Traditional Culture Encyclopedia - Photography and portraiture - Catalogue of animation principles

Catalogue of animation principles

The first chapter is the division of labor between original painting and animation

Chapter II Basic Training of Animation Production

Section 1 Drawing Methods and Requirements of Animation Lines

Section 2 Training of Middle Line and Chinese Painting

The basic counterpoint method of painting in the third section

Section 4 Basic Techniques of Complex Intermediate Painting

Section 5 Basic Methods of Drawing in Curve Motion

The third chapter is the basis of figure painting

Section 1 Human Body Structure and Perspective

Section 2 Perspective Relationship between Human Body and Space

Section 3 Relationship between Human Movement and Basic Structure

The fourth section dynamic line drawing of human motion form

Chapter IV Basic Training of Original Painting Creation

The first section of the original painting creation process

Familiar with the role modeling style in the second quarter

Section 3 Analysis of Character Behavior

Section 5 Drawing Method of Circular Action

Section 6 How to master the time and rhythm of characters' movements

Section 7 the role of force in the creation of original paintings

Section 8 Grasp the exaggeration in action design

Section 9 Layered Design of Original Paintings

The fifth chapter is the basic law of walking character animation creation.

The first section is the dynamic law of human walking under normal circumstances.

In the second quarter, the walking rules of various figures

Section 3 Dynamic Drawing of People Walking by Bike

The fourth section, the dynamic drawing of people walking on the front and back.

Section 5 Dynamic Drawing of People Walking Side by Side

Section 6 Dynamic Drawing of Characters Up and Down Slopes

Section 7 perspective view of characters walking from near to far on the hypotenuse

The sixth chapter is the basic law of character running animation creation.

The first section under normal circumstances, the law of character operation

The second section running map of running and jogging

Section 3 Drawing Method of Cyclic Running Characters

Section 4: Painting of characters before and after running.

Section 5 Operation diagram of hypotenuse of characters

Section 6: Flowing Water Painting of Various Characters

Section 7 Drawing of Jumping Action of Characters

The seventh chapter is the basic law of quadruped animation creation.

The first section of the dog's body structure and walking painting

The second section of the cat's body structure and walking map

Section III Body Structure and Walking Painting of Horses

Section 4 Other Animal Action Painting.

Chapter VIII Basic Dynamics of Poultry Animals

Section 1 Body Structure and Dynamic Drawing of Chicken

Section 2 Dynamic Drawing of Duck and Goose

Section III Body Structure and Dynamic Drawing of Various Birds

The ninth octopus's body structure and swimming chart

Section 1 Species and Characteristics of Fish

Section 2 Swimming Rules of Fish

Chapter 10 Basic Drawing Methods of Amphibians

Section 1 Amphibians with feet

Section 2 Amphibians without feet

Chapter XI Basic Dynamics and Drawing of Insects

The first part is mainly flying insects.

The second section is mainly about crawling insects.

In the third quarter, insects mainly jump

Chapter XII Laws of Motion in Natural Phenomena

Section 1 Natural phenomena such as wind, rain, thunder and electricity

Second water-saving dynamics

Section 3 Dynamic Decomposition of Smoke, Cloud, Fire and Explosion

Chapter 13 Animation Treatment of Expressions and Mouth Shapes

Section 1 Characters' Expressions

Changes and manifestations of mouth shape in the second quarter

Chapter 14 Technical Processing Skills of Pictures

The function of the first section photography table

Section 2 Processing of Pictures and Specifications

Section 3 Handling of Push, Pull, Shake and Move

Chapter 15 Conditions for Animation Design

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