Traditional Culture Encyclopedia - Photography and portraiture - How is CG video made? For example, the opening short films or promotional videos of many stand-alone games. Describe in detail what software and production process to use.
How is CG video made? For example, the opening short films or promotional videos of many stand-alone games. Describe in detail what software and production process to use.
Game animation is basically made by capturing shots in action rendering mode with maya and 3dmax. The modes without rendering animation are only models and lines, and even if there is mapping, the effect is poor. The ps software mentioned upstairs is used to map scenes and models, and it is an aid to modeling. Modeling is modeling. Zb brush is a brush modeling software, which is better than 3dmax modeling, but it is better to draw a foundation. Cg animation also involves optics and lighting. Anyway, it's not easy. The process is 3dmax, maya, zbrush modeling (character scene), ps series software modifies and makes maps, then drags them into 3dmax or maya to enclose the model maps, then binds the skeletal system, designs the motion of 10 pins per second with 3dmax or maya and puts the camera in the direction, then renders them with optical lights, and finally completes the rendering animation. After the basic video is formed, it needs to be converted into video format (the animation made directly is very large, depending on the quality of the whole file), and then it is cut and modified by editing software after the format conversion, and then the game is implanted and played automatically. Most importantly, you have to have a very powerful computer, otherwise it will make you sick to death. This is not an ordinary plane rendering.
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