Traditional Culture Encyclopedia - Photography major - How old is Rui?

How old is Rui?

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A well-known zero-fan producer in China, he was the late leader of the ACG subtitle group of Video Bus, and won the first prize in the program category of 20 10 Video Bus China Original Competition. 16 years old, established Zero Club College on Valentine's Day in 2008, and established a forum in early March 2009.

Chinese name: Rui.

Mbth: Rui

Alias: Louis, Lulu

Nationality: China.

Place of birth: Shenzhen, Guangdong

Date of birth:1June 1992 18.

Occupation: Eryuan Painting

Graduate school: China Central Radio and TV University

Representative works: "ACG Subtitle Group Boss Wars"

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One of the domestic producers of ActionGameMaker(AGM) games, the relatively high and in-depth AGM tutorials in China are all reprinted sharply. Another member, Hungry Z, is also a producer, and most of them are reprinted and translated by these two game producers.

Graduated from art college.

personal data

Address: Louise, Ray.

Birthday: June 65438, 2008

Constellation: Gemini

Height: 180cm

Occupation: graphic designer, painter, web rendering design, animation production, game art, game planning, game editing, personal game production programmer, comic exhibition planning (activity planning), secondary original painting.

Design style: concise

Hobbies: watching new movies, playing handheld games, ACT games, taking pictures, changing pictures and drawing.

Music: Rock, Lyric, Burning, Adolescent Disease Album.

Personality: An introvert cannot be regarded as an introvert. They are cheerful, energetic, helpful, interested in many things, and generally like to work things are handled quickly!

Germination point:

Meow-I like meow (cute >//deliberately selling cute-although I said deliberately selling cute, I still feel cute. You have to communicate to understand Rui's loveliness.

Slippery hands-because daily communication is computer chat, his slipperiness is unusual ... he often misunderstood a person and was stupid.

Growing experience

Since 2009, the first club I joined was the ACG subtitle group of the video game bus. When I started my own club "Zero Society College" in 2008, Rui was actually doing it alone. Because I majored in animation design at that time and learned a lot at school, Rui wanted to do something related to animation in her spare time and took a fancy to the new subtitle group. However, after joining the ACG subtitle group, I have never made any animated videos at all. All these are new trips to home computers. Because Rui was the earliest time axis to join the club (everyone called him Mo at that time), he worked hard, so he soon became the later group leader and the youngest group leader. Because there is a timeline and post-suppression in the group, in order to save time, the translation from the beginning to the timeline is classified as post.

I have worked in ACG subtitle group for a long time, but I have always been fascinated by animation. Later, I went to major animation subtitle groups and made new fans. Of course, the ACG subtitle group did not leave this group. Later, he joined the comic-con subtitle group and was soon loved by the group. Because the daily workload of ACG subtitle group is very heavy when making game videos, he has developed the skills of making fast timelines. In the subtitle group, Rui often receives Japanese film sources, so Japanese is very good. Participated in the EVA theatrical version of Comic Country: Continued Timeline, and also painted EVA posters for the subtitle group.

In 2009, I came into contact with AGM software in a domestic website. So this is the beginning of his game, because AGM is not known by many people in China. After several years of research, Lu Yi has made many achievements. Of course, this power comes from the Hurlock ZERO series. In order to restore the original operating feeling, I also learned a lot about the details of Capcom's ACT game production. Lu Yi published many advanced AGM tutorials on his own forum, which was well received by the game makers of AGM. Being too keen on studying game systems, Lu Yi didn't make many games. So, I submitted my first novel "ACG Subtitle boss Battle" at the 20 10 Electronic Game Bus Chinese Original Competition. This work is to commemorate the first anniversary of the establishment of ACG subtitle group, and also contains feelings for ACG subtitle group. After the contest, I finally won the first place in the program category of 20 10 video game bus Chinese original contest.

Due to graduation problems, I left some network organizations such as ACG subtitle group, but I never gave up my club.

On the last night of the end of 20 10, I came home from work because I was so bored that I accidentally saw the YY activity promotion on ACFun. After that, I joined YY organization "Voice of the Soul of the House" and became a manager. Later, YY became less popular and left with some emotional problems.

On 20 14, the research on cracking the iOS system was started, and the iOS cracking game was released on the domestic appifan website.

20 15 participated in Japanese animation production as the second original painting position, and the specific works are unknown for the time being.

Personal work

ACG subtitle group boss vs. V 1

20 10 won the first prize in the original game program category of video game bus China.

Content abstract: the game to celebrate the first anniversary of the establishment of ACG subtitle group was also brought by the way!

Anyone who signs me up in the team will appear in my game, because the original part of the material is hand-painted.

Hand-painted materials are not good because there is only one "original". Even if you can't create anything yourself, at least the materials you make are original.

Tourism production time: 20 days to complete.

Game name: ACG subtitle group BOSS vs v 1.

Game type: behavior and action

Producer: Rui

Version information: V 1.3. 1

Game capacity: 50.7MB

Release date: 20 10-07- 19

Antivirus tool: 360 antivirus

Game platform: PC and XBOX360

Instructions: DirectX9.0c support and full screen support are required. CTRL+ ENTER full screen, please set the resolution below 1024*768. If you have any questions, please press ESC to quit the game.

The graphics card should be around 8000GT and above 256MB.

PC operation: (Up, down, left and right arrows! XDWA space) initial default valid key.

You can adjust it in the settings.

A jump b attack y magic x auxiliary skill start menu

Rockman ZERO3AZ project

The rockman ZERO3AZ project is a revised version of GBA.

Changed the color, skill and enemy difficulty of zero.

It is a relatively stable revision game in the zero revision of Rockman.

プロジェクトハルピュイア

プロジェクトハルピュィァ, also known as PROJECTHARPUIA, formerly known as ロックマ.

Rock Zero series fan games, the protagonist is ハルピュィァ.

The world view of the game adopts the plot of Rockman ZERO3, with a slight change.

The elements of the game have changed a lot compared with the official version. In order to enrich the game, many different action games have been added, and the skills of boss at each level have also changed.

The game is still in production.

Game name: プロジェクトハルピュィァックク.

Game pit opening time: 20 12.02.0 1

Developer: Rui

Game features:

Traditional Rockman system setup

Plot behavior game

Overall system skill acquisition

Alternative boss attack mode

Conceptual design of personal system with general obstacles

Game story:

ハルピュィァ saw ォメガ in exile and learned that ェッス was saved by バィル.

I strongly object to ェックスネォァルカディァ.

Therefore, in order to save ネォァルカディァハルピュィバィル.

And let me know that this is the wrong choice.

Oppose the military and oppose "