Traditional Culture Encyclopedia - Photography and portraiture - What are the main things to learn in the architectural animation technology major - what are the professional courses?

What are the main things to learn in the architectural animation technology major - what are the professional courses?

The Architectural Animation Technology major mainly studies the brief history of Chinese and foreign architecture, architectural drawing and drawing recognition, Building Information Modeling (BIM) application, and the foundation of artistic modeling. Architectural photography, 3D software basics, animation director, virtual and reality technology, animation model design and production, architectural animation interaction design and other courses, the following is the relevant introduction for your reference.

1. Professional courses

Professional basic courses: A brief history of Chinese and foreign architecture, architectural drawing and understanding, building information model (BIM) application, artistic modeling foundation, architectural photography, 3D software foundation, animation director.

Professional core courses: virtual and reality technology, animation model design and production, architectural animation interaction design, animation rendering, architectural animation design and production, and architectural animation post-processing.

2. Training objectives

This major cultivates the comprehensive development of moral, intellectual, physical, artistic and labor skills, and masters a solid scientific and cultural foundation and Knowledge of art theory, film and television language, architectural theory, etc., ability to produce architectural models, architectural animation production, animation rendering, architectural interaction design, virtual and reality programming, etc., possess craftsman spirit and information literacy, and be able to engage in building information modeling technology, architectural digitalization High-quality technical talents for performance, animation rendering and other work.

3. Employment direction

For architectural model production, architectural animation production, animation rendering, architectural interaction design and basic virtualization and practical programming and other positions (group).