Traditional Culture Encyclopedia - Photography and portraiture - The program format of the second season of the Chamber of Stars
The program format of the second season of the Chamber of Stars
The director group laughed and said: "In order to welcome the second season, the scene has simply become an amusement park for a group of crazy designers." In order to make Mr. Key undergo all-round "extreme evolution", the area of the secret room in the second season was expanded to 1000 1 square meter, which was built by 365 craftsmen in six months. Through the system upgrade, the "Mr. Key" in the second season has been "centralized"-all the secret rooms are operated by a giant master computer, and when using any secret room, which program is called. Compared with the operation mode of a mechanical console corresponding to a secret room in the first season, this precise design has covered the eyeliner of Mr. Key in every corner of the secret room. In the words of the director group, "This time, we are serious!"
The upgrading revolution of Mr. Key spanned more than four months, and the design, production and construction of various detailed props were personally supervised by the general director. In the second season, all the secret rooms designed in the first season were completely abandoned, and 19 new secret rooms were re-conceived, showing a high-level challenge far beyond that in the first season, which required the stars to go through the tests of cooperative operations, micro-expression interpretation, spatial judgment and other ways.
Shooting mode
In order to show the most authentic and exciting escape experience of the star's secret room, the program group adopted the shooting mode of "single mirror" for the first time in the first season. No matter in the transit room or the secret room, only the star guests participate in the game, without any third-party interference. In the second season, we will continue to use this shooting method to ensure authenticity. SLR glass is installed on the walls of all the secret rooms. More than 60 hidden monitoring probes and 43 cameras were installed in the secret room to "lock" every subtle expression change of each star and avoid the unconscious performance behavior of the participating stars from the root.
The first domestic "Escape from the Chamber of Secrets" program "The Chamber of Secrets of Stars 2" will return to Zhejiang Satellite TV at 22:00 this Sunday evening. After the first season's basic precipitation and a whole year's closed-door upgrade, the style of "Chamber of Stars 2" is amazing, and the level of dance beauty and the establishment of "full mechanical automation" institutions are among the best in the history of national variety shows and even the world variety shows. Innovative forms, the strongest guest lineup, top dance beauty and trend pioneers are the four reasons why you have to see it!
Reason 1: The theme of Escape from the Chamber of Secrets is unique.
When it comes to Escape from the Chamber of Secrets, many people first think of the chamber of secrets in movies and games, and the classic scene in which the protagonist is trapped in the chamber of secrets to solve puzzles is impressive. Nowadays, this unique game form has been put on the TV screen for the first time, and the Chamber of Secrets of the Stars collided with the variety show for the first time. "Cosmic-level" peak dance beauty creation, accurate mechanical setting of the secret room and creative challenge methods provide the audience with the most shocking viewing experience. The star's escape process will also be fully presented, perfectly conveying the visual and psychological pleasure of "escaping from the secret room" to the audience.
At present, variety shows are piling up, reality shows are striding forward, and the topic of "Where is Dad?". And "Meng Wa" are hot, and the ratings of the classic music program "Good Voice of China" are bursting. At this time, the Chamber of Secrets innovatively chose to put the competitive game "Escape from the Chamber of Secrets" on TV. The director group said: "This kind of program with a strong temperament of science and engineering may seem relatively small, but our team only does things that others have not done. In the Chamber of Secrets, in order to escape from the Chamber of Secrets, the stars will take off all their auras and masks and play a real game, which is a unique bold innovation in other variety shows. " "The Chamber of Stars" is not only a good-looking star competitive variety show, but also a new attempt to expand the domestic variety form!
Reason 2: There are more than 50 strongest star lineups in history!
Since it is a cosmic-style "Star Secret 2", it naturally needs the brightest and brightest star lineup! The guest configuration of the whole season is luxurious, and more than 50 "contestants" with different identities are all in Starlight Glimmer, from the cold male god to the national goddess, from the film and television circle to the art world, setting a new record for the variety show of the season! At present, the starting lineup announced includes Han Geng, Sean, Wang Silent, Wang Silent, Li Caihua and so on. There is always one for you!
