Traditional Culture Encyclopedia - Photography major - What made the Japanese animation culture industry?
What made the Japanese animation culture industry?
Only after the establishment of copyright protection system did Japanese animation realize industrialization.
As for when to gradually own the animation industry, you can look at the history of Japanese animation development, so I won't say much here.
It is worth noting that Japanese animation must have appeared before copyright protection, but after the initial development, which finally made the Japanese animation industry prosperous today.
Let's give two examples to see how good copyright protection is in Japan:
First, the scope, breadth, depth and density of the original Japanese copyright law from 65438 to 0970.
Article 10, paragraph 1: General examples of works mentioned in this Law are as follows:
(1) Novels, plays, papers, speeches and works in other languages;
(2) musical works;
(3) Dancing with crops or pantomime with crops;
(four) paintings, prints, sculptures and other works of art;
(5) building crops;
(six) maps or academic drawings, charts, models and other graphic works;
(7) film production;
(8) photographing crops;
(9) plan crops.
Two: this month's news:
According to Japanese media reports, an unemployed man in Hokkaido illegally downloaded the music software of the popular anime character "Hatsune Miku" through the Internet and reprinted it to others for profit. On the 9th, BenQ Police Station in Hokkaido arrested a suspect named Shuijian Zhangji on suspicion of copyright infringement.
From August 29th last year to May 9th this year 19, the suspect saved three kinds of music software, such as "VOCALOID2 Hatsune Miku", through the network server, which created the possibility for others to download. The man's behavior violated the copyrights of four companies including Yamaha. It is reported that the man has pleaded guilty.
Then explain why I personally think that copyright is the most important factor in the achievement of Japanese animation industry.
Comparing the development of Japanese animation, we can find that it appeared before the war, and it was in a steady and slow development state in the early 1970s, while the node of real explosive development leapfrogged in the mid-1970s. Japan's copyright law was officially promulgated in 1970. After the introduction, it can be said that it has provided a fundamental profit model guarantee for Japanese animation. After the profit model is protected, it undoubtedly accelerates marketization. Therefore, after the mid-1970s, Japanese animation achieved rapid development and really became an industry.
A very simple fact:
Some people in Japan like anime → Some companies draw anime to make anime works → Some people can make money by buying works on the market (an important part of copyright protection) → The company strives to make better anime works. . . Wait, wait, wait. . Such a virtuous circle, the industry will inevitably grow.
Copyright protection in Japan maintains the most important part of this chain.
You know, people like to watch animation works, because a virtual thing can easily arouse people's curiosity, so there is no shortage of animation market anywhere (areas that can't solve the problem of food and clothing are of course another matter), and of course there is no shortage of people who have the imagination to create animation, but being able to do it does not necessarily mean being willing to do it. Only when there is market profit, they will be willing to engage in the animation industry professionally, and so will the company. Any company engaged in animation industry must expect to make a profit. What copyright protects is precisely "as long as you do well enough, you will definitely earn enough." This is the charm of the market.
Finally, it should be mentioned that the Japanese government seized the opportunity. The so-called opportunity is to spend the embryonic period in the animation market and protect the most important profit model in the process of industrialization with copyright. Just like drilling wood to make a fire, when a fire (animation industrialization exploration) appears, you must protect it with your hands to prevent the wind (piracy) from blowing out. If it is not protected, it will not only go out, but also bring the trouble of drilling wood again when making a fire.
In fact, what China animation lacks is copyright protection, which is the root of the long-term slow development of China animation. In my opinion, animation in China does not have a complete market and industry, which is the reason for poor copyright protection. There are no some problems involving animation in China, so I won't say much here.
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