Traditional Culture Encyclopedia - Photography major - How to change clothes in the editor (such as wearing winter camouflage clothes); How to add ding-dong to a group of soldiers' backpacks in the editor
How to change clothes in the editor (such as wearing winter camouflage clothes); How to add ding-dong to a group of soldiers' backpacks in the editor
Command shortcut key
F 1: game standard status, test run
F2: terrain editing
F3: Task Editing
F9: menu of additional resources (diplomatic relations, reinforcements and mission descriptions are all in this window).
T: view object commands and status
W: View the item of the object.
ALT+A: obstacle switch
ALT+F: fog switch
Alt+h: 3D terrain and role switching
Alt+I: intermediate switch
ALT+P: waypoint switch
ALT+R: animation switch
Label switch
ALT+W: linear 3D terrain switch
ALT+Z: redo or undo
Ctrl+t: mark the window
CTRL+F: search the middle
CTRL+V and CTRL+C: copy and paste
Mouse movement: map movement
Mouse construction+movement: map rotation
Z+ mouse: rotating objects
A+ mouse: lifting objects
S+ mouse: scaling objects
D+ mouse: tilting objects
Click: Select the object and display the properties.
+,-:Brush size
Keyboard 0~9: Barracks
vocabulary
TAG: tag, which can be grouped.
Mid: id number, each element has it.
Height: height, mainly to adjust the terrain.
Color: color, adjust tone
Polygons: editing terrain areas (zooming in or cropping map areas)
Figure: Ground map
Topography: ground topography, rivers and roads, etc. (Divide land, water surface, grassland and other different areas)
Fill: fill, general ground.
Exchange: exchange, lay the foundation
Terrain editing (F2 key to enter)
Entity: object entity
Fauna: animals
Background: Scenes, sundries, oil drums, etc.
Architecture: architecture
Flora: plants
Special effects, fireworks
Landscape: scenes, roads, waterlines, etc.
Steep: small terrain
Land: three-dimensional terrain
Clips: map boundaries
Mansion: A large building with a transparent roof.
Grid group: architecture
Task editing (press F3 to enter)
Views: relevant perspectives
Entity: task unit
Team: team
Waypoint: waypoint
Area: task area
Trigger: trigger
Camera: camera
Cover: hidden point
Effect: special effect
Condition: condition
To produce an effect or an entity.
Entity_State: Entity attribute, and the label can be modified.
Scene, scene: script
Reinforce: support
Actor: role
Ables: skills
Get in the car
Launch: get off
Landmines: mine laying
Player: Choose a camp
Conversation: The act of talking.
Wait: Wait.
Action: action
Actor _ Fire: Fire
Actor _ Cover: Hide
Animation: Animation action
Inventory: Project Column
Linker: connecting, hooking
Threads: threads, pipes, string commands
Task: task
Diplomacy: camp diplomatic relations
Some operating instructions
1: When editing the terrain, hold down SHIFT to make it higher, and a smooth hill will appear.
2. In terrain editing, select camera and automatic, and you can adjust the visible area of the map with the mouse.
3: When building height, check the height of filling height below, and level the ground according to the specified height.
4. The terrain and tasks in the game should be saved in the corresponding editor. Otherwise it is invalid.
5. Selecting an entity (live), adding path points and adding triggers can make the entity follow the route.
6. The airborne troops should be concealed when landing, so that the originally concealed infantry can appear. Achieve airborne.
7. Conditions for triggering scripts to support AND or NOR logic operations.
8: As long as the ship is moving, it must be on the water painted blue.
9. use w to modify the props of the character.
10: Many places where files are created need to build more directories in order to keep the files uncluttered. You can create a directory by adding/to the file characters.
1 1: In task editing, F9 can select weather and climate by selecting environment.
12: Some soldiers cannot be selected. First use the keypad to switch to the corresponding camp, and then use the eye icon.
13: Train tracks should be connected bit by bit. It's hard.
14: MID is used to uniquely identify an entity, and TAG is divided into components, but some words in TAG are inherent in the system.
15: In task editing, the helper, task and diplomacy in F9 edit the task description and camp relationship.
- Previous article:Dreaming that others were digging.
- Next article:How to make a small duplex of 90 square meters into a personalized industrial style?
- Related articles
- Xu Zheng responded to the beaten female reporter?
- Excuse me, is this a star? What's his name?
- The functions of hue include
- Shooting skills of suspended portraits
- The movie plot of fruit hard candy
- How to realize fast continuous shooting without flash?
- What's the name of the villain in the picture below? Where did it come from?
- What is the essential difference between CT and X-ray? Can CT replace X-ray?
- Liu Fang's personal profile
- Is the parking lot number illegal?