Traditional Culture Encyclopedia - Photography and portraiture - Intellectual sports meeting planning book

The purpose of the sports meeting is to strengthen the cohesion of all departments and show the vitality and competitive enthusiasm of college students

Intellectual sports meeting planning book

The purpose of the sports meeting is to strengthen the cohesion of all departments and show the vitality and competitive enthusiasm of college students

Intellectual sports meeting planning book

The purpose of the sports meeting is to strengthen the cohesion of all departments and show the vitality and competitive enthusiasm of college students in the new era. The following is what I share with you. I hope it will help you.

The purpose of this intellectual sports meeting is to strengthen the cohesion of all departments and show the vitality and competitive enthusiasm of college students in the new era. Carry forward the Olympic spirit and enhance team cohesion. In this dynamic and bright era, wealth comes only when there are challenges. This interesting sports meeting is an opportunity to enrich the after-school life of all members of the school club, and also to give each student an opportunity to show himself. Exercise well after studying, pay attention to the excavation, training and display of all kinds of talents, and at the same time increase the communication between students and colleges, enhance friendship and leave brilliant wealth for a better university life.

I. Theme of the event

Entertain the body and mind, stimulate youth

Activity purpose

Friendship first, competition second.

II. Overall plan of activities

Activity time: March 20th, 20XX, 14~ 15. Five p. m.

Venue: School Track and Field

Organizer: Education Department Student Union

Sponsor: xx

Participants: all teachers and students of the Department of Education.

Theme: Fun Games of Education Department

Iii. Brief introduction of specific activity rules

Item 1: Tug of War

Number of participants: 15.

Referee: command 1 person, record 1 person.

Competition equipment: tug of war 1, red cloth 1, whistle 1.

Venue: school playground

Rules of the game: Draw three straight lines on the playing field with an interval of 150cm. The middle line is the center line, the lines on both sides are the river boundary, and a red cloth strip is tied in the middle of the tug-of-war rope perpendicular to the center line. During the preparation time of the game, the players of each team must stand outside the river boundary in turn. After the referee gives the "ready" password, all the athletes will kneel down, but they can't pull the rope hard. At this time, the red line is in the middle line, the referee will whistle and the game will begin. When the red cloth crossed the river with the decisive point of tug-of-war, the referee blew his whistle to announce the end of the game and decide the winner.

Tug of war system:

1. The competition is divided into two stages: elimination and final.

2. The selection of the competition grouping and the first stop of the competition is decided by the squad leader of each class.

3. knockout: each class is divided into group a and group b, with four teams in group a and three teams in group B. each group adopts the best of three games system, and the two sides exchange venues after each game. When the two games can decide the winner, the game is over. The winner of each group is promoted. * * * The two teams competed in the final. Final: The system of best of three sets is adopted, and the winner is the champion.

Item 2: Crab dribbling

Number of participants: each class 16 people.

Referee: One person gives the order and four people time and record it.

Competition equipment: 4 basketballs. Four stopwatches and a whistle.

Venue: school playground, 10 meter.

Competition rules: 8 groups of players at both ends of the track. After the game started, a group of players at one end grabbed the basketball with their backs, walked sideways to the other end and handed it to another group of players. Relay back and forth. Until the last group of players walked to the other end. If the basketball is dropped while dribbling, it must be picked up and clamped to continue the game at the drop point. The recorder records the time, registers and calculates the name.

The competition system is the same as the tug-of-war system. Divide into two groups to compete.

Item 3: Jumping long rope

Participants: each class 14 people, including rope throwers. A group of 7 people, divided into two groups.

Referee: One person gives the order and four people time and record it. Divided into two groups

Competition equipment: long rope. Four stopwatches and a whistle.

Rules of the game: Five people stand in the long rope, and two people throw the long rope. Start counting laps at the start of the race. There is still one minute left in the game. If someone makes a mistake during the jump and the rope is broken, it will not be counted as the number of laps. The game continues. The person who runs the most laps in a minute wins. Ranked in the top three.

Item 4: Kangaroo Jump

Number of participants: each class 10.

Referee: One person gives the order and four people time and record it.

Competition equipment: 4 big pockets and 4 stopwatches. Whistle.

Venue: school playground. 20 meters

Rules of the game: there are 5 players at each end of the runway. The player at one end stood in the sack, grabbed the bag and pounced on the player at the other end, then handed the sack to the player at the other end. Relay back and forth until the last runner jumps to the other end of the runway with a sack. The recorder records the time, registers and calculates the name.

