Traditional Culture Encyclopedia - Photography and portraiture - What are the development prospects of the 3D industry?
What are the development prospects of the 3D industry?
The release of the 3D blockbuster "Avatar" set off an unprecedented craze, and 2009 was therefore called the "Year of 3D". With the popularity of films such as "2012", "Transformers 2", "Ice Age 3", and "Up", a large number of films using 3D technology have brought unprecedented visual experience to the audience. In fact, not only movies, 3D technology has entered daily life. New technologies such as 3D photography, 3D printing, 3D Internet, and 3D virtual world are rapidly changing people's lives. In recent interviews, the author found that with the rapid rise of the 3D industry, 3D talents have become hot, but 3D talent training is facing the dilemma of "supply exceeds demand".
●The blockbusters have made 3D training suddenly popular. "Before the Spring Festival is usually the off-season for training, but this year the number of inquiries and registrations has increased significantly. It is undeniable that several imported 3D blockbusters, especially The popularity of "Avatar" made training become popular overnight," this is what the person in charge of an IT training institution told the author on the phone.
Based on a survey of several IT and computer technology training institutions, the author found that the current 3D training project has indeed attracted the attention of many students. In fact, 3D technology training courses are not a very new field of courses. In recent years, this training has been in a tepid state. Therefore, most 3D courses are integrated with other design courses, and few specialize in it. Students in a 3D course. However, this year, affected by the boom of 3D blockbusters, many young students have begun to be optimistic about the prospects of 3D, so more and more people are paying attention to it. Since its establishment in 2006, Mindshare Education has been committed to training students to learn the entire curriculum system from sketching, 2D, and 3D, focusing on students mastering more solid basic knowledge and integration among various curriculum systems. Better master the art design of animation games.
●The industry has broad prospects and huge development potential. The so-called 3D technology is three-dimensional design technology. It models people or things from various angles, so that people feel three-dimensional. Nowadays, almost all large-scale projects such as entertainment games, photography and animation, and network technology are inseparable from 3D technology.
The author learned from the National Manufacturing Information Training Center that 3D technology was introduced to China in 1998 and has been gradually used in advertising, film, television and games. But before 2009, this technical training was not popular. Since most 3D software uses foreign content such as MAX and MAYA, the lack of Chinese tutorials has resulted in the slow promotion and use of these software in China, and there is even less training on the use of 3D software. In addition, China's film industry is far less 3D applications than games or other applications. While 3D movies have become large-scale abroad, China only uses some minor special effects in some films and cannot use a large number of 3D technologies. It was not until 2003, when the supply of 3D technicians in game development clearly exceeded demand, that some universities and training institutions gradually began to provide training in 3D courses.
With the application of 3D technology in film and television, games and architectural design, whether it is animation games, industrial machinery design, virtual reality and photography printing, or future medical care, national defense exercises and other fields, there will be a demand for 3D technology. Great need for personnel. Therefore, the 3D industry will inevitably become a rapidly developing industry in the future with unlimited vitality. At present, the 3D field is indeed a more suitable job search direction for college graduates. However, this still requires graduates to undergo formal training in relevant majors to meet corporate requirements. People engaged in 3D technology do not need to have any special abilities or high academic qualifications. This is a technology related to graphics and images, so as long as you study hard and practice hard, anyone can learn it.
●Training issues have become a bottleneck restricting talent training. Lu Junshang, director of the 3D Office of the National Manufacturing Information Training Center, said that at this stage, China does not lack 3D consumer groups, but it lacks 3D innovative talents and creative teams. . Ideally, the number of 3D education institutions should be maintained at least around 7,000 to ensure the balance between supply and demand at this stage. However, according to official statistics, there are currently only about 3,000 3D education and training institutions and institutions. However, some colleges and universities that offer 3D courses focus too much on theory and focus on so-called classic content, which is inconsistent with the actual 3D applications, and there is a certain lag.
●There is also a discrepancy between employment demand and talent supply. It is understood that some students who have studied 3D courses found that the knowledge they learned in school was too theoretical when they were employed, and they rarely considered the needs and changes of the market. , so it is not consistent with the depth and breadth of 3D knowledge in actual work. On the one hand, there is a huge gap in 3D application talents, and on the other hand, graduates who have studied 3D are rejected everywhere because it is difficult to cope with the test of logical thinking and three-dimensional skills. So what requirements do employers have for 3D personnel?
What animation and game companies need is well-trained. Experienced 3D technical talents with solid basic skills should understand and use basic knowledge such as model making, texture drawing, material drawing, lighting and cameras, bone binding, animation settings and game special effects production.
In order to connect what they learn with society, students should also pay more attention to 3D knowledge and information. They should not just rely on books and classes, but should practice more.
Mindshare Education trains students to combine theory with practical operations
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