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UI interview questions

Summary of frequently asked questions in UI interview. (full of routines, you know! ! )

At present, the questions in the UI interview will be different.

One is that UI will ask questions for 2-3 years, and the other is that UI will ask questions for more than 4 years. Long-term UI designers will definitely ask questions about product interaction and user experience. Depth is related to age and company.

The following answers are for reference only. I hope the sharing of this interview question will help everyone who is about to find a job!

Problems of human resource standards

1, introduce yourself

If you introduce yourself, the other person may not have read your resume. If so, go straight to other questions.

2. Where do you live? How long have you been here?

When you ask this question, you mean that your place is far from our company. It will take a long time to come here. What if the company needs to work overtime? If it is far away, the best answer is that I can move.

3. What school did you graduate from and what was your major? What is the course?

XX school graduation visual communication art design? Courses: plane composition, color composition, etc.

4. How many companies did you interview?

It is best to control it within five.

5. You have received several quotations. Why don't you go?

If so, 1-2 is the best. Why don't you go? It can be said that I prefer the services provided by our company. This platform of our company

You can also say no.

6. Do you have a boyfriend or girlfriend?

It's better to say no (all the way, you know! ! )

7. What do you think of overtime?

I can work overtime if I am in a hurry, but at the same time, my previous work efficiency is still quite high, and I usually finish it during working hours. (routine! ! )

8. Why did you leave your last company?

1, the company's benefit is not good, and the company has changed, which is very different from the previous position, so I come to your company for an interview.

2. The contract has expired? Design needs a bottleneck period? I need to change the platform now? Stimulate yourself to improve yourself.

3. Actually, it's good to stay in the company all the time, that is, after the last project cycle, we couldn't receive the project, and there were some problems in operation, so our technical department was dissolved and we were forced to leave. (routine! ! )

9. What do you want the next company to look like?

You can have a good platform for sustained and stable development, have room to develop your skills and get along well with your colleagues.

Do you have any hobbies?

You can answer, read, draw, take photos, climb mountains and so on.

Because as designers, painting, reading and photography will occupy a great influence position in design.

Some people here may say to look at the official WeChat account, so pay special attention here. If you are concerned about the official WeChat account and design, it is best to look at the last week before the interview. Written in the official account of wechat.

What needs to be noted here is that if you read any books, it is also possible that the interviewer happened to read them and may continue to talk.

1 1. Why did you choose our company?

To know the company before coming, you can talk about the platform, environment, team atmosphere, promotion mechanism and so on.

Tell me about your strengths and weaknesses.

This problem is similar to 13.

13. What are the advantages compared with others?

You can learn your own logical thinking, with high efficiency, careful work, strong pressure resistance and good mentality? Strong obedience to execution theory

Making a picture too seriously will entangle a pixel and other issues.

14, evaluate your own technology.

Highlight your strengths, such as what you are good at. Needless to say, there is nothing wrong with the software. . . Have fun.

Evaluate your design style.

1, feel free to answer. For example, my works tend to be light and concise, which is also in line with a design trend of the current flat wind. But also highlight information points and function points. Personally, I am quite satisfied with my design. what do you think?

16. What is your design concept?

For example, in addition to following a fashion trend, I personally prefer to add some fun to the design to make the page more interesting. Pay attention to the emotionalization of design and some understandable auxiliary animations, so that the design is closer to life and closer to the heart of users. Every designer has a different design concept. )

Tell me about your future career plan? Or plans for the next 3-5 years.

Short-lived: Actually, I feel that I haven't been engaged in design for a long time, and I want to enrich myself and improve myself. I also hope that the works I can design can be recognized by more people and constantly improve myself. For example, c4d is popular now, and I am learning it now.

Longevity: I can also say that I am very interested in products and interactions, and I can also introduce them into my work at ordinary times. I am also responsible for product prototype and interaction design of some projects. (full of routines, you know! ! )

If the answer continues to develop in the direction of design, the design problem will deepen. If the answer is product development, the next question may ask questions about the product, such as what is the job responsibility of the product manager and so on.

18, tell me about your salary requirements?

Ask for salary according to your age and skills.

If my expectation is 12K after tax, you also know the price in Beijing, and so on.

If the other person reads the work and says, Oh, we read your work and think your ability may be a little different from what we expected. We may only be able to give you 12K pre-tax salary. If you think you can, you can go through the entry formalities and come to work tomorrow. At this time, if there is a big gap with your expected feeling, you can continue to ask if there are any other welfare benefits, such as 13 salary and car compensation.

