Traditional Culture Encyclopedia - Photography and portraiture - Introduction to Illustration of Hand-painted Figures —— How to Learn Hand-painted Figures (Mainly Animated Figures)

Introduction to Illustration of Hand-painted Figures —— How to Learn Hand-painted Figures (Mainly Animated Figures)

How to draw hand-drawn illustrations? What materials are needed? First, how to draw

1, geometric sketch modeling training.

We should start with geometry such as cube, circle and combination. Only by understanding geometry can we simplify some complicated things and draw them more easily. It is difficult for students to master the shape, proportion and perspective of geometry in the initial stage, and it is easy to draw deformation, which requires a lot of practice and comparative study and revision among students.

2, the study of stick figure.

Similar to comics, it is relatively easy to master. In the teaching process, firstly, the teacher arranges students to draw a simple illustration of characters and send some information about the five senses, head, feet and hands to the students for reference. Secondly, in the process of painting, students find that the hand is a difficult part to draw. Teachers use the knowledge of structure to explain, and use the methods of picture appreciation and painting demonstration to let students understand the structure of joints.

3. Sketch training. Use simple lines to train the characters' scenes and enrich their own library materials. After these basic trainings, figure painting becomes difficult, especially the expression of background or content. Teachers demonstrate and comment one by one, so that students can understand, accept and solve problems faster, and the future design and creation will be much easier, laying a solid foundation for hand-drawn illustrations.

Second, materials.

1. Hand-drawn pen: drawing pencil, mechanical pencil, stylus and signature pen. These pens are the most commonly used tools when drawing the first draft of a design.

2. Drawing instruments: ruler, T-square, curve ruler, tape measure, magnifying ruler, graduated ruler, triangular plate, cutting ruler, universal plotter, compasses, etc. Drawing tools should be accurate, precise and high-quality products, and small errors are good drawing tools.

3. Coloring equipment: palette, tray, pen washing, color label, etc.

4. Hand-painted tools: paper cutters, various art knives, carving knives and adhesive tapes.

Extended data:

Illustration is an art form. As an important visual communication form of modern design, it occupies a specific position in modern design with its intuitive image, true sense of life and beautiful appeal. It is widely used in many fields of modern design, involving cultural activities, social public utilities, commercial activities, film and television culture and so on.

The development of illustration art has a long history. From the world's oldest illustration cave mural to the Japanese folk print ukiyo-e painting in the Edo period, all of them show the development of illustration. Illustrations first developed with the changes of newspapers and books in the early19th century.

Its real golden age began in the United States in the 1950s and 1960s. At that time, the illustrations just separated from art works were obviously drawn, and most of the authors engaged in illustrations were professional painters. Later, influenced by the school of abstract expressionism, they turned from concrete to abstract. It was not until the 1970s that illustrations returned to the realistic style.

References:

-Illustration

Introduction course of computer hand-drawn illustration The introduction course of computer hand-drawn illustration is as follows:

1. If you want to draw with a computer, you must master the basics of drawing. The basis of painting is sketch and color. The basis of painting is like internal work, and computer illustration is like martial arts moves. Martial arts moves without internal skills are just for show.

2. You should first master the software usage required for hand-drawn illustrations, then draw more and practice more from copying, and at the same time pay attention to cultivating your own design inspiration and creativity in the process, so as to draw good original illustrations by hand.

3. It is recommended to use a graphic tablet (hand-drawn board), which is really convenient in this era. Then buying a hand-drawn board will send a lot of materials to learn illustration. After buying a graphic tablet, you can use photoshop software or painter's painting software, which is really powerful. Painters can draw various styles with various paintings.

Illustration is commonly known as illustration in China. Nowadays, the popular commercial illustrations in foreign markets include publications with pictures, cartoon mascots, movie posters, game characters and artistic scene design built into games, advertisements, cartoons, picture books, greeting cards, calendars, decorative paintings, packaging and other forms. Virtual objects and related visual applications that extend to the current network and mobile phone platforms.

The definition of "illustration" in Ci Hai is: "refers to pictures inserted in books and periodicals. Some are printed in the middle of the text, and some are inserted in the pages to supplement the content of the text or for artistic appreciation. This explanation is mainly aimed at the definition of book illustrations, which is a narrow definition.

How to learn to draw by hand (mainly cartoon characters) is very important in animation. The lines should be smart, smooth and crisp, and the lines should be well-known and well-behaved.

1, to know fairly well, you need to master the basics of drawing such as sketching and sketching. The skill of hand-drawn cartoon characters is to learn the basics of painting first and lay a good foundation, otherwise the hand-drawn cartoon characters are not only unlike (in fact, the shape is inaccurate), but also have no spirit, only the table has no interior.

2. If you want to have kung fu, you need to draw more and practice more. If the time is short, you will often feel no progress. After a long time, you can draw good animation works.

3. Correctly express the relationship between the physical structure and anatomical structure of an object.

4. The layout of black, white and gray pictures is clear and distinct. The head portrait should have a sense of volume, texture and space.

Extended data

As candidates, we should focus on realistic training in basic sketch training, and artistic innovation should not be too far away from specific visual feelings. They should be loyal to specific objects and try to avoid conceptualization and preconceptions.

It should be as similar as possible to the model's appearance, and artistic variation and exaggeration should be restricted at this stage. Those who pretend to be artistic because of their low modeling ability are unattainable. As candidates, you should not change your art too early. You should lay a good foundation while you are young and provide the necessary foundation and guarantee for future artistic development. Be a sincere person and paint sincerely. This painting will treat you sincerely.