Traditional Culture Encyclopedia - Photography and portraiture - Zero Ya Ru Witch Ending Zero Ya Ru Witch Collection Introduction

Zero Ya Ru Witch Ending Zero Ya Ru Witch Collection Introduction

Zero Ya Ru Witches End Zero Ya Ru Witches Collection Raiders. This is a very interesting thriller puzzle type adventure game. In the game, players will operate three different protagonists to take risks. Players can pacify and seal enemies through a camera with thinking ability. This book is a high-definition reprint, full of mysterious adventures of all kinds of supernatural ghosts. Let's take a look at the graphic strategy of the whole ending of The Witch of Zero Ya Ru brought by Bian Xiao.

A graphic introduction to the complete ending of Ya Ru, the witch of zero

One _ ghost

After talking to Mihua, follow the prompts to complete the camera teaching.

After taking photos from the flowers, enter the hotel. Go straight to the end and then turn left. At the first fork in the road, you can shoot the floating elves on the water.

Moving on will lead to resentment.

After being stopped by Mihua, follow the ghosting. The ghosting will turn left after going down the stairs. Don't chase after it yet. Go straight to the end and take notes. After picking up the notes, immediately raise the camera to shoot Gone with the Wind.

Then take the road of ghosting, and you will be prompted to shoot ""when you first enter.

After drilling a hole, there is a locked door in front. Hold up the projector and aim at the door lock to take pictures.

Turn around and go back. When you drill through this hole again, floating spirits will appear on it.

Go into the room in front of the cave and get the key to the closet. Then there will be ghosts behind you.

Go back to the crowded place and open the door. Immediately after entering the door, you can take a picture of the floating spirit on the right side of the cabinet.

Lift up the projector and see a luminous object on the ground next to the cabinet. Lock it and take pictures, starting with the dependent photo album.

Then you can go back the way you came. Drilling through the hole, you can photograph the floating spirit at the entrance of the front hall.

Then go to the exit, run down the stairs, immediately lift the camera and move it to the left. In the room on the left, floating souls will be photographed.

Finally, in the area that triggered the plot of demons at the beginning, the first battle of demons is about to usher, demons.

Because it is the first battle, it is not difficult at all, and the timing of FF is quite easy to grasp.

Go up the mountain the next day.

After the plot, enter the back door of the antique shop and enter the study on the left side of the corridor. You can take notes and notes on the bookshelf.

Take the stairs to the second floor. You can take notes, notes, notes and photos in a room with dense flowers.

After the plot, go up the mountain in the sun and follow the ghosting.

Draw a map from a stream.

Go on, you can get the projector and 14 film in the swimming pool to strengthen the lens pressure and equipment replacement.

Then there will be two ghosts, a man and a woman, and FF time will appear when they come quickly and raise their hands to prepare for the attack.

Go to the right after eliminating the resentment, raise the camera and aim at the cliff in front of you and slowly approach, then you can shoot the floating soul.

Keep walking along the mountain road, and as soon as you get to the barbed wire, you can take notes on Gone with the Wind.

Go through the barbed wire into the forest of ignorance, continue to follow the ghosting, and shoot the floating spirit on the other side of the broken bridge.

When you approach the broken bridge, ghosts will climb up and kill them.

Go to the southeast of the map and take notes in front of the tent.

Then go to the east side of the map = = = = = = You can take a picture of the floating spirit in front of a big tree with notes at your feet.

After taking notes, get up and lift the camera to shoot at the top of the tree, and you can shoot the floating elf. You can take notes behind the tree.

Then there is the devil's war. We have to deal with two demons, a man and a woman.

Come to the barrier-free wooden bridge on the other side, and look to the right with the projector, and you can photograph the floating elves on the water.

If you go a little further after crossing the bridge, you can also photograph Gone with the Wind.

Then go to the right of the shrine and shoot Gone with the Wind again at the door of the side room.

I went up to open the door and found that it wouldn't open. I could take notes at my feet.

After returning to the entrance of the shrine, the projector can shoot floating spirits, floating spirits and floating spirits at one time (three children are surrounded in the viewfinder, and they can shoot them all at one time).

Walking along the water's edge will meet three demons.

You can see glowing notes on the map = = = = = = = =. Don't pick it up there. Lift the projector and aim it to the left of the note. Walk slowly to shoot Gone with the Wind, and then pick up the note.

