Traditional Culture Encyclopedia - Photography and portraiture - About the journey
About the journey
The journey is long, and the thorns are always moving forward.
I like the journey, because of its beauty and magnificence, I love it, because of its tolerance and development, I surrender to it, because of its lofty: "People have no me, people have my essence" ... As a lover of the journey, I hope that the journey will be eternal, and I hope that she will continue to innovate and bring more novel experiences to everyone! But back to reality, I can't help asking myself: Why should I travel? I came all the way to the game, Wan Li. Why? What have I got from working so hard? What have you learned? And how much effort have I made for my study and growth, my work, my family and society in real life? Indeed, I know better that my energy should be devoted to the real journey of life!
However, I have a pure wish. It would be great if virtual games could also conform to reality. If what I pursue in the game is exactly what I need in reality, then do I still play? No, that's a new way of life. So I thought and imagined for the future journey all night: how to break through the limitations of the game and become an online stage of real life!
I have many ideas. Here are some examples:
First, the whole people practice intelligent gymnastics together
The introduction of competitive chess games, such as chess, military chess, Go, Gobang and Chess, can be integrated with the existing small game system, or a scene can be added: a recreation room or a chess club, but the blood-enriching pill (or the use of Qi Jing Pill to supplement spells) can still be used as a reward mechanism. It would be better if you could gain experience through such wisdom PK. In order to prevent the introduction of this link from impacting other games or interfering with the main line of the journey game, we can limit the number of small games played every day or require tickets to enter the board game.
Second, Wen Zhi launched essay-writing activities in the world.
Zhengtu Company contacted newspapers, magazines, publishing houses and booksellers to carry out the activities of soliciting papers on its behalf. You can post an essay announcement on the Empire List, and players can post their contributions directly on the Empire List. Submission must be strictly controlled to prevent plagiarism. Excellent original manuscripts can be published by Zhengtu Company, and the manuscript fee will be divided by Zhengtu Company and the author through negotiation, or directly refunded. You can also add a scene of "Literature Museum" or "Journey Publishing House", where players can participate in essay writing activities or write articles freely. The content is not limited to the journey, and the journey can be used as an original literary base. Journey News Agency and BBS can be integrated with this. Journey will organize the review of manuscripts and reward outstanding works. If everyone agrees, we can set the wonderful original literature as paid reading to increase the author's income.
Third, a journey of mutual benefit and assistance
Add the prop "Experience Helps Dan", which can be purchased in a portable store. Increase the function of publishing help information in the imperial list or widely publicized places. When a player receives a system task that is difficult to complete, he can ask for help from all players (including players from other countries to carry out international cooperation and enhance international friendship) and allow them to return a certain amount of experience to help Dan. When a veteran player is willing to help, he can take this task and automatically team up with the publisher to complete the task. After completion, the help Dan will be automatically assigned to the helper, and this Dan can be exchanged for experience or sold.
You can also ask questions with this dance. The content is not limited to the journey. You can add an NPC's "omniscient". In return for Dan, the holder of Dan will ask any questions he wants to know, and the knower will answer them. The questioner will decide the best answer and reward him for Dan's help.
Fourth, the real PK has been played all over the world.
Carry out some practical skills competitions, such as typing competitions. Players can register in NPC, and the system will set the start time according to the registration situation at a certain time (such as when the number exceeds 1000), and give the countdown to start, so that players can prepare for the game. Players can do other tasks before the game starts. The system will give some money or experience rewards according to the player's typing speed.
Fifth, singing and dancing make the world happy.
You can add a "Journey Theater", where players can perform live-action singing performances (or upload recorded files for everyone to order), and the audience can vote for outstanding singers on the journey. If they can launch their own original music works here, they should be given considerable rewards! Journey has the conditions and ability to enter the traditional entertainment field. If online and offline simultaneous auditions can be conducted for the singers of Journey, it will definitely be a happy ceremony for the broad masses of the people!
Here, citizens can also upload interesting short films and self-made original FLASH animations with their mobile phones and DV, and easily make podcasts. Of course, the content must first pass the official review of the journey. If Journey can develop the recording, editing and dubbing functions of the game, so that players can directly create, direct, perform and make animated films during the game, perhaps an emotional drama beyond "Fairy Sword" will be born, because there are too many players who really put themselves into the journey, and I believe many people have a wonderful emotional journey!
Sixth, travel around the world.
Open the "Bo Wen Tianxia Pavilion", where players can publish their own exclusive insider, technology trends, financial news, anecdotes and other interesting things, and can ask for paid publishing, official review and paid reading (of course, it can't be too expensive), which is equivalent to running an electronic publication on the road. Players can be encouraged to actively explore network resources during their travels and be "diggers".
I believe that many players are versatile and have different accomplishments in many aspects. You can open an "exhibition hall" on the journey, and players can upload and display works such as calligraphy, painting and photography. As the saying goes, as long as kung fu is really unknown. Official players learn from each other to ensure the exhibition of fine works. This kind of fine works does not mean that the works must have the master level, but requires the works to reflect the spirit acceptable to the public.
You can also publish your own tourism resources, beautiful scenery, local customs and customs here, enhance the understanding of friends all over the motherland, and advertise for your hometown. Take this opportunity to understand what's going on in the world and give yourself a chance to make a name for yourself. Why not?
Seven, keep pace with the times and catch up with science and technology.