Housing supplements the normal provident fund and so on. Then you can also say that I'll think about it first and give you an answer later.

19, where is your salary difference?

How does it compare with the last company? Maybe it's me? But I have these skills in the past two years? Try to talk about your advantages.

20. When faced with a problem, what is your solution?

This problem is basically the same as the next one, but the method is different.

2 1, how to solve the problems encountered in the work

There is nothing wrong with the design process. If I personally feel that the design is good in the whole work process, I may encounter a product and will be spit out in the evaluation. In this case, he must have the ability to enlighten himself, and the design is often not perfect. I think there are not many designers who can pass the first draft, and they must be revised repeatedly. After all, words are hard to repeat, but I can't give up easily I have to try to convince them, because that's how I designed it.

22. How to solve the contradiction between you and your colleagues at work because of the project?

Reflect on what you did wrong, talk to your colleagues privately, tell your mistakes, and don't be estranged from your colleagues. After all, everyone is trying to catch up with the project or something.

23. What should you do when your ideas are inconsistent with the leader (or customer), or when you feel that the leader's requirements are not good?

This question is similar to question 24.

24. What should I do when there is a conflict between customer needs and user needs?

First, communication? Explain the point? How come? How come? Persuade him to concentrate on communicating with Party A, okay? What if the customer is finally dissatisfied? Just follow the customer's requirements.

25. Do you have any questions?

This question is often asked at the end of an interview. You can ask about the company's project, platform and team composition.

26. Talk about your understanding of innovative ideas.

It is different from others, but it is better than others.

28. What were you responsible for in your last company?

Mainly responsible for the visual design of the whole project, and some flat things? Answer according to personal circumstances

29. What projects have you done?

Answer according to personal circumstances

30. Are there any online works?

what's up Answer according to personal circumstances

3 1, which work do you think is the best? What's good about it and why (tell me the highlights of your work)

There are more companies watching interviews than that one. It is best to prepare with many hands, choose one you like and do well. If you can speak better, the following is omitted. . . .

32. How many apps have you made?

Answer according to personal circumstances

33. Ideas and ideas for designing applications

First of all, we should consider who is the target user group of our products and what style to use for what kind of people. Then make a main interface style for BOSS to see? It fits perfectly. Keep doing it. Wait a minute. .

34. What are the advantages of your APP over other apps?

Gentle answer? Does the user decide? Designers should say visually? User experience theory? Our application? Have we found the right pain point of user demand? In terms of vision? How's it going? Design trends? Easy to understand? simple

35. What do you think is the greatest value of your product? Why big? How to solve the difficulties?

Value should be user feedback? Bring a profit model to the enterprise? User feedback? Self-study ability and self-study ability? Where to do it? Special effects won't? Research with colleagues in the same industry? Discuss? Finally solve this problem? Better give an example. . Do you feel uninspired to be a logo? I'm just brainstorming, okay Then take your time.

36. Are there any other works?

There are quite a lot of works. I brought some works that I think are better today. If you need to see it, I can send you an email when I get back.

37. Have you ever designed a graphic class?

Rather, because many companies now need flat operation design.

38. When you arrive at a new company, how do you think you can quickly participate in the project?

Communicate with the department head first to understand the structure of the workflow team and the job responsibilities designed last time, and read the previous handover documents. Develop and communicate with the product project manager in charge of the project.

39. What percentage of previous projects were completed by yourself?

Answer according to personal circumstances? You can give an example of the proportion of your work in a project.

40. Job responsibilities of UI

Responsible for the overall visual design of PC-side and mobile-side products of each project, and be able to complete the visual design of products independently. This question is relatively simple, and the landlord wrote a little at will.

4 1. Tell me what you think of UI. This question can be answered with 42 questions.

42. How do you understand the UI?

UI is the most intuitive thing to show users products, and it is the face of a product. People often like the beautiful things first, and then go deep into the inner things.

Then it means that the UI of a product must look good first. No matter what style, it is important to make users look comfortable. The design is to make users prefer to use this product and stimulate users' desire to use it.

At the same time, the UI is not only visual, but also some things related to human-computer interaction and operational logic, all of which are embodied in the UI. Therefore, in terms of design, we should not only pay attention to visual design, but also pay attention to the function and embodiment of products. What can be reflected in it? To look good? Easy to use. And soon.

43. What do you think of UI designers?

Judging from the current design form, I think there are still many designers at present. Are there many professional trainings? There are many crash courses. Personally, what abilities do you think a good designer needs?