Continue to follow the ghosting, trigger the plot to welcome the winter sunshine, and then you need to take the ice to see the wild winter sunshine to the exit.

You can find the note ""at the southwest water's edge. There is a hidden area = = = = = = with the note ""in it.

There was a feud in the place where the cliff jumper was filmed before. There are many ways to attack a cliff jumper. When she is on the ground, FF timing appears when she dives, but it should be noted that the timing is very short. Another trick of the cliff jumper is to suddenly disappear from the picture. At this time, a lot of leaves will fall in the picture. When the leaves appear, she will step back and turn the camera into the air to capture FF.

Dongyang will go to the shrine when he walks to the entrance. Then there are the grievances of the three children. There are two opportunities for FF, one is when the child swoops down and the other is when the child falls to the ground. The latter FF is relatively safe. The blood volume of two children wearing kimono is relatively thin, which can be solved first.

After the battle, go to the side door of the shrine to talk to Bingyin Night Dongyang and take her to the exit of the forest.

When crossing the bridge, you will pick up the colorful dragonfly jade and strengthen the device to avoid it. Then I found that the ice saw the wild sun in winter and disappeared.

Follow the ghosting to find her, and after the plot, play the evil spirit "See the wild winter sun on the ice". She has two forms, one is a ghost covered in blood, and the other is an ordinary girl. When she makes the action of holding a knife sideways in the form of resentment, she will disappear, then appear in front of the player, and suddenly make the action of pouncing on people, and there will be FF opportunities to prompt. If you can capture her, you can directly restore her to the form of an ordinary girl. If it fails, it can be avoided immediately. If you continue to attack her in the form of an ordinary girl, you will return to the form of a ghost after a while. Note that when she is kneeling and crying, she can directly press the button and touch her to end the battle immediately.

Defeating the ice and seeing the winter sun are followed by defeating the white witch. The white witch's FF timer appears when she is close to the player and opens her hands, which is easier to catch. When she raises her right hand to block her face, she will be prompted to avoid it, so she must press it in time, otherwise she will enter the state of night spring and continue to lose blood and cannot lock the enemy, so she can only use props = = = = = = to clear it. It's time for FF to grasp the fear by lifting the projector immediately after avoiding this move.

After the battle, I walked towards the exit. When I passed the pool where I found the projector, there was a short story. This chapter is over.

The third _ hanging photo

After the story, go to the desk to start the projector, strengthen the equipment test and take notes.

Then take notes on the bookshelf and sofa.

Releasing the Lotus can do 4 continuous shooting of great damage to the enemy (consume 4 pieces). After entering the ruins hotel, take the same route as Li the night before, and turn to = = = = = = = =, and you can photograph the floating elves.

After triggering the scene that the dressing door is closed, lift the projector and move it to the door opposite the dressing door in parallel, and you can shoot floating spirits, floating spirits and floating spirits. After going up the stairs, you can take pictures of Gone with the Wind.

Go straight to = = = = = = You can find two Ye Wan pills, and then a ghost appears.

Go to the room where Celie found the photo album in the first chapter, open the door and immediately raise the projector to shoot Gone with the Wind.

Then raise the projector to shoot at the top of the cabinet and start taking notes. After reading the notes, you will be prompted to hold up the projector to shoot Gone with the Wind.

Returning to the original road, you will meet two female ghosts in = = = = = = =, and four continuous shooting can easily solve them.

Before going up the stairs, lift the projector, lift the lens up a little, and walk up the stairs slowly, so that you can photograph the floating elves.

From room 20 1 to room 202, and then to the front porch of the passenger room, the front door is locked and cannot be opened. After taking a picture of the door lock, you can get a picture of the door on the first floor.

Then take photos from room 203 to room 202. You can take photos of Gone with the Wind and take notes.

Go back to the locker door on the 1 floor and open the door at the same angle as before. At first, there will be ghosts in the opposite room.

Back to the second floor, there is = = = = = = = =, and a ghost will break through the window and knock him down to take notes.

Then come to the broken window, throw a projector out of the window, wait for about 4 seconds after hearing the screams, and the floating spirit will fall. The timing is not very good. You can take a snapshot with four continuous shooting.

After opening the door with the key, the projector moves the lens up and shoots the floating elf.

Then go upstairs and open the door to the rooftop. You can shoot the floating spirit in front and pick up the notes at his feet.