The competition system is the same as the tug-of-war system. Divide into two groups to compete.

Fourth, reward rules.

Verb (abbreviation for verb) activity budget.

Intransitive verb others

1. Respect the game, the referee, the opponent, the level and style.

2. The referee must be fair, just and open.

3. Before the competition, each class will interpret the detailed rules of the competition, so that the participants can better understand the competition process and rules.

4. Non-staff and contestants are prohibited from entering the competition venue, which disturbs the competition order.

5. Keep the site clean, keep the site clean.

6. Please arrive at the competition venue on time, and those who fail to reach the competition time will be abstained.

7. I hope that each class will seriously organize the team members of this class to participate in activities and organize the logistics work and cheerleading of this department. Civilized competition and civilized refueling have fully demonstrated the elegance of various departments.

8. In case of force majeure such as rain or school-wide activities, the date of the competition will be notified separately.

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I. Introduction to the event:

Fun sport is a new sport that combines traditional sports competitions with interesting activities that arouse people's interest. It is between sports and fun games, and combines sports, culture, fun, intelligence and other factors.

Second, the significance of the activity:

On the one hand, enrich students' extracurricular activities, strengthen physical exercise, enhance collective consciousness and unity consciousness, and train everyone's reaction ability; On the other hand, the relationship between teachers and students should be harmonious and team spirit should be cultivated.

Third, the activity preparation:

Enroll in the class as a unit, the contestants of each competition are freely selected by the class teacher, and one student in each class is selected to contribute to the radio station. Then give it to Teacher Yang Jiping and Teacher He Zhiyan for statistics.

Four. Activity flow

The leader's speech starts at 8: 50-9: 00, the competition time is 9: 00-1:30, and the award ceremony is11:30-1:40.

Verb (abbreviation of verb) activity time: 20xx65438+February 28th, which can be changed according to the actual situation.

Location of intransitive verb: school playground

Seven. Competition events and rules plan:

1 Skipping Competition

Competition rules: take the class as a unit and divide it into freshman group, sophomore group and junior group. Each class selects 8 players. Everyone has a minute. Finally, add up the total number of skipping in each class, and take the class as the unit, and the class with the most skipping times wins.

Time schedule: 9: 00-9: 25.

Back dribbling competition.

Competition rules: take the class as a unit and divide it into freshman group, sophomore group and junior group. Each class selects 10 contestants and divides them into 5 groups. Two players put the balloon behind their backs, put their hands behind their backs, run sideways for the required track length, put the ball in the designated position, return to the original place, and the next group begins to dribble. Need to go back to the original place and start again, the track is 50 meters long. During the game, you are not allowed to touch the ball with your hands. Touching the ground or catching the ball will be disqualified. Finally, according to the number of dribbles, ranking by class. Freshman will compete first, and sophomore and junior will compete together. Freshman and sophomore choose the top two, and junior chooses one.

Schedule: 9: 40- 10: 10.

Three-person three-group competition

Competition rules: take the class as a unit and divide it into freshman group, sophomore group and junior group. Each class elects 6 groups 12 players, and the track is 50 meters long. Each class is divided into three groups on both sides of the track, and the game is played in the form of solitaire. After the first group of players arrive at the designated position, the latter group can start. After being arranged by the staff, listen to the password and start the game. Whoever grabs the password will get an extra 5 seconds. Rank by class according to the length of time required to complete the task. Seven, sophomore choose the top two, junior choose one.

Schedule: 10: 25— 10: 45.

4 tug of war

Competition rules: take the class as a unit and divide it into freshman group, sophomore group and junior group. Seven boys and seven girls are selected from each class. Freshmen are divided into two groups by lottery to be eliminated. The winning class is having a game, and each game decides the outcome. Sophomore students draw lots to choose a direct promotion class, and the remaining two classes compete, and the winning class and the promotion class compete again. Class two, junior, there is direct competition.

Timetable:11:00—11:30.

Eight, sports equipment: 20 skipping ropes, 2 balloons, 15 ropes, 2 ropes, 6 timers, whistles, meters, stereos, microphones, cameras, several prizes and 5 large cartons.

Nine: Personnel arrangement:

Venue layout: Yang Jiping, Cai Linxian, Song, He Zhiyan, Zhang, Dai Xiaolin and Yin.

Order of the meeting place: Class teachers of each class are responsible for the order, sanitation and organization of submission.