It can also be answered that as a designer, we should pay attention to new things, industry trends, new design trends at all times, be sensitive to popular design and have an aesthetic vision. We can also talk about recent trends, such as Starbucks Cup incident, Wei Long spicy strips, Durex and so on. You can also pay attention to some new mobile phone product launches and the like.

44. Workflow of UI designers

The wayward landlord is too lazy to sort out the answers, so this simple question will not be answered.

45. What is UI design?

A wide range. From the design point of view, I think it is to solve the needs of users? Improve efficiency? Save user time? Through the unspeakable interface, express the thoughts and meanings that the designer wants to express.

46. Talk about your biggest gain as a UI designer or talk about your biggest gain since designing.

We can talk about some progress and changes in technology, aesthetics, experience and hobbies.

47. Tell me about the process of your product from creativity to launch.

1. Product ideas

The source of product creativity comes from four aspects, namely, whimsy, user feedback, boss's task and competitive inspiration.

2. Product analysis

Product analysis is divided into two aspects, user research and market research. User research is divided into qualitative research and quantitative research; Market research is divided into industry analysis and competitive product analysis.

3. Product planning

It is mainly divided into four steps: listing features, classifying features, prioritizing and version planning.

4. Product design

It is mainly divided into four steps: product architecture, navigation, page layout and experience details.

5. Product realization

It is mainly divided into four steps: team division of labor and development model.

The product team generally includes product manager, project manager, technology development, testing, operation and design.

Now there are two mainstream development models, waterfall model and agile development.

48. How to get a copy?

User analysis, market research, industry comparison, prototype design, review and modification.

49. Why did you choose this industry?

Relatively like design? Especially like it? The internet is particularly good now? User needs? Bigger? The future is good and the income is more.

50. The working environment you want

In terms of working environment and nature, each company has its own characteristics, but I mainly focus on the company's development prospects and whether I can learn something, which is what I am interested in at present, and there is no great requirement for the working environment and nature.

5 1. What do you think of the development trend of the industry?

First, the market demand.

Second, the scarcity of human resources.

Third, the speed of Internet development.

52. What is the team structure of your company?

Project manager, product manager, visual designer, technical development (if the APP is IOS and Android, if the website has front-end development, JAVA/PHP is collectively referred to as development, etc. )? ), testing and operation

For small companies, there are only products, art and development.

53. How do you allocate the percentage of your work?

Arrange the proportion of working hours according to the daily priority.

It can be decided according to individual circumstances.

54. How long does it take to promote the visual design of a project?

This question is about visual design, not how long it will take to promote the project. The specific promotion time is related to the number of interfaces.

The website (1 month) is set according to the actual page. )

APP( 1-2 months, involving the review of the main visual draft, the change and modification of the intermediate product requirements, the modification after testing, etc. )

55. What are your expectations for the future of the team?

It can be said from the platform of the company or from the atmosphere of the environmental protection team. Promotion mechanism and so on depend on the situation.

56. Talk about the difference between design and art.

Personally, I think that art, as a part of designer art, comes from life and is higher than life at the same time. As an appreciation level, art is not so commercial. But the design has a commercial purpose and so on.

57. What books do you usually read?

Answer according to personal circumstances

For example, in the network, designers should understand psychology, and the free "words" are: font design and creativity. Finally, it is best to give examples to explain why you like it.

58. Which websites do you visit frequently?

Station Cool, UI China, Youyou.com, Inspur Chasing.com, Yi Tu, etc.

It's best to illustrate why you like it according to your personal situation. It's best not to say thousand pictures, okay? Nitu et al

59. What are your favorite websites?

Chasing waves. Com, everyone is a product manager, Zhihu, Douban and so on? It's best to illustrate why you like it according to your personal situation.

This question is not necessarily all about designing websites.

It can be said that it is to design websites, products, illustrations and photography. Because the above websites are closely related to design.

60. What are your favorite applications?

It depends on the individual situation, but also on which type the interview company prefers. You can go to the most beautiful app to find one you like best, because the interviewer will probably remember to ask some questions about competitive product analysis and so on.

6 1. Who is your favorite designer at home and abroad?

Jin Daiqiang, Chen Youjian, Kangping County, Wang Zhihong? Mike, wait. You'd better give an example to explain why you like it.

62. Do you know any other skills?

Such as hand-drawing, C4D, AXURE, FLASH, etc.

63. Can you draw by hand?

You can draw, comics are simple and no problem, but they should be realistic, or they can't be drawn, or they are slow, which may affect the progress of the project.

In addition, the current design is best hand-drawn, and you can quickly draw basic prototypes, shapes or mirrors according to your ideas when communicating with colleagues or bosses. This is undoubtedly a plus item.