Then I came to the broken window behind me and stood a little to the left, where I could photograph the floating elves.

When you open the door and enter the room, you can shoot the floating soul in front of you.

Entering the prospect room, the opposite door is locked. In the corner of the room, you can get a photo by taking a photo with the projector, and then trigger the plot.

Go to the tired side and fight the demons. There will be a FF reminder when the soul of hatred pounces, and she can be dealt with quickly by repelling with 5 soul films.

Behind the plot is the battle with the witch. After the victory, I took notes.

Fourth _ shadow

There is no fighting in this chapter.

Lixi's room, photos can be put on the table.

The flowery room on the second floor can shoot "Blackpool Flowers" after opening the door. Investigate Mihua's desk, get a hint after taking pictures, and go to the warehouse on the first floor.

Go to the right after going out. When you approach the stairs, you will be prompted to take pictures of floating elves.

Entering the room facing the floating soul, I began to take notes and take photos.

Then go to the warehouse on the first floor, where you can pick up photos, photos, photos under the bed.

There are three notes: note, note, note.

Go back to Mihua's room on the second floor and investigate the desk, starting with photos, photos, tapes and photos.

There are four notes: note, note, note, note.

Go to the shop on the first floor, and after opening the door, you can take pictures of the floating elf "Kurosawa Mihua".

Five _: Shen Yin

The investigation team started with videotapes and notes. After reading the notes, the phone rang. After the story is over, you can pick up the notes at the back of the sofa and open the door and go out.

In front of the Chengdai shrine. Enter the shrine from the right side door, but the door leading to the worship hall is closed, so you can only open the right door to enter. It will trigger the plot soon after entering.

After leaving the church, take the water to the right and take notes on a shelf where dolls are placed.

After landing from the other end of the waterway, go to the porch of this temple, shoot at the hole in the floor, find the girl wearing kimono, and then take notes on the humanoid porch. "

Then go to Hu Na in the lower left corner to shoot, and you can shoot kimono teenagers (if there is an attack after the teenager appears, pay attention to avoid it).

Then go to the workshop in the lower right corner, open the wardrobe and take photos. You can take photos of the girl in the skirt or the floating spirit when the girl runs away.

After the story, I found a note in front of this hall.

Finally, go to the small room on the top of the hall porch and take pictures at your feet, so you can avoid fatigue.

Soon after leaving the small room, the floating elves can be photographed. Passing through the workshop to the south of the hall entrance, you can also photograph Piaoling in front of the door leading to = = = = = = = = =.

When entering = = = = = = = there will be a forced battle. When facing a ghost with a box for the first time, he would walk slowly in the distance and then suddenly rush over. Be careful not to stand too close to him, otherwise it will be difficult to grasp the FF opportunity.

After winning, go to the worship hall and go down to the cave where the fetus is located from the right side of the small altar.

First, I came to the scene with a number of black boxes and took photos of the sealed fence door to get a photo.

Then investigate the wooden box until there is a ghost and the attack frequency is very fast. Often a group of FF will repel it, and then she will jump on it. She must keep her distance before the battle.

After the victory, use the key to open the sealed door and come to the home inspired by the folklore scholar Du Club.

Go straight after entering the door and you will meet water ghosts and ghosts. Kill them.

You can use Ye Wan Pills before entering the intermediary investigation cabinet, and then there will be floating spirits behind. In the opposite room, in the immersion department, you can take notes.

When you walk to the phone, the bell will ring. After answering the phone, you can take a photo under your feet, and then you can take a photo of Gone with the Wind.

Walking in the corridor on the right side of the phone will see a bottle of imperial water, but it is recommended not to answer it, which will lead to a battle.

From the door at the corner of the corridor to the inner stage, entering the door is also a battle. After the victory, you can go upstairs and take pictures of Gone with the Wind and take notes on the bookshelf.

Enter the nearby stacks and start taking notes and tapes on the shelves respectively.

Once you enter the study next door, you can shoot Gone with the Wind as soon as you enter the door, and then take notes on the pile on the left, and make notes and tapes on the table.

In the room next to the study, there is a ladder leading to the patio. After observation, take notes. Collection is completed on the second floor.

Back to the back of the first floor, I found the door was locked. I opened the paper door with many photos of my ancestors in the room and climbed out of the middle box. At first, the devil will come at you directly. You should dodge immediately and then go into the room to deal with it.

