Traditional Culture Encyclopedia - Photography and portraiture - Catalogue of animation principles
Catalogue of animation principles
Chapter II Basic Training of Animation Production
Section 1 Drawing Methods and Requirements of Animation Lines
Section 2 Training of Middle Line and Chinese Painting
The basic counterpoint method of painting in the third section
Section 4 Basic Techniques of Complex Intermediate Painting
Section 5 Basic Methods of Drawing in Curve Motion
The third chapter is the basis of figure painting
Section 1 Human Body Structure and Perspective
Section 2 Perspective Relationship between Human Body and Space
Section 3 Relationship between Human Movement and Basic Structure
The fourth section dynamic line drawing of human motion form
Chapter IV Basic Training of Original Painting Creation
The first section of the original painting creation process
Familiar with the role modeling style in the second quarter
Section 3 Analysis of Character Behavior
Section 5 Drawing Method of Circular Action
Section 6 How to master the time and rhythm of characters' movements
Section 7 the role of force in the creation of original paintings
Section 8 Grasp the exaggeration in action design
Section 9 Layered Design of Original Paintings
The fifth chapter is the basic law of walking character animation creation.
The first section is the dynamic law of human walking under normal circumstances.
In the second quarter, the walking rules of various figures
Section 3 Dynamic Drawing of People Walking by Bike
The fourth section, the dynamic drawing of people walking on the front and back.
Section 5 Dynamic Drawing of People Walking Side by Side
Section 6 Dynamic Drawing of Characters Up and Down Slopes
Section 7 perspective view of characters walking from near to far on the hypotenuse
The sixth chapter is the basic law of character running animation creation.
The first section under normal circumstances, the law of character operation
The second section running map of running and jogging
Section 3 Drawing Method of Cyclic Running Characters
Section 4: Painting of characters before and after running.
Section 5 Operation diagram of hypotenuse of characters
Section 6: Flowing Water Painting of Various Characters
Section 7 Drawing of Jumping Action of Characters
The seventh chapter is the basic law of quadruped animation creation.
The first section of the dog's body structure and walking painting
The second section of the cat's body structure and walking map
Section III Body Structure and Walking Painting of Horses
Section 4 Other Animal Action Painting.
Chapter VIII Basic Dynamics of Poultry Animals
Section 1 Body Structure and Dynamic Drawing of Chicken
Section 2 Dynamic Drawing of Duck and Goose
Section III Body Structure and Dynamic Drawing of Various Birds
The ninth octopus's body structure and swimming chart
Section 1 Species and Characteristics of Fish
Section 2 Swimming Rules of Fish
Chapter 10 Basic Drawing Methods of Amphibians
Section 1 Amphibians with feet
Section 2 Amphibians without feet
Chapter XI Basic Dynamics and Drawing of Insects
The first part is mainly flying insects.
The second section is mainly about crawling insects.
In the third quarter, insects mainly jump
Chapter XII Laws of Motion in Natural Phenomena
Section 1 Natural phenomena such as wind, rain, thunder and electricity
Second water-saving dynamics
Section 3 Dynamic Decomposition of Smoke, Cloud, Fire and Explosion
Chapter 13 Animation Treatment of Expressions and Mouth Shapes
Section 1 Characters' Expressions
Changes and manifestations of mouth shape in the second quarter
Chapter 14 Technical Processing Skills of Pictures
The function of the first section photography table
Section 2 Processing of Pictures and Specifications
Section 3 Handling of Push, Pull, Shake and Move
Chapter 15 Conditions for Animation Design
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