Of course, when a star meets a secret room escape game, it needs not only the face value, but also the competition of intelligence and ability. Star guests are all brave enough to test the water and business. "The Secret of the Stars 2" is the first time in China's variety history to adopt the mode of "shooting with a single mirror", with more than 1 10 seats. Each secret room has multiple hidden cameras for monitoring and shooting, so that guests can enter the illusion of "no one is watching" and the real reaction naturally appears. The audience can watch the escape process of idols in the secret room in 360 degrees without dead ends, and the speed of light goes straight to the guests' hearts. There is no sitcom, no show, only the most direct temptation, the most unexpected test and the most real "star".
Reason 3: the dance of the universe is the first time in the history of world variety!
Don't miss Starroom 2, let the top choreographer tell you. 19 brand-new secret room, with an area of 10000 square meters. Star Secret 2 uses a huge stage that has never appeared in the TV history of China or even the world! Not only in area, but also in quality.
Choreography of this scale was designed and created by experts in many different professional fields-in addition to the basic visual choreography team to ensure the visual experience of Hollywood blockbusters and the Domino team specially invited for Chasing the Chamber of Secrets, the director team also specially invited the special effects department team of the Olympic Organizing Committee to upgrade the choreography organization for the program. At the same time, the dance beauty design and props design of the secret room have applied the research results of mechanical engineering, mechanics, acoustics, optics and other disciplines, which can be said to be the frontier collision between variety and technology!
Reason 4: The secret room culture will become the pioneer of urban fashion.
The most innovative variety form, the most powerful star lineup and the "cosmic-level" dance beauty configuration of Escape from the Chamber of Secrets all mean that Chamber of Secrets 2 will sincerely dedicate a masterpiece of conscience to the audience. The form of "secret room escape" also perfectly fits the fashion aesthetics of contemporary youth-the wave of "secret room culture" will sweep the urban fashion circle. If you want to keep up with the fashion, or even become a pioneer in this fashion, you must understand the concept of "chamber of secrets escape", and watching Chamber of Secrets 2 of the Stars is your best choice.
Reason 5: The comprehensive test of large-scale "mechatronics" was successful.
In the second season of Chamber of Stars, 19 brand-new chambers were built, and each chamber needs to complete at least 10 mechanical actions on average, including translation, rotation, backward movement, forward movement, falling, rising, prop propulsion, gas injection with specific equipment, etc. For example, in "Battle of Jiugongge", if a star steps on the number of "mines", it will automatically fall and be eliminated. In the first season of the program, this mechanical movement relies on a separate mechanical console for each secret room to complete the action, while in the second season of the comprehensive upgrade, all mechanical actions contained in the 19 secret room are only completed by a main control touch screen computer.
According to the director group, in the first season, each secret room corresponds to a mechanical console, and each mechanical action corresponds to a manual button on the console. When mechanical actions such as "falling", "rotating" and "retreating" are needed, the general director gives instructions and the operator presses the button to complete the action. In the second season, due to the expansion of the scale of the secret room, it means that 19 secret rooms need 19 hosts, which not only takes up too much space, but also requires more than 20 staff in the control room to move on a large scale when recording to the next secret room, which is time-consuming and labor-intensive. In order to solve this problem, the director team and Wu Mei team have completely upgraded the host. The mechanical programs of 19 Chamber of Secrets are all written into a series of computer programs, and the terminal is controlled by a 42-inch touch screen. When recording which secret room is needed, all the programs corresponding to the secret room are called out, and the staff listens to the instructions of the general director and operates on the touch screen. According to Wu Mei's team, due to the numerous secret rooms, there are more than 300 computer instructions to be controlled. It is a bold attempt to realize that all control buttons are not cross-connected and error-free in one program. This comprehensive "mechatronics" is a veritable "first time" in China's variety history, and it is the pioneering work of the director group and Wu Mei group of "The Chamber of Stars" after many experiments.