Start with notes and tapes after the victory of the battle.

When I opened the door to leave, Ghost Wood Knife appeared again. The venue is small, try to get close to him, induce him to do FF attack and capture it.

After killing almost half the blood, Chai Daonan ran away. Hold the projector outside where he appeared, and hold the lens up to shoot the floating spirit.

When you get to the exit, you will meet the water ghost witch. You can just open the door and go out without fighting.

Get on the tram after the plot, and this chapter is over.

Six _: permanent flowers

After the game starts, follow the ghosting of Deep Feather, and you can shoot Gone with the Wind twice on the way.

There was a war of hatred before coming to the platform.

After entering the tram, you can pick up the paper money, then turn on the power at the other end of the carriage to start the tram and come to the front post of the secluded palace.

You can find it in the control room of the station. If you continue along the mountain road, you can photograph the floating spirit at the entrance of the palace.

When you enter the secluded palace, you must fight the witch as soon as you enter the door.

After the victory, open the door and enter the lantern hall. Go to the right, and you can photograph the floating elves.

Following the ghosting of deep feathers, Dongke photographed the floating spirit of the atrium porch.

The door of the room where the old woman entered was locked, so she had to go to the atrium porch through the left door.

Under the porch of the atrium, you can take pictures of floating spirits facing north.

Go ahead, open the door at the end and come to the porch of the atrium. There is a room on the left, and you can take photos of floating spirits after entering the door.

You can take notes on the survey table, and at the other end of the table is 6 1 piece.

After that, there will be a battle with the tragic witch. Witches will start waving their arms from far away, and every time they wave, they will have a chance to catch them. This is a simple battle.

Continue to follow the ghosting of deep feathers. You can film floating elves walking backwards.

Finally, I came to the flooded room where Deep Feather was finally in the preface. Investigate the box in the middle. I can't open it for the time being. Take a picture of the box and get a hint.

After going out, take the fork in the road on the left, open the door to the porch on the west side of this bank, go straight up the stairs to open the door, then go straight to the end and open the door to the temple altar.

On the left side of the altar, you can pick up a zero-size film, then pick up the notes in front of the altar and fight with God. The ontology of the god officer is the scepter in his hand, and the FF opportunity appears at the moment when he waves the scepter. If he doesn't feel well, he will use the five-piece repelling method. If he sticks the scepter in the ground, he should give priority to attacking the scepter, otherwise he will return blood to the god officer.

After the victory of the battle, shooting at the altar can start with three photos. The next step is to find the positions of these three photos and shoot them separately.

The location of the first photo is underground = = = = = = = =, which is the lower right of the cage hall where Deep Feather is imprisoned. After leaving the cage altar, you can reach it along the stairs. You can see the witch after entering the door, but you have to find the right angle to shoot successfully. Then I will fight with two witches, and the venue is relatively narrow. Eliminate the ability to use the lens as quickly as possible. After defeating the witch, I can take notes.

Go out through the other door and go straight ahead, and the boat will dock. You can take another picture by the boat and take notes.

After taking pictures of the boat, go back a little, enter the corridor on the left of the stairs, and then enter the narrow room on the right. When taking pictures in the lattice window, the first thing that appears is the floating spirit, and then you can take pictures of the witch standing outside. The angle is more important when shooting, and it is easier to shoot at a certain distance from the lattice window.

After all three photos are taken, you can get the lens and enhance it. Then go back to the altar of the cage, put the mirror on the altar, and you can go back and save Shenyu. There will be a forced battle when entering the cage hall. The enemy's FF opportunity will appear when she turns and floats towards the player. After being attacked, she will release a blue ball and must clean it up in time.

Rescuing Shenyu and leaving Yunlongtang, the BOSS finally appeared and the picture turned blue. At this time, you are in a state of killing with one blow. Do not fight. Run to Tang Qi at the bottom of the map and get rid of BOSS temporarily, but you will fight a group of witches (the number is uncertain).

After winning, walk out the other door of Tang Zhe. Once you go out, you will enter a state of killing with one blow. Go straight ahead and run to the finish line. After opening the gate, go up the stairs and return to the lantern hall. Open the door and get out.

Due to the lightning, the tram can't run. Going to the station's studio, the innkeeper and the hanged female ghost in Chapter 2 appeared at the same time! Because we can't escape to fight, it is difficult to deal with these two enemies in a narrow space.

