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Design points of multimedia design

The best multimedia design is transparent to users. Its design goal is to create an environment that makes users forget that they are facing machines and are eager to explore an unknown world. Therefore, although publishers are eager to market multimedia products, they still remember to use the advantages of technology to provide powerful interactive functions and convert existing materials into CDs because they know that no one wants to read a bunch of words on the computer screen.

1, functional graphic design

Functional design makes people pay attention to details, not just seeing them. Functional design is changeable, for example, according to festivals. Usually, when designing screens and images, dramatic lighting effects will coordinate colors and present unique materials. An action that runs through the whole process will make users feel fluent and learn the content of multimedia products easily.

2. Story telling and plot layout.

The key to designing multimedia products is to have stories first. Before you decide how to tell a story, you must first know what obstacles to overcome, such as information, emotions and feelings. Multimedia is a very visual way of communication, so in multimedia production companies, young programmers should participate in the production of images and movies as apprentices. Think about your favorite movie, whether the face of the protagonist will still emerge in front of you. An experienced film director or photographer knows how to combine art and technology to tell stories, let alone a multimedia designer. Key design points at the technical level

Multimedia designers usually overestimate the importance of programming in multimedia projects, because frankly speaking, programming is just a tireless and unnatural artistic work. But if the programming performance is too poor, even the best graphic design will lose its due effect. An extremely beautified movie clip, if pawned in the process of execution, will definitely destroy the overall viewing impression of users. From another point of view, even if the program design is simple and clear, it can smoothly present an unpretentious graphic because of the perfect combination of program and sound.

1, good programming

Good programming represents smooth operation and quick response, and it is also the inevitable result of economic programming coding. Simplicity and power are still the best strategies for programming.

2, high quality sound

The sound should be clear and continuous, without jitter. To achieve this goal, sound clips should be optimized according to the target platform of the product and the highest frequency allowed by the media development software. Most multimedia production tools and target computer platforms support audio tracks of 22 kHz or higher, and you should also consider it as a minimum requirement. [22 kHz is only equal to the frequency of AM broadcast signal; As for the sound of CD quality, play 44 khz. 〕

The audio quality of multimedia products is usually degraded at the source. So when you record, you need to pay attention to the collected sound quality. This means using the best equipment possible. Movies should be vivid and play smoothly. On today's computers, movies are usually designed to be played in a window smaller than the full screen. The larger the window, the greater the computer's power, speed and disk space required for smoothly and correctly playing movies with audio tracks simultaneously.

It is much better to play a smooth movie in a small window than to squeeze the CPU and cause a crash in a large window. In addition, low-load movies and animations (for CPU) are most suitable for playing on various computer platforms. As more and more people have more powerful computers, full-screen [resolution 640X480 pixels] and full-motion [30 frames per second] movies will soon become popular. At present, the most commonly used movie window sizes are 160X 120 and 320X240 pixels.