Traditional Culture Encyclopedia - Photography and portraiture - Is it true in the Titanic movie? Is it true that Ross and Jack have their stories?

Is it true in the Titanic movie? Is it true that Ross and Jack have their stories?

The love story between Ross and Jack is fictional, but the story of shipwreck is true.

Movie special effects

Rob Legato of Digital Domain Digital Studio in the United States, when talking about the production of this film, his most commonly used word is "realism". "Before I started making this film, I couldn't imagine what the terrible night of the shipwreck would be like." Mr Legato is the visual effects production director of Paramount Film Company. He said, "You can see people falling from a height of 230 feet, breaking their arms and legs, chimneys hitting them, ropes crackling and breaking, and one end of the boat is sinking rapidly. People who are in a panic are very scared and don't understand what happened ... This amazing visual special effects technology created a terrible scene at that time." Softimage|3D, a 3D animation creation system developed by American Avid Company, is mainly used in the animation production of this film. The work of 3D animation is divided into five working groups. The working group led by Matthew Butler is mainly responsible for tracking the camera, determining the position of the object in the real shot and the position of the camera in the computer, and then providing these data to the team making scenes such as oceans, ships and people. These data enable passengers with 3D animation to touch the deck, walk in the corridor or lean against the railing. The seawater produced by computer animation can wash the hull; Smoke can come out of chimneys, and so on. These tasks are very arduous, and it is necessary to obtain motion control data from models with different specifications and motion matching. The team led by Richard Kidd is mainly responsible for making oceans with three-dimensional animation. This work will establish some parameters for time, wind speed, wave fluctuation, sun position and reflection, so as to make it closer to the ocean in real shooting, or create a complete digital ocean, dig out an area in it, replace this area with a good hull model lens, and then make the residue left on the water when the ship passes by, and make the ocean look more powerful by using motion blur.

The team led by RichardPayne is mainly responsible for the three-dimensional animation of the ship. They first made a 45-foot-long ship model with the scale of 1/20, and then synthesized the lens of the ship model in the area dug by the three-dimensional animation, and at the same time synthesized it with many different ship model exterior scenes. The team led by Kelly Port is mainly responsible for making all scenes except characters with 3D animation, such as seagulls, flags, fish, stars in the sky, debris falling from ship to ship, waves, ropes, smoke, fluctuating sails, icebergs, ice cubes on deck, broken glass and so on. When these productions are combined with real shots, it is conceivable that thousands of computer-generated characters will be the most attractive. The team led by Keiji amaguchi uses the motion capture system to capture all kinds of actions performed by actors, and applies the data to the three-dimensional animated character model. When combined with ship models, it is hard to believe that these figures with such vitality are made of visual effects. In the shipwreck scene at night in the film, the producer added key-frame animation to the motion capture from the actor's performance, because no one wanted to simulate jumping into the sea from 230 feet. This kind of keyframe animation with normal motion curve is easy to modify and expand. When you see the scene where the stern begins to tilt to 90 degrees and thousands of people scream for their lives in despair, 85% of the animation is done by key frame animation technology.