After the victory, turn on the power supply, then board the tram start switch, and you can hear Shenyu's confession in the car.

The tram broke down suddenly in the middle and got off the bus and reached the bottom of the map. On the road, floating souls can be photographed on the right hand side.

When you enter the Rishang Tunnel, a girl with a red umbrella will appear near the telephone booth. If you pat her, she will disappear.

Go on, there will be a crushed male ghost next to an abandoned car. This ghost will keep crawling on the ground, starting slowly, and when it suddenly accelerates, it is FF time.

If you keep walking in the tunnel, you will meet ghosts in twos and threes. After being destroyed, you can find a note behind the sign that says "safety first"

Next, I will meet the ghost of a witch, and I will hit the crushed male ghost when I am near the door.

Finally, I opened the door and left the tunnel, went outside and went to Shuilong Hot Spring-Lvzhuang.

Enter the hotel, step forward after coming to the balcony, trigger the plot, and touch the deep feather to end this chapter.

This is the story of Ayane, a witch in Ya Ru, which consists of four chapters. You can unlock it after customs clearance, and the process time is not long. It tells the story of Ayane going up the mountain to find the missing girl to spin.

Ayane can't use the projector, so he can only rely on Lingshi lamp to repel the enemy temporarily. After lifting the Lingshi lamp, the resentful spirits in the lamp will temporarily be unable to move, and releasing Xu Li in one breath can also make the spirit enter a stiff state.

Key points: Running will attract the attention of the demons around you, and walking will be fine. Switching scenes can get rid of the chasing ghosts.

After completing the Ayane, you can unlock the trophy/achievement.

rise high

After the game starts, come to = = = = = =, and then turn around and go to the second floor. End of story, end of this chapter.

Erzhiling

This chapter is a teaching content after it begins. Depending on the distance between the player and the spirit, the screen will display different colors:

Blue: I didn't notice Ayane, so I could sneak past him.

Yellow: I heard Ayane's footsteps, but I haven't seen anyone yet. I'm in a search state.

Red: If you detect Ayane, you will immediately attack Ayane.

In addition, if Ling doesn't notice Ayane when he is around Ling, but looking at "Purple Enamel" at this moment will also attract the attention of resentful Ling.

Seal the ghost at the door and enter the hotel. After the ghost comes, he goes to the second floor and goes to the guest room on the right while avoiding the ghost. Then go to the balcony.

You can find the note next to the damaged guardrail on the balcony, and then walk through the inner entrance to the side door of Rishang Tunnel.

Go right after going down the mountain, enter the tunnel and avoid ghosts while walking. Look at the "purple crab" according to the prompt, then go back and enter the palace cave on the right. Through the cave to the forest of ignorance, to the shrine of form and meaning

At the entrance of the shrine, you will meet a machete man, follow him, wait for an opportunity to seal his actions, and then enter the shrine.

Go through the shrine = = = = = = = = = and then go to the deep mountain road. After entering the deep mountain road, go to the secluded palace, and you can pick up your notes as soon as you get to the door of the secluded palace. This chapter ends.

Sanzhiling

After entering the secluded palace, you can find notes on the altar. Go down to the left underground and walk to the pivot cage hall. The story of parting by the door ends this chapter.

Eventually silk

There is nothing to learn in this chapter. Don't pursue scores, you can run all the way out.

After going out, you can leave the secluded palace through Tang Qi → Plaid Gallery → Lamp Hall → Underground Lamp Hall. This chapter ends.

Deep feather ending

GOODEND will take pictures of Crimson when prompted to take pictures, and will also take pictures of Crimson in the distance when coming to the seaside. When entering GOODEND, Crimson will survive.

Baden doesn't take all the photos along the road, and the seaside doesn't take crimson, so you will die if you enter Baden.

Release Lotus Ending (Flower Wedding Route)

GOODEND selects "Flower Wedding Photo" and then touches the woman in front of him according to the prompt.

Baden chose a "flower wedding photo" and then took a photo of the woman in front of him.

Release Lotus Ending (Chrysanthemum Route)

After choosing "White Hair", Gooden began to fight and stood in front of the box. Don't spank yourself until she pushes herself.

When Bai Ju started fighting, Baden knocked him down.

Xili ending

GOODEND knocked BOSS down and looked for him on the water. Celie survived.

Baden took a look after knocking down BOSS underwater, and Xili died.