Bill Gates predicted that robots will enter public homes within 30 years. At present, the country is actively paying attention to robot education, and various robot contest, such as single spark can start a prairie fire, indicates that robot technology will surely lead the trend of the times. Journey can increase investment in scientific research before it can enter the ranks of robot research.
A "science and technology museum" can be added to carry out virtual robot competitions in the museum. A set of virtual robot system is developed in the right direction, and Java, C and other general languages are used as programming languages to simulate the formation of robots and the use of sensors. Using this system, the simulation competitions of existing robot competitions, such as robot soccer, robot maze, fire fighting, robot lunar exploration and robot war, have been realized. This system can attract enthusiasts to participate in robot education projects and contribute to the national science and technology revitalization. If possible, we can also develop supporting hardware products for Journey Robot. If this move is successful, Journey will have a qualitative change and the market value of science and technology will be greatly increased.
The journey can also encourage and guide vagrants to make inventions. Journey "research institute" can be added, in which some inspiration of scientific and technological inventions and innovations can be released and some ideas of inventions and innovations can be put forward. Players can carry out product R&D, innovation and transformation, similar to the "National Youth Science and Technology Innovation Activity", online and offline at the same time. This move is absolutely supported by the state.
Eight, an endless stream.
Add a player education system, which is divided into two departments: adult education and child rearing.
When the players on the journey are friendly and have the corresponding housing and financial resources, if both sides have a high sense of responsibility and determination, they can decide whether to raise a child. If they decide to raise a child, they can go to the Maternal and Child Health Hospital together and receive marriage education in the form of answering questions. After correctly answering the knowledge of eugenics and public morality, the little angel can be born. After the child is born, the system sets up many possible scenes in life to test both parents. If they can treat the child correctly, they will grow up quickly, otherwise they will continue to test. When children grow up, parents should actively do a good job in their education, send their children to kindergartens, primary schools and middle schools, and exempt them from tuition fees in compulsory education. When studying in schools at all levels, some children must know the knowledge and subject topics, so that parents can answer questions systematically, and parents can go to school for their children, and vice versa, so as to test whether parents are competent, whether they can educate and coach their children well, and encourage "adult" players to learn by themselves. This process can be set longer, giving players more "parenting" experience. Considering that there are many young players in the journey, each player can also arrange their own admission and gain corresponding growth and upgrading experience through learning. After the children or players finish their compulsory study, they can go to the university for further study (adult players can go directly to the university education system) and choose their interested majors for study or certification examination training. What we are talking about here is the adult education system, and the teaching content can be promoted in cooperation with various online schools and certification training frameworks (such as computer grade examination, soft examination, accountant examination, etc.) through the journey. ), and they need to pay for their studies.
After the children of players succeed in their studies, they can enter the entrepreneurial system, application system and civil service examination system of Zhengtu Society and get suitable jobs (such as reviewing the content submitted by players in various scenes, secondary development of Zhengtu Games, game testing, etc.). Based on their ability, the system will pay them. Players can also directly enter the professional system.
Pay attention to current events and discuss people's livelihood.
Add a "Qin Zheng Hall" to publish some hot news, social phenomena and legal cases here, and organize discussion, comments, debates and suggestions. Establish an excellent speech award.
Ten, strategizing and deducing the national war
At present, there is a war in our country. Everyone should have high military intelligence and actively participate in the war, but the organization and coordination are not strong and need to be improved. A national war deduction system can be introduced. After the declaration of war, both sides have enough time (such as three days) to prepare and mobilize for the war. Players who are willing to fight can sign up for the war. The system will get the data of combatants: the total number of personnel and the level (130- 150 players? 100- 120 How many players are there? ), the offensive and defensive skill parameters of each player (how many attacks? How many defenses are there? ), war funds (the number of times a player can be resurrected in the same place), the number and grade of chariots, the total number of enemy fighters and the network speed of each player are all compiled into a table for the commander of the national war to check, so as to make strategic deployment, arrange various defensive positions and defenders, and make a national war task table (this table can also be made by the participating players and explain the combat instructions, so that everyone can vote and choose the battle plan). Eligible players are ordered to go to the designated battlefield and hold their positions without authorization. During the war, commanders can mobilize qualified players for strategic mobilization according to the war situation. Summing up after the war, rewarding according to merits.
XI。 Know what you already know and cooperate sincerely.
Some joint confrontation links can be developed, and players can choose their own good answering projects to answer questions in teams. You can also add some interesting activities, such as Sudoku and crossword puzzles. I guess, give players more links to "outsmart" the upgrade experience. You can ask for a fee, but you should adjust the difficulty for players to get money.
Twelve, I am the master of my fashion.
Can develop fashion DIY system, players can design various fashions by themselves, get auxiliary attributes as needed, and pay absolute value-added items and gold coins.
Thirteen. Widespread slander and on-demand development
A "Hua Mu" can be set up in Wangcheng Palace, where players can directly talk about development and improvement suggestions for official reference, and if feasible, the official organization will upgrade development.
If the development framework of Journey Game is reasonable and easy to expand, and the "plug-in" development system is bold and open, then players with comprehensive skills or other programmers who know Journey can develop more interesting game plug-ins as the highlight of the game.
To sum up, if players have many healthy hobbies, the journey can provide a variety of game links, and at the same time pay attention to developing the educational function of the game, play a beneficial social influence, and become an all-inclusive and responsible good game that subverts the previous games, then our journey will never stop, and the journey will always be remembered by history. I hope the journey can really be done, and the journey is not just a game!
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