For example, in "Battle of Nine Squares", in order to ensure the privacy and suspense of the secret room, the square where the star falls will be directly designated by the opponent on the key in the scene. After the star gives the instruction, the computer program will directly send the instruction of the star back to the big screen of the control key, and complete the instruction setting synchronously. Even the staff at the scene can't predict the result until the last moment. In the "concentric trap", the mechanical setting of falling is completed by a pre-written computer program. As long as the star chooses a box with a specific number, the background program will automatically realize the mechanical action of "opening and falling". "Secret" has nearly 300 staff members, only the general director and computer programmers know. Originally, as a punishment setting, the program group hoped to stimulate the competitive consciousness and potential of the stars in the crisis, but the precise mechanical design and the preset program of immediate response made the stars look forward to this moment very much.
After entering the "concentric trap", Sean has been squatting on the ground trying to see the real "minefield" from the surface. He made no secret of his expectations during the game, which made the director group in the monitoring room laugh and cry. Sean said with a smile in the interview: "I have been waiting for it to drop, because I know that you have programmed it, and it is not artificial and can be changed at any time, so it is more exciting." I am so lucky to choose it! " Lost Chamber of Secrets: All personnel enter and find the fifth player whose palm print is the key to open the door of the Chamber of Secrets. First, you need to climb a 5-meter-high slope (there may be special tasks before that) and send one of them to the top of the slope to meet the fifth player. But in this process, the fifth player will be shocked every 3 minutes. Next, the fifth player completes the 12 digit instant memory challenge (the top player can't see the prompt), and the top player enters the password. If the password is wrong, the top player will be punished by electric shock. If the password is correct, the rescue is successful. Whispering room: All players will vote for a member to challenge the whispering room. The selected players must complete the challenge within the specified time, and ensure that the sound emitted during the challenge does not exceed 75dB. If the challenge is successful, you will get or be promoted to the Red Bull Energy Card. If the challenge fails to exceed the decibel value, it will be punished or eliminated. Forced Chamber of Secrets: At this level, players will enter a space. In the process of answering questions, the player's space will be squeezed continuously until he answers the questions correctly or runs out of time. Players only have 100% space. When a player's space is completely squeezed and the game is over, the prototype may be the abyss of the first season. Battleship Room: Four players will challenge the Battleship Room. The topic is given by Mr. Key. In a limited time, if you answer the topic, you can let another player continue to answer. If you stop at the specified time, the last player who fails to answer will be bombarded. If you fail twice, you will be eliminated. The game is over. The prototype may be the first season's secret room. Chasing the Chamber of Secrets: Players will choose a member to enter the 25-meter-long chasing chamber and race against dominoes. The last domino will trigger the mechanism and the exit will be closed. If the player escapes and the challenge is successful, he has the right to choose a player to be eliminated. If the player does not escape, the challenge fails and other players win. Jiugongge Secret Room: The last two contestants challenged Jiugongge Secret Room. They stood in two rooms and answered first. If they answer correctly, they can bury mines in another room; If they answer wrong, they will be buried by the other side. After ranking, participants will have the opportunity to exchange places. If the grid where they stand is detonated, the player is out and the other side wins. If the grid of the player's station is detonated, the player is out and the opponent wins. Chamber of Darkness: All personnel enter and find the fifth player whose palm print is the key to open the door of the Chamber of Darkness. First of all, the player should go to the dark passage through the cylinder in front of him, find four keys in complete darkness (the time limit is 10 minutes), use the keys to open the exit to the only passage for customs clearance, and walk to the dark cage through the escalator. Four players need to lift the cage holding the fifth player together, so that the fifth player can get the key on his head. The fifth player opens the cage with a key, scans the palm print at the exit of the chamber of secrets and leaves the chamber of secrets. Mental clock room: the player will designate a member to enter the mental clock room. The player presses the red button in front of him, and the clock in front of him starts counting. It takes one minute (30 seconds in the seventh period), and the error must be within one second. If you release the button, it will stop in time. If the challenge is successful, the player will get a red bull energy card, and if the challenge fails, he will be punished. Heart cavity: At this level, players sit in mechanical chairs to answer questions. The safety of players is related to the heartbeat. Every time the heart beats, the heartbeat value is reversed, and the initial heartbeat value is 100. The order of answering questions is randomly assigned by Mr. Key. If a player's heartbeat value is reversed to 0, the player will fall down and be eliminated, and the remaining four will advance. Mind-reading room: Four contestants choose an "acting school" to sit in the designated position and accept Mr. Key's questions. The other three contestants guessed the answer of "acting school" by asking questions and expressing details. If the other three players guess the answer of the "acting school" twice, the "acting school" is out and the other three players are promoted; On the contrary, the "acting school" advanced, and the remaining three players entered the electric shock elimination room. The prototype may be the shock room in the first season.
