Traditional Culture Encyclopedia - Photography major - How to make your own animation

How to make your own animation

The most important thing in animation is the basic skills of art. To become an animator, you must first become a painter. Many Disney animation masters are no less accomplished in art than many so-called "masters" in China.

1, Introduction to Animation

What is animation, the history of animation, the history of animation, China.

2. Animation Production Process (2D)

The early stage of A includes script creation, concept draft, personnel design, scene setting and lens splitting.

Phase B includes design drafts, original paintings, animations and scenes.

The later stage of C includes lens synthesis, editing and sound production (sound production is generally put at the end in China, and many times in foreign countries, video splitting is done in the early stage and dubbing begins)

The three-dimensional process is the same as the previous two-dimensional process. In the middle stage, modeling, pasting materials, lighting, building cameras, etc. are mainly carried out in MAYA and other software, and in the later stage, it is similar to 2D.

3. Animation principle

The principle of animation is to understand that the essence of animation is movement, and of course it can't be summarized in one sentence.

4, the law of movement

Motion law is one of the most important parts in animation, that is, some motion laws in nature. If you want to be an original painter, you must have a deep understanding of the laws of movement. For example, when people are sitting to get up, there will be a preparatory action, first squat down and then get up.

This is also the key to an action that looks natural and unnatural.

That's all I can remember, as well as my understanding of movies and my mastery of lens language and photography. Animation is a very comprehensive art, and the world created by an animator is like God.

Application software is only an auxiliary tool, so I'll give you some of the most commonly used examples:

Animo is a software that integrates stitch removal, coloring and rhythm adjustment. Mainly used for coloring, which is very convenient. Premiere, editing software, is mainly used to cut and connect shots into a complete cartoon; After effects (AE for short) is an important shot synthesis software, in which various special effects and lighting effects can be made. Photoshop or Painter is mainly used to draw concept drafts, scenes, etc.

The production process of two-dimensional animation in Japan is generally like this: draw the movements one by one on the animation paper, scan them into the computer, remove clutter with Animo, color and line, adjust the rhythm, export the sequence, then synthesize shots with AE, add special effects, render them, and finally edit them in premiere.

Pixar's three-dimensional animation production process is to complete all the mid-term production by computer.