Traditional Culture Encyclopedia - Photography major - 3DMAX animation: How to convert the picture into a camera angle for observation

3DMAX animation: How to convert the picture into a camera angle for observation

Mainly use two key points: "Select Camera Target" and "Path Constraints":

Use the "Graphics" - "Circle" tool in the top view window to draw a circle. And adjust the center of the circle to the center of the object;

Mark "Target Camera" on the top view, right-click the mouse and select "Select Camera Target" to set the object as the target of the target camera;

In Select "Animation" - "Constraints" - "Path Constraints" from the menu, and select "Circle" as the constraint object of the camera.

Change the "View" window to the "Camera" window, and you can watch or render the animation of the camera rotating around the object.

Create a virtual object, align it to the center of the object, then bind the camera to the virtual object, and animate the rotation of the virtual object.