If not, you'd better say no honestly. If you do, it will be embarrassing if you don't paint on the spot.

64. Give you an example and give you some time to talk about your thoughts and ideas.

This question may be encountered in the interview process, the interviewer will ask, and now our company will give you some time to make a product. Can you talk about your design ideas and ideas?

For example, if the other party asks you to design a tea APP or website, what should you consider? For example, the target user groups, such as regional cultural differences, the trend of design style and so on.

65. Have you participated in any competitions?

As a designer who loves design, it is impossible to take part in the competition without time. This question actually depends on whether you love this industry or not.

66. What is fragmentation time?

Because of the development of mobile Internet? For example, we wait for the bus every day, go to the toilet and play with our mobile phones before eating.

67. What is a good design?

Good-looking, easy to use and good-looking refers to visual design? Ease of use refers to the user experience.

Meet the basic needs, expectations and excitement of users.

At the same time, be quick. If the first two requirements are met and the speed is not fast enough, good design will also lose users.

68. How to make your website or APP stand out?

First of all, the design should be different and visually attract users. Plate-style clean websites have different visual effects from traditional websites.

The visual aspect makes the picture more exquisite, the interactive aspect more concise and easy to understand, and the ultimate goal is to make users feel easy to use.

APP can be said in terms of design interaction and so on.

69. Talk about the influence of the Internet on us.

Right Design: Plane to UI? Intuitive user operation user experience

Life: convenient? intelligence

Interface design-attract people to use it or not.

User needs-what do you want to do?

User experience-retain users' feelings after use.

70. What are the common ways of interaction on the mobile terminal?

Touch screen sliding operation, code scanning, pull-down refresh and pull-up loading, photo positioning and so on.

7 1, have you taken over private work?

I took it. Generally, there are many introductions from friends, and some customers take the initiative to find me when they see my previous designs. Usually on Saturday and Sunday.

72. Talk about the prospect of UI.

This question is different from the following one.

73. Future development trend of user interface.

Because we are now living in an internet environment, we receive a lot of information every day, which is overloaded, which makes the future design still develop towards minimalism. Many designs now stem from the rise of the Internet. The internet has always existed, and the UI has been working; You can also talk about the development trend of UI from the perspective of design.

74. Tell me about the difference between PC and mobile.

1, from the design point of view, the design requirements of web pages are less because the screen size is larger and the display effect is better. . The size of the mobile terminal is small, and there are many things to consider, so we should consider maximizing the sense of design.

2. Are the usage scenarios and operation methods different? Different systems, too? The pc side also has continuous use time, while the mobile side is more flexible, and most of them use fragmented time. ? In terms of design, pc has a large volume and a large amount of information, which requires better information integration, while the mobile terminal needs a maximum sense of design because of its small size and many specifications.

75. What should be considered before design?

Who are the target user groups and main colors? Plate and so on

76. If you encounter an unknown problem.

I said with a smile, maybe my accomplishments are not deep, but I really don't understand this truth.

77. Is user experience important or design important?

For us designers, this question is difficult to answer. Visual creativity and user experience are sometimes contradictory, which involves the scope of user operation logic, but my main design still considers design more.

78. What's the difference between graphic design and UI design?

Graphic design: it focuses on conveying information, pays attention to creativity and design sense, attracts users based on a large number of promotion of paper media, and is easy to promote.

UI design: visual interface design, focusing on user experience and operational logic, and paying more attention to details.

How about the flat market in 79.APP/?

In terms of APP, I think the development prospect of mobile device differences is still very good. With so many applications, we will design more user-friendly works.

The plane can answer according to the situation.

80. What would you do if you made your own APP?

It depends on personal circumstances. You'd better choose what you are good at, because then your conditioned reflex and logic will be clearer. Such as reading, knowledge output.

8 1. What do you think of the mobile Internet?

I think the mobile internet is more convenient and faster than the PC-side internet, which can save us more time and let us think more things in the fragmented time. There will be better development prospects.

83. If you always delve into your works.

I see you have been reading this page. You may have worked for a long time and have a lot of experience. Is there something wrong with my sensory design? Just say what you have. Whether it can be negotiated today or not, it is a good opportunity for communication. If you have any questions, just say so, which is also a promotion for me.