Emergency handling: school leaders

Photography: Yin

Person in charge of radio station: Thank you.

Main person in charge: Yang Jiping's performance statistics, venue arrangement and equipment preparation.

The first group is responsible for the referee and statistician, Huang's referee and statistician, and Xiao Lin's discipline maintenance;

Sophomore group, Zhang Xuejing and statistician, and statistician, Zhang Juji is responsible for maintaining discipline and timing, and Niu Pingyue is responsible for maintaining discipline;

In the third group, Song is the referee and statistician, Cai Linxian maintains discipline, and He Zhiyan maintains discipline and timing.

Nine. Award settings

In each competition, the seventh group and the second group take the top two, and the third group takes one. In addition, the spiritual civilization award is set to the top three in each class, including 1, contribution, 2, on-site discipline, 3, on-site hygiene, and awards.

three

I. Activity Name: Fun Games

Second, the theme of participation: participation, health, entertainment and harmony

Three. Objective: In order to enrich our extracurricular life, cultivate enthusiasm for active participation and sense of teamwork, and promote the campus cultural atmosphere, this fun sports meeting is specially held.

Four. Activity time: The specific time will be announced in the first week of May, 20XX.

Verb (abbreviation of verb) Location: school basketball court

Participants: Xiangtan Vocational College students.

Seven. Registration method:

1, Zhang Shulin will register in the first week of May.

Zhou Rong English Salon, Huang Meng English Club, Zou Liping English Club, Hao Yanyan English Salon, Song Rongzhongte.

2. On-site registration of activities

Eight. Sponsor: English Club of Business School

Yangtze river martial arts association

English Salon

the theory of socialism with chinese characteristics

IX. Activity Procedures:

1, kangaroo jumps

2, throwing hydrangea

3. Compare who has a bigger appetite.

4. Four people with five feet

Please refer to Annex 1 for the specific rules of the activity.

X. Organization of staff activities:

1. Overall planning of the event: ministers and deputy ministers of the host society.

Draw up the activity plan, assign the staff of various societies to participate in the activities, and prepare props.

2. Person in charge of the event site:

① Main persons in charge at the event site: Huang Meng English Club and Zhou Rong English Salon.

Remind a project leader to prepare props and be responsible for solving problems in field work.

② Person in charge of each specific project: Kangaroo Jumping-Xie Wenyu English Club

Throwing hydrangea-Meng Qing Zhongte

Who has a bigger appetite-Li Yanping English Salon

Four people and five feet-Zhang's Yangtze River Wushu

Remind the props manager to carry props, put props, protect the safety of participants, contact the prize distribution personnel to distribute prizes, and be responsible for solving the problems in the field project.

Referee: Zhang's top two, Jess Zhang's last two.

Record: Li Cong English Club

④ Moderator: Li Yingxia Zhongte and Yuxin English Salon.

⑤ Photography: Huang Meng, Zhou Rong.

⑥ Prize purchase: Li Chunxia Zhongte Xiaozijun English Club.

Zeng Yanpeng English Salon He Yongchun Yangtze River Martial Arts

⑦ Prize issuing institutions: Liu Qin Changjiang Wushu, Hafei English Club and Zhangwen Wente.

3. Promotion of activities:

1, blackboard newspaper: Business School Propaganda Department

2. Note: Li Sisi English Club and Huo Ran English Club.

4, props handling personnel:

① Person in charge of prop handling: Wang Bing Changjiang Wushu.

Responsible for the carrying, distribution and storage of props before and after activities.

② Specific project handler: Kangaroo Jump-Xiao Weiwen's Yangtze River Wushu,

Luhonglian English salon

Zhouyanfei English salon

Longting Yangtze river martial arts

Throwing hydrangea-Te Li

Yin Ruizhi English Club

Lu Honglian English Salon has a bigger appetite-Liu Ze English Club.

Tang Juan English Salon

Four people and five feet-English Salon, English Salon and Zhang Zhongte

Responsible for proper handling before and after the activity.

XI。 Security issues protect the safety of participants:

1, specific project leader

2. Specific project handlers

Twelve. Source of funds:

Prop: 195.5 yuan

Bonus: 623.5 yuan

Banner: 100 yuan

Photos, printed matter and blackboard newspaper: 50 yuan.

Mineral water: 70 yuan

Staff: 34.5 people

* * * meter: 1040 yuan

I wish this activity a complete success and thank the cadres of the Social Union for their support and encouragement!