Traditional Culture Encyclopedia - Photography and portraiture - What do you study in the animation major at Jilin Animation University? I am majoring in another school in this school

What do you study in the animation major at Jilin Animation University? I am majoring in another school in this school

Film and television animation refers to animated films. Film and television 3D animation involves film and television special effects creativity, pre-production, film and television 3D animation, special effects post-production synthesis, film and television drama special effects animation, etc.

This major includes art foundation, animation design, game character creation, game scene design, script creation, computer two-dimensional animation, computer three-dimensional animation, animation movement rules, film and television post-editing and film and television according to the professional direction. Courses include production, film and television language, photography art, animation directing skills, introduction to film and television animation, animation market, animation performance, animation costumes, etc. Recruit candidates who have a good foundation in painting and love animation art and game art.

This major aims to cultivate professional talents in film and television animation design, game art design and related industries. It is close to the needs of the rapid development of the animation industry in modern society, focusing on the combination of animation art and technology, and cultivating a A batch of high-quality comprehensive artistic talents that are in line with international standards.

The job-oriented training of this major is divided into: film and television model and rendering major, digital character animation major, film and television special effects and synthesis major and other professional directions.

(1) Professional courses for film and television animation mainly include photoshop, Premiere, 3D, AE, introduction to art, animation design draft, animation performance, Zbursh, animation character design, introduction to film and television, introduction to comics, film and television animation works Appreciation, film and television animation scene design, comic creation and techniques, advanced application of Flash animation production

(2) Certification courses: multimedia material collection, introduction to film and television production, basics of video editing and synthesis, two-dimensional animation design and production, Video synthesis special effects, 3D animation and special effects.

(3) Job-oriented training

1) Film and Television Modeling and Rendering Major

This major will learn about modeling, materials, lighting, photography, color, The study and research of composition, MattePainting, anatomical structure and other knowledge enable students to master various technologies and improve their artistic accomplishment while independently producing film and television-level models and rendering works, ensuring that students are competent for animation companies, film and television companies, High-end modelers, texture artists, lighting renderers and other positions in next-generation game companies. It mainly emphasizes the design training of various professional models, including props, buildings, environments, scenes, cartoon characters, realistic characters, animal characters, etc.; in terms of special texture material training, you will learn UV flattening technology and texture drawing of various different models. , procedural texture design, Mental Ray lighting and rendering advanced technology; comprehensive use of Maya, ZBrush three-dimensional sculpting, Photoshop, etc. to achieve professional-level film and television scene and animation character model design, game character and scene design.

2) Digital Character Animation Major

This major mainly focuses on the learning and training of character animation on the Maya

software platform. We have strong funds to establish an animation production line, and design and production are completed by assembly lines of different majors. The talents cultivated through learning and practice can withstand cutting-edge mainstream technology and market testing. The basic knowledge and basic animation theory that an animator should have are expanded upon. The mid-term course will combine the traditional courses such as storyboards, animation sketches, animation performances, motion rules, animation rules learned in the early stages to provide step-by-step professional training on character movements. This part of the course will run through basic movement rules, including: basic movement (physical movement), basic character control (walking, running, jumping, etc.), character action design (complex emotional expression), character performance skills (character expression) , emotional expression), facial expression animation, lip sync animation, mixed performance of multiple characters, etc. Later courses mainly study simulation character animation and game animation in film and television special effects movies, involving the collection, modification and application of motion capture data (including characters and multi-legged animals). Finally, the graduation design course will require students to complete graduation works according to the current industry employment standards. At this stage, students can feel the production requirements and working atmosphere of the industry in advance, which is a training for students who are about to graduate. This course is not only aimed at animator positions in professional film and television animation companies, but qualified students can also be competent in simulation animation for film and television special effects movies, game animation in game development, etc., and have a broader employment space5 [1]

< p>3) Film and Television Special Effects and Synthesis Major[2]

This major is mainly to cultivate three-dimensional special effects production and post-production synthesis talents for the film and television special effects production industry. Mainly learn to use high-end 3D animation tools such as Maya and 3ds Max, post-production synthesis tools such as Nuke, Boujou/Match Move/SynthEyes 3D tracking synthesis tools, RealFlow advanced fluid system, Mental Ray/RenderMan advanced rendering system, etc. for professional film and television special effects and post-production synthesis. training and learning.

System learning includes: 3D modeling, lighting materials, advanced rendering, animation, particle effects, rigid body effects, fluid effects, cloth simulation, hair simulation, fireworks and building collapse, various natural landscape special effects simulations (explosion, collapse, smoke, Stars, halos, waves, hurricanes, waterfalls, sand, etc.), cluster technology, post-film color grading, keying synthesis, deformation special effects, time distortion, tracking synthesis of real-shot images and three-dimensional scenes, holographic simulation rendering, MEL scripting language . Employment directions include professional film and television special effects production companies, film and television advertising production companies, film and television animation production companies, film and television post-production synthesis companies, TV column production companies, etc.