84. Why didn't the friend you designed recommend you a job?

It's not that I haven't recommended it, and then I'm not very interested in that company's products, and I don't want to take such a big advantage of others these days

85. Have you ever been to H5? How about doing it?

Yes, H5 is very popular now. What I did before can be exemplified? Usually 640× 1 136 pixels can be used for design? It not only meets the needs of display, but also reduces the traffic when users load pictures. Then there will be a blind spot at the bottom of the adaptation, so it should be in the range of 8 12.

86. What is a product

Is the product to solve the demand? Substantive needs? Like what? I have a bottle of red wine and I can't open it now? But do you have a wine bottle opener? This is the product? Products are carriers to meet consumers' psychological needs to their physiological needs.

Is the product part of the decision-making plan? People need to achieve some purpose? Solutions enable people to achieve a certain goal.

87. What are the responsibilities of the product manager?

Market research, product definition and design, project management, product display, product marketing, product life cycle management.

88. What is interaction design? Specific function

Interactive design is a technology that makes products easy to use, effective and makes people make appointments. It is dedicated to understanding the target users and their expectations. Understand the behavior of users when interacting with products. The purpose of interaction is to establish an organic connection between products and users, so as to effectively meet the use requirements.

Define some requirements, information architecture and operation flow. Interactive design is a technology that makes products easy to use, effective and enjoyable. It is committed to understanding the target users and their expectations, the behavior of the other party when users interact with products, and the psychological and behavioral characteristics of "people". At the same time, it also includes understanding various effective ways of interaction, and strengthening and expanding them. Organize page elements and make prototype demonstrations.

89, interactive design problems to pay attention to

User goals? User scenario? Interactive mode? product function

90. Talk about your views on interaction.

I think it accounts for a large proportion of Internet products. Interactive design is to retain users, while visual design is to attract users.

9 1, do you understand interaction? What do you think of interaction?

Interactive design is a goal-oriented design, and all the work content is designed around user behavior. By designing users' behaviors, interaction designers can make users realize product business goals more conveniently and efficiently, and get a pleasant user experience.

92, the relationship between interaction design and user experience

Interaction design is a structured process to complete the target requirements, and user experience is the user's operating experience. When interaction design can better meet the target requirements, it will bring better user experience. Therefore, interactive design is the effective support and premise of user experience.

93. How do you define user experience?

To put it bluntly, user experience is the user's feelings and impressions of product use during use. This is a subjective psychological feeling. Because it is purely subjective, there are many uncertain factors. Personally, I think the goal of user experience is to be natural or to meet people's expectations. For example, when performing an operation, there should be corresponding changes, which are valid when loading, and the color changes when clicking the button. Just like unlocking the iphone, you can operate it without teaching your child. There is also a shake of WeChat? The action of shaking is also our instinctive behavior. In ancient times, people contacted others by throwing stones. This shake is the same concept. In short, don't let users feel.

94. The current popular trend of APP

First, the design specifications tend to be consistent. For example, the 3 fold mirror image of ios can now be adapted to Android.

Second, Pingfeng has been upgraded to version 2.0, adding a light projection micro-gradient, which is more refined.

Second, the size of the mobile phone has become larger. In addition to font typesetting, it is more like a magazine. The font has become larger, and using a thin and wide-screen mobile phone has an immersive experience.

The design style of app conveys two kinds of information to users visually. Product features and target user groups

The current style, flat style, minimalist style? subway

95. How to divide the work with another UI? Or what percentage of your work is done by you.

Score the scale of the project. Generally speaking, each project is independently responsible for a project cycle, and the older one will cooperate.

96. What qualities do you think an excellent designer should possess?

Thinking ability, innovation ability, love for the design industry and so on.

Here are some suggestions!

Please pay attention to the external image during the interview.

Now is an era of looking at the face, and the face value can sometimes be added invisibly. So we'd better have an external investment in ourselves before the interview. Don't dress too casually during the interview, which will reduce our impression.

98, about the interview language organization ability

There may be many designers who are introverted or just out of campus or training industry, so how to overcome the weak language organization ability and discuss the design happily with the interviewer? We can start with the following points.

1、? Find an article about industry knowledge every day and read it out loud. Try to remember what's inside, learn to integrate, add your own language and products to re-analyze.

2、? Pay attention to the speed of speech, thinking that if you speak too fast during the interview and encounter questions that you can't answer, some people will be nervous, and their thinking will become more and more confused and have no clue. Therefore, we should slow down our speech. If you encounter a slow speech, you can actually have a buffer time.

99. On the question of academic qualifications.

If you don't have a high degree and happen to go for an interview with a company that requires academic qualifications, then I suggest going to a company that doesn't look at academic qualifications. Because some companies have different mechanisms, if a company pays more attention to education than ability, you know.