Traditional Culture Encyclopedia - Photography and portraiture - How to do the reflective effect of 3DMAX floor tiles?

How to do the reflective effect of 3DMAX floor tiles?

The method of 3dmax to realize the floor reflection effect is to use the direct bitmap of ray tracing material to reflect the floor reflection effect, mainly by adjusting the intensity of light and the angle of camera.

After the model is completed, a scene will definitely need a camera angle. At present, most people have little research on the camera angle, so it is very important to look at the scene from which angle and how to look at it. The 360 angle of a thing is different, so is the indoor scene. Different angles give people different feelings.

The practical functions of 3dmax can be roughly divided into: modeling, rendering and post-stage, including: lighting and rendering. If interior designers recommend using poly (Edit Polygon) single-sided modeling, as long as you know this modeling method, you can basically solve any model afterwards.

Extended data:

The introduction of using 3dmax is as follows:

Interior design is generally divided into three parts: top surface, wall surface and ground, and modeling is also involved. Professionals who install models and call other soft material libraries must have their own set of pattern libraries, which can save time, and a good pattern library can improve the overall level of influence.

The right angle is very important. Choose a reasonable angle according to your own design intention. The decisive factors of this angle are: angle height, angle distance, lens size, screen aspect ratio and so on. The choice of angle needs a certain perspective, and the research on this point can not be ignored.

People's Network-Tilt photography subverts traditional maps and creates a new era of three-dimensional geographic information.

Baidu encyclopedia -3dmax modeling