Traditional Culture Encyclopedia - Photography and portraiture - Introduction and detailed information of 13 crimes

Introduction and detailed information of 13 crimes

Plot introduction

Elliot (played by Marc Webb), a down-on-his-luck salesman, received a mysterious phone call on his way home. The mysterious call set him a very dangerous adventure game: complete 13 designated tasks, and the monetary reward for each completion will gradually increase, and the tasks will become more dangerous each time.

In 2007, when I was still in college, a Thai movie "13 Horrible Games" shocked me greatly. As an Asian production, this horror film, which is not scary at all when looking at the synopsis, is outstanding. It does not copy the unscrupulous perversion and disgust of the island country, nor does it stick to the religious themes of ghosts and gods that Asians are keen on. It focuses on the dark side of ordinary people. The main theme is By extremely amplifying money worship, it creates an absurd game situation, explaining it in simple terms, and directly pointing out the corrosion of human nature by money society. Because I am deeply impressed by the Thai version, the impact of the American version on me is not that strong due to the diminishing marginal effect, but it is still a A masterpiece. The most eye-catching line in the film is said by an eyewitness who has a small role: "Anyone can be induced to become a devil", which is consistent with the Thai version. The American version emphasizes that the secret behind the game's seduction and making people lose their original intention is actually the real-life merchandising skills.

Like the Thai version, the manipulator behind the game did not show up, and the policeman played by "Hellboy" was just a little puppet. The top level of the game is a metaphor for the consumerist society we live in where money is paramount and human touch is low. In reality, society plays the same game as us. Once those subtle interactions that are difficult to detect are presented in the form of a game with clear rules, the dirty nature of it will be clear at a glance. For example, efforts and gains are not equivalent. If you swat a fly, you can get a reward of 1,000, which is like a big profit for the first purchase. According to this calculation, if you eat a fly, you will have to get 100,000. If you want to challenge the judiciary, you must at least get Gates. It's only fair to compare the net worth. The game that was originally beneficial to the participants has unknowingly turned into an unfair transaction, and it is limited to the overlord clause that cannot be withdrawn - note that the overlord clause is not stated at the beginning, doesn't it mean that "the final interpretation right belongs to XX".

As the game progresses, the operator gives sweethearts from time to time. Some tasks are so simple that they can be easily done with a little effort. At the same time, he constantly exerts pressure. For example, another player is suddenly revealed, and the slaps and sweet beans go hand in hand. This is a typical tactic used by merchants to maintain long-term customers. The voice on the phone accuses the protagonist of "caring too much about what others think of you", implying that the only way to make money is to be shameless. The protagonist happens to be a very shameless person. He will be fired from the company when his performance soars, so he can only attack him repeatedly for financial reasons, constantly emphasizing the pain of failure and the beauty of victory, until he destroys his wife's happiness for the sake of his wife's happiness. At the wedding scene, we stepped into a funny circle of reverse cause and effect. His younger brother is mentally retarded and is more likely to be brainwashed. While announcing that he wanted to give a wedding gift, he drew a knife and stabbed his older brother. It was so contradictory and absurd, but think about those blind and crazy consumers who are also dominated by such reverse logic.

The content of the American version of the game has been significantly modified from the Thai version, mainly to adapt to the national conditions of the United States and some crimes with more American characteristics. The Thai version is heavier in taste, including shit-eating and other plots. Of course, the American version discarded it, but the scene of strangulating the motorcycle gang was great, the emotional irony was great, and it gave people a lot of guilt*** (guilty pleasure, Even though I knew it was wrong but I enjoyed it very much), I guess the director really couldn't bear to change it. The character transformation of the protagonist is also a process of gradual accumulation of guilt. At first, it was all about money. After grabbing coffee, he began to feel a sense of accomplishment. Then he cut his arms, beat up his classmates and brothers, and caused trouble in the club. He became more and more happy with it. The evil factors were released step by step, but fortunately, humanity prevailed at the last moment. The big screen advocates positivity. Although the protagonist is unforgivable, his wife is still redeemed. The bright tail leaves hope. Even though the devil's sales skills are unparalleled, whether to fall into the trap still depends on the choice of the person involved. When you first hear that carnival-like mobile phone *** ringing, are you frightened or excited?

Cast and Credits Character Actor Notes - Mark Webb - Ron Perlman - Pruitt · Taylor Vince Junkie Girl Stephanie Horner Elliot's father, Mr. Brindle Tom Ball Nurse Brittany Alger Diner Cop Judd Lormand Uniform Han Soto Police Officer John Armijo Police Captain Lance E. Nichols Credits Producer Charles M. Barsamian, Jason Blum Director Daniel Stein, Daniel Stamm?, Chakiyat Sakviraku, Eakasit Thairatana Screenwriter David Birke Photography Zoltan Honti Editing Zoltan Honti Film Review

Many people claim they have no choice when doing cruel things. But the truth is we never lack for choices. The male protagonist can choose to ignore the strange call just like his fiancée.

But thinking he had no other choice, he resolutely swallowed the fly and started the game. After the game starts, he can choose to stop at any time, but as the bonus gets bigger and bigger, the male protagonist also starts to play more and more offline.

People are often misled by the illusion that 'even if I don't do it, others will do it'. As a result, everyone becomes more and more indifferent towards 'hurt and being hurt'. If you accidentally trample an ant to death, comfort yourself: it will be trampled to death sooner or later. I turned a deaf ear to the beggar passing by and thought to myself: I am not the only one who has not given alms. Or maybe you feel that you are just an executor and the responsibility does not lie with you. 'If I don't do this, I won't have a job', 'What can I do if my boss asks me to do this'? Just like the burly police detective played by Hellboy, he executes numbly without asking what is right or wrong. In the end, he was shot dead by the male protagonist who no longer compromised.

But the male protagonist is the embodiment of an idealistic ordinary person who combines morality and humanity. To say that he is an ordinary person is because he does not have as perfect and firm moral principles as his fiancée. To say that he is idealistic is because of him, right and wrong finally defeated the weakness of human nature. But such people do not exist in reality.

The only people who can win this game are two kinds of people in this world. One is the father of the male protagonist, and the other is the younger brother of the male protagonist. Others who lost the game were mediocre, died unexpectedly, or lived in depression for the rest of their lives.

The father of the male protagonist is a representative of some acquired rich people in this world. He has a natural desire for wealth. His moral sense is not very strong but he has not completely lost his humanity. He won the game and got money, but he couldn't overcome the guilt in his heart. He treated others and himself very harshly, so much so that he alienated everyone and lived in pain all his life. This is the inner portrayal of most self-made people. Without the original capital accumulation of his father's generation, how could a person who obtained dazzling wealth all by himself have no blood on his hands? The final outcome is just to die due to one's own human weakness.

The most noteworthy person is the hero’s younger brother. He was born at the bottom of poverty and suffered humiliation. But he is very different from other people around him. He has a simpler and firmer determination, and does not bear too heavy a moral responsibility. It seems that his birth and existence are for a specific purpose. As my brother said himself: I just want to win once. The younger brother in the movie is a mentally retarded patient who died tragically at the hands of his older brother. But in real life, he will be the winner in life with the last laugh. But don’t expect him to smile at you gently or be a good father, because his lack of humanity and personality is the basis for his victory in the game of capital accumulation. This kind of person does not love others, and he does not desire to be loved.

In fact, this is not a game, it is simply life.

Protagonist