on the third screen is an exclamation point. Attacking it will release several electric balls. Try not to cut it. The fourth is the witch's body. Attacks will do harm to witches. Boss won't get hurt if he falls into the hole below during the war. Sometimes he can jump in when he is avoiding an attack. Boss doesn't hurt much, but it's a bit cumbersome.
The fourth level:
There are the following hybrids in this custom:
Sebastian's:
Elsa Maria's wizard, whose duty is superstition. Are a collection of lives saved (swallowed) by the shadow witch. Tentacles. Black deacon Sebastian. There are three kinds of tentacle monsters, with different sizes. The rabbit head is physical, the snake head is magical, and the crocodile head is mixed (= =). The scene of this level is the boundary of the shadow witch, and the character itself will become a shadow, which is quite faithful to the original scene. Only the devil's head will have damage judgment, so please adjust the position slightly when attacking to ensure that the attack will hit the head. The scene is relatively simple, and there are no traps. In Miki Sayaka's words, it is surprisingly simple (loyal to the original? )。
Witch guarding the customs: Elsa Maria (Shadow Witch)
The Shadow Witch is essentially self-righteous. A witch who prays all her life will never change her posture of prayer. All creatures near that shadow will be dragged in. If you want to defeat this witch, you must understand the pain of black. This witch can be said to be very simple. As mentioned above, the boss himself never changes the posture of prayer. After a while, the boss will dive underground and then appear in another place. At this time, the boss will have two skills. The first skill, boss will become a pile of mud, and then reach out in all directions. Don't be greedy for knives at this time, just concentrate on avoiding them. The judgment of tentacle is only the front end, so it is easy to avoid. Just keep attacking after that. The second skill is more dangerous. If you are hit, you will be killed directly. The branches behind the boss will have obvious growth movements. At this time, they will immediately go around to the front of the boss, because the branches behind the boss will attack the whole screen behind the boss. Repeat the above process until the boss loses.
The fifth floor:
There are the following hybrids in this custom:
:
The witch under the stage installation, the task is to be a clown actor. The powerful magic of the stage device witch has gathered countless souls. The stage installation witch was originally one of them? Or is it an illusion produced by the collection of many souls? It is still a mystery. There are two kinds: magic type and melee type. Magic holds wands, but melee doesn't. It's that simple. Magic enchanters mainly attack with shadow magic ball and shadow magic light. The former can be attacked and destroyed, and the latter is judged as the wireless distance ahead. If possible, try to destroy them before the other party uses them, and they will move instantly after a period of time. The melee enchantment will charge at first, and will cause a little damage after being hit. This move can basically be ignored. When they get close to each other, the other side will fight. This move is very harmful and needs to be guarded against.
Witch:? (The Witch of the Stage Installation)
A mysterious witch circulating in history. The real name is a mystery, commonly known as the night in Valppu/the night in Valppu. Because the night of Gith in Valppu is a witch's festival, some people call it the night of witches. Nature is helpless. Saber upside down. It's tasteless to laugh. The debut is full of momentum, but the difficulty is not as great as expected. Boss will hide in the background for a period of time, when mobsters will appear constantly. Boss's attack mode is that all kinds of industrial wastes (reinforced concrete = =) fall from above. After a period of time, the boss will spit fire and basically hide in the first two steps, so he will not be hit. After that, the boss blood strip turns green and can be attacked. At this time, the magic will increase. Boss's attacks are mainly shadow cannons in six directions. After being hit, it will cause great damage. Standing in the center of the casting site or away from the center can effectively avoid it. After a period of time, the boss will turn into the background again, the blood stick will turn back to gray, and the devil will be summoned at the same time. The whole boss war is in these two stages. When the blood volume of boss drops to 30% and boss becomes the background, the original skyscraper will fall to the ground, and the scope is almost full screen. At this time, you need to jump to the edge of the version to avoid it, because if you are hit, it is a spike. It should be noted that jumping to the blank position on the edge of the plate will be regarded as a direct fall to death, and you must not fall. If this is repeated, boss can be eliminated. Apart from a lot of blood and a little high damage, it is basically not difficult.
The first EX level:
Witch guarding custom: Octavia von SeKendoff (mermaid witch)
The mermaid's witch is in love. The witch moved in the concert hall that had been touched by dreams. Her wheel of destiny is only a memory of the past and will never turn to the future. There is nothing to convey and nothing for him to understand. The condition is that before the fifth level, Miki Sayaka in the team died (I put the first-class Miki Sayaka in the fourth level, and it was cut by a bunch of miscellaneous troops for nearly 10 minutes, and the gs value became 0, which shows that Blue Hair is the real boss of this work, and Chef Miki Sayaka is dead). After Miki Sayaka's death, there will be one more option on the selection screen:
This is the hidden boss in the true sense of this book, and the difficulty is even above the witch night. No soldiers. After selecting the level, they automatically go through a cutscene animation, and then immediately start the boss war. Boss has only three skills, full-screen shock wave attack and wheel attack. Since these three skills boss will have obvious movements, please try to stay where you can see boss. When the boss raises his sword, please count silently for 3 seconds, and then jump up immediately. Boss will immediately display the full-screen shock wave attack, and the judgment range is below the full screen. If you are hit, it is basically a direct spike. The second skill is to summon five wheels in the sky, and the wheels judge for themselves. Please stay as far away as possible. After 2 seconds, all the wheels will bounce off vertically and then hit the player's direction. Since there are five wheels in total, you will be hit even if you use two jumps. To avoid this situation, you can try to cast a power-saving attack or a skill that can prolong the air time as much as possible, or attack the wheel and knock it off before it rolls. If you are hit by a wheel, you will lose about two-thirds of hp. When the boss has 30% health left, the boss will hide in the background and then keep lowering the wheels. The damage is not high. Generally speaking, he will be beaten at most. Boss has a lot of blood, so it will be a protracted war. Be patient, you will win in the end. It is recommended to use the round god at this level, and the air gap during power storage will make the boss battle much easier!
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