Traditional Culture Encyclopedia - Photography and portraiture - How to make animation?
How to make animation?
Like "documentary", "drama" and "experimental film", "animation" is one of the types of movies. It refers to turning something that was originally inanimate (inactive) into a living thing after being made into a film (or TV) and shown. Therefore, animation in a broad sense includes art forms such as "paper-cut films" and "puppet films". In China, they are also called "art films" or "cartoon films". Their most important characteristics are two points:
1. Their images are produced in a frame-by-frame manner using film or video tapes.
2. The "actions" of these images are created by illusions and do not originally exist. Recorded by a camera.
This illusion is the phenomenon of "persistence of vision". When people see an object, even if it disappears immediately, it will remain in people's vision for about ten years. One-tenth of a second. This is very important - when a projector projects onto a screen at twenty-four frames per second, or when a video recorder scans at thirty frames per second on a television fluorescent screen. When creating an image, it will connect different frames of each frame, thereby creating the impression that the object is "moving" in our minds. Therefore, the animation master Norman McLaren said: Animation is not a "moving painting." ” art, but the art of “drawn movement”.
Obviously, in the production of cartoons, it is necessary to study how objects move (including their trajectory, direction, and the time required ) is far greater than the consideration of the arrangement of a single picture - although the latter is also so important, so relative to each frame, we should be more concerned about "the relationship between each frame and the next frame." Effect". From here we can also see the major difference between animation and comics. And why a good painter has to go through years of hard study and exploration before he can become a truly outstanding animator. The appeal characteristics of cartoons are obviously It is not limited to the scope of "for children", although it is indeed an appropriate and important form of children's film. In fact, there are many animation works with serious themes and profound techniques in Europe, America and Japan. There are too few introductions in this area, let alone attempts. Cartoons can be children's cartoons, adult fables, and even abstract artistic expressions. We know too little about her. < /p>
About animation production - division of labor in animation:
1. Original work or planning: the person who creates the original script, story, novel.
2. Script: The work of detailing the script or novel, down to the dialogue of the characters, the switching of scenes, and the division of time.
3. General Supervisor: The director, the whole film depends on him!
< p>4. Painting Supervisor: Responsible for the entire painting style. This is a big selling point!5. Art Supervisor: Responsible for the entire background painting setting.
6. Photography supervisor: The person in charge of the process of turning pictures into negatives
7. Sound supervisor: The person in charge of dubbing, sound effects, and soundtrack editing
8. Performance: According to the director. The style uses very simple lines to draw the storyboard. Give instructions on the actions of the characters, the scenes...
9. Character setting: Character setting, set the character of a cartoon!
10. Mechanical setting: Mechanical setting, setting the machinery in the cartoon such as tables, chairs, robots, etc.
11. Design draft: The storyboard is further drawn into a draft that is close to the original painting, and tells how the original painting works. Usually there are instructions from the director.
12. Original painting: A person who draws the characters and other main actions in the animation according to the design draft. He has strong modeling ability and a good foundation in painting. (Some animation processing companies in our country have such personnel, but the number is relatively small).
13. Supervisor: Correct the errors in the original painting and correct the bad parts of the original painting (extremely high level).
14. Background: Those who paint scenes must have good gouache and watercolor skills.
14. Animation: Drawing all the actions in the original painting room is the main part of the entire cartoon and affects the quality of the entire cartoon. The department with the largest number of people is the most basic link and the most important part of the work. Tired, the department that takes the longest time.
15. Animation examination: The key to ensuring the quality of cartoons is to have a strong sense of movement, spatial imagination and a good foundation in painting! More tiring work than animation!
16. Color designation: The person who designates the color. It is also more troublesome.
17. Shishang (drawing): The coloring person, the person who moves the animation to the road and then colors it. Just like the animation, it is the most basic department with the largest number of people. It does not need to be very high. Basics of painting, as long as you are not color blind! There is computer coloring.
18. Headquarters: Observe and describe the people who are doing good or bad work.
19. Shooting: The department that shoots the drawn race road footage.
20. Editing: Editing after the film is shot. Some scenes will be deleted here.
21. Voice actor (dubbing): dubbing.
Departments that everyone is familiar with
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