Rule of electric shock elimination: three players stand in the designated position and hold electric shock sticks. When the signal light in front of the player changes from red to green, the player needs to press the button on the electric baton, and the player with the slowest response will be electrocuted and eliminated. Labyrinth chamber: the player chooses a person to enter the chamber. There are 2400 mousetraps in this room, and there are 10 footholds in the mousetraps. Players need to reach the finish line in 100 second and press the button. If you reach the finish line within 100 second, or touch the mouse trap, the player will be punished or eliminated; If the challenge is successful, the player will get a red bull energy card or have the right to choose one person to be out. Russian roulette room: The last two players will challenge the Russian roulette room. They will stand in two rooms and answer first. If they get the right answer, they can choose a pistol, but if they get the wrong answer, the opponent will choose a gun. If it hits the bull's-eye of the target behind the player, the balloon will detonate, the player will fall down, the game will be over and the opponent will win. Balance Chamber of Secrets: All personnel enter and find the fifth player whose palm print is the key to open the exit of the Chamber of Secrets. First, four contestants need to stand on the gravity sensor for ten seconds. If they succeed, they will enter a dark cage. Players need to throw iron balls into the cylinder on the chest of the trapped player through iron bars (there are only 9 iron balls). If they succeed, the trapped player will escape and scan the palm print of the fifth player at the exit to leave the chamber of secrets. Hunting room: Players will be assigned to the hunting room. Players need to use the props provided by the Chamber of Secrets to kill a fly in one minute. If he succeeds, he will get a red bull energy card, if he fails, he will be punished or eliminated. Chamber of quicksand: At this level, five contestants will be trapped in quicksand. In the process of answering questions, the contestants will continue to sink until they get the correct answer or run out of time. When a player is completely buried by quicksand, the game is over. The other four managed to escape. Steam room: At this stage, before each topic is published, Mr. Key will designate a person as the "king". After the topic is published, the "king" will designate a person to answer the question. If the designated person answers correctly, the "king" will be punished, otherwise the respondent will be punished. If a player is punished twice in total, the player is out. The remaining three passed. Hawkeye Room: The competitor will designate a person to enter the Hawkeye Room, which has 360 regularly arranged air outlets, and the competitor needs to block the air outlets before they are sprayed (the spraying time of the air outlets is 8 seconds). The number of air outlets is randomly assigned by Mr. Key, and the contestant's challenge time is 1 minute. If the challenge is successful, the player will be promoted directly and have the right to choose one person to be eliminated. If the challenge fails, the player will be eliminated. Concentric Chamber: The last two players entered the concentric chamber. There are nine round holes behind the two players, only one of which is a real trap. The two contestants scrambled to answer, and they had the right to let each other choose a round hole to jump. If they answer wrong, they will choose a round hole to jump. When the player jumps into a real trap and rolls in the abyss, the game is over and the other side wins. Storm room: At this level, five contestants will be trapped in an iron cage. In the process of answering questions, the balloon above the contestants will be full of storms until they get the correct answer or time out. When the balloon above the player touches the spiral thimble on the cage wall, the balloon explodes and the game is over. The other four people managed to escape, and the prototype may be the vacuum chamber in the first season.
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