Traditional Culture Encyclopedia - Photography major - What is 2D animation? What is 3D animation?

What is 2D animation? What is 3D animation?

The traditional two-dimensional animation is to draw pictures on paper by hand, scan them into a computer, and then color them with software, and edit them into continuous animated images, such as the classic lotus lantern, disturbing heaven, drawing a fairy, etc., all of which are works of traditional two-dimensional animation.

Another two-dimensional animation refers to the use of popular FLASH software to make website animation, which is edited and made directly on the computer. Compared with the traditional two-dimensional animation, the effect is slightly worse, but the speed will be faster. If the animation quality is not too high, it is economical to do two-dimensional animation with FLASH. For example, the original TV station "Happy Station" is a secondary animation produced by FLASH.

Three-dimensional animation is the use of professional three-dimensional animation software to make animated images on the computer, and its picture effect can be three-dimensional or two-dimensional, that is, three-dimensional picture effect can also be two-dimensional, and three-dimensional picture effect is three-dimensional visual effect. Compared with two-dimensional animation, three-dimensional animation can achieve realistic effect and cartoon exaggeration effect similar to two-dimensional animation.

In terms of human resources consumed:

There are too many two-dimensional animations, which have low requirements for producers' education and ability;

Three-dimensional animation is less, which requires higher qualifications and abilities of producers.

Compared with the production speed:

Two-dimensional animation has advantages in making short films, but it takes a long time to make long films;

Three-dimensional animation is inferior to short films, but it is better and faster to use three-dimensional animation for long films.

Compared with the production cost:

The capital consumption of two-dimensional animation is to maintain a level and lasting unified consumption, and too much money is invested in manpower.

The cost of three-dimensional animation is relatively high in the early stage, and gradually decreases in the later stage, and more investment is made in computer hardware. This increases the probability of reusable cost and reduces the investment in the next step. The overall consumption of funds is relatively small.

In terms of picture effects:

Two-dimensional animation has good intuitive judgment effect and simple composition, which is suitable for young children to watch;

Three-dimensional animated pictures give people more visual thinking space, and the three-dimensional effect of composition is obvious, which is suitable for audiences of all ages to enjoy.

As far as later product development is concerned:

The derivative products of two-dimensional animation are mostly printed logos, but the dolls are weak.

Three-dimensional animation can have almost all animation derivative capabilities, from images to dolls, from books to games and so on. Because the modeling effect is exactly the same as the real space toy, audiences of all ages can determine their favorite